Player Matchup

Thor
Thor
ABen11247
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
788 Elo+
Party 1
Chang'e
Chang'e
Albertodulop37
Chang'e
Level 46
God Stats
1W - 3L
1,434 SR
Queue Stats
65W - 79L
1,332 Elo+
Party 1
Anhur
Anhur
SANGETTA
Anhur
Level 8
God Stats
0W - 2L
1,369 SR
Queue Stats
0W - 8L
931 Elo+
Party 1
Team Averages
Level 19
1,434 SR
1,017 Elo+

VS

Team Averages
Level 59
1,465 SR
1,523 Elo+
Cerberus
Cerberus
Raslvdf
Cerberus
Level 143
God Stats
15W - 13L
1,590 SR
Queue Stats
465W - 406L
1,569 Elo+
Solo
Set
Set
Reperk
Set
Level 17
God Stats
2W - 0L
1,304 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
aadesley
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 15 / 5
8,323
640
7,362
16,399
5,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 9 / 8
10,905
839
13,113
18,449
6,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
SANGETTA
Anhur
15
7 / 6 / 7
10,698
823
10,443
10,829
4,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Raslvdf
Cerberus
15
5 / 4 / 12
10,450
804
10,278
17,544
14,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
Reperk
Set
16
13 / 5 / 13
11,864
913
17,259
12,957
7,396
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
aadesley
Nemesis
15
12 / 6 / 9
11,764
905
11,812
11,921
4,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
14
Kills
30
30
Deaths
15
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thor
1
15
5
0.23
L
6
9
8
1.11
W
Cerberus
Raslvdf
Cerberus
5
4
12
2.75
W
Set
Reperk
Set
13
5
13
3.9
L
Anhur
SANGETTA
Anhur
7
6
7
1.75
W
Nemesis
aadesley
Nemesis
12
6
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,918
Damage
39,349
45,677
Taken
42,422
15,586
Mitigated
25,871
7,619
Healing
6,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,362
2,908
0
0
16,399
5,200
0
3,666
12,733
0
11,472
L
13,113
1,493
1,502
5,846
18,449
6,336
214
4,134
14,315
40,821
0
W
Cerberus
Raslvdf
Cerberus
10,278
1,159
0
2,786
17,544
14,202
182
4,269
13,093
40,252
0
W
Set
Reperk
Set
17,259
6,218
0
1,434
12,957
7,396
898
5,028
7,731
528
42,019
L
Anhur
SANGETTA
Anhur
10,443
4,302
0
271
10,829
4,050
200
2,872
7,957
0
19,284
W
Nemesis
aadesley
Nemesis
11,812
5,902
0
2,424
11,921
4,273
480
4,197
7,532
0
30,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,926
Gold Earned
34,078
111
Minions Killed
166
1
Camps Cleared
11
575,053
Distance Traveled
711,733
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,323
640
8
1
0
178,622
0
L
Chang'e
10,905
839
71
5
0
200,529
1
W
Cerberus
10,450
804
81
6
5
230,092
2
W
Set
11,864
913
54
4
2
230,247
0
L
Anhur
10,698
823
32
2
1
195,902
0
W
Nemesis
11,764
905
31
2
4
251,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role