Player Matchup

Loki
Loki
Frost_DH_
Loki
Level 21
God Stats
2W - 3L
1,609 SR
Queue Stats
90W - 118L
1,276 Elo+
Solo
Cthulhu
Cthulhu
JayNada
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,203 Elo+
Solo
Kukulkan
Kukulkan
TwoDChan-
Kukulkan
Level 29
God Stats
0W - 1L
1,491 SR
Queue Stats
28W - 45L
1,261 Elo+
Solo
Team Averages
Level 32
1,533 SR
1,246 Elo+

VS

Team Averages
Level 38
1,395 SR
1,176 Elo+
Tiamat
Tiamat
Fleury_THC
Tiamat
Level 68
God Stats
34W - 40L
1,329 SR
Queue Stats
152W - 213L
1,271 Elo+
Solo
Sun Wukong
Sun Wukong
LBYourKitzV2
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,003 Elo+
Solo
Ratatoskr
Ratatoskr
riquii_Maravilla
Ratatoskr
Level 41
God Stats
24W - 41L
1,356 SR
Queue Stats
98W - 158L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
6 / 4 / 10
14,439
656
11,369
16,012
12,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
JayNada
Cthulhu
14
2 / 6 / 12
13,078
594
8,844
19,162
27,310
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
TwoDChan-
Kukulkan
17
9 / 10 / 7
14,638
665
24,116
19,521
8,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fleury_THC
Tiamat
18
7 / 5 / 8
15,006
682
14,125
17,860
13,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
LBYourKitzV2
Sun Wukong
17
4 / 8 / 10
14,558
662
18,051
25,252
15,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
19
9 / 5 / 4
15,751
716
11,653
17,046
6,793
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
42
17
Kills
20
20
Deaths
18
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Fleury_THC
Tiamat
7
5
8
2.2
L
Loki
6
4
10
2.75
L
Cthulhu
JayNada
Cthulhu
2
6
12
1.33
W
Sun Wukong
LBYourKitzV2
Sun Wukong
4
8
10
1.13
L
Kukulkan
TwoDChan-
Kukulkan
9
10
7
1.25
W
Ratatoskr
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,329
Damage
43,829
54,695
Taken
60,158
48,455
Mitigated
35,536
6,749
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Fleury_THC
Tiamat
14,125
2,099
0
5,266
17,860
13,340
636
9,635
7,953
39,403
0
L
Loki
11,369
1,853
0
1,182
16,012
12,327
1,591
4,120
11,892
0
41,643
L
Cthulhu
JayNada
Cthulhu
8,844
1,146
1,109
1,365
19,162
27,310
808
3,430
15,732
19,069
0
W
Sun Wukong
LBYourKitzV2
Sun Wukong
18,051
4,989
580
6,356
25,252
15,403
1,005
12,562
12,311
0
61,354
L
Kukulkan
TwoDChan-
Kukulkan
24,116
1,881
0
3,093
19,521
8,818
46
7,079
12,442
64,818
0
W
Ratatoskr
11,653
5,700
0
970
17,046
6,793
374
10,885
5,758
0
70,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,155
Gold Earned
45,315
176
Minions Killed
238
2
Camps Cleared
16
969,043
Distance Traveled
1,181,732
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,006
682
45
2
3
360,398
1
L
Loki
14,439
656
46
2
0
363,517
3
L
Cthulhu
13,078
594
18
1
0
293,563
0
W
Sun Wukong
14,558
662
92
4
4
359,144
2
L
Kukulkan
14,638
665
112
5
2
311,963
2
W
Ratatoskr
15,751
716
101
5
9
462,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role