Player Matchup

Discordia
Discordia
BlankChalk
Discordia
Level 63
God Stats
0W - 2L
1,551 SR
Queue Stats
2W - 3L
1,493 Elo+
Party 2
Hercules
Hercules
RyanADV
Hercules
Level 73
God Stats
1W - 1L
2,008 SR
Queue Stats
4W - 5L
1,490 Elo+
Party 2
King Arthur
King Arthur
grigorievieru123
King Arthur
Level 29
God Stats
3W - 8L
1,408 SR
Queue Stats
79W - 61L
1,542 Elo+
Solo
Team Averages
Level 55
1,656 SR
1,508 Elo+

VS

Team Averages
Level 100
1,505 SR
1,559 Elo+
Gilgamesh
Gilgamesh
MeH_BaRnY
Gilgamesh
Level 113
God Stats
4W - 0L
1,546 SR
Queue Stats
34W - 19L
1,575 Elo+
Party 1
Ullr
Ullr
fireman_sam17
Ullr
Level 117
God Stats
1W - 1L
1,270 SR
Queue Stats
37W - 26L
1,538 Elo+
Party 1
Merlin
Merlin
soortvanstier
Merlin
Level 69
God Stats
4W - 3L
1,700 SR
Queue Stats
57W - 46L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlankChalk
Discordia
11
1 / 5 / 1
7,120
712
5,520
7,076
2,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
RyanADV
Hercules
10
1 / 4 / 2
7,197
720
5,720
9,218
8,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
grigorievieru123
King Arthur
9
1 / 4 / 0
6,204
620
7,298
12,779
4,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MeH_BaRnY
Gilgamesh
12
5 / 1 / 6
7,931
793
9,831
13,276
12,418
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 0 / 7
7,470
747
4,298
6,106
2,559
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 2 / 4
8,182
818
10,733
6,107
2,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
13
13
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
BlankChalk
Discordia
1
5
1
0.3
W
Gilgamesh
MeH_BaRnY
Gilgamesh
5
1
6
8
L
Hercules
RyanADV
Hercules
1
4
2
0.5
W
2
0
7
5.5
L
King Arthur
grigorievieru123
King Arthur
1
4
0
0.25
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,538
Damage
24,862
29,073
Taken
25,489
16,347
Mitigated
17,549
4,674
Healing
6,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BlankChalk
Discordia
5,520
433
0
1,538
7,076
2,578
0
3,934
3,142
23,701
0
W
Gilgamesh
MeH_BaRnY
Gilgamesh
9,831
2,750
293
2,031
13,276
12,418
238
3,367
9,909
0
18,629
L
Hercules
RyanADV
Hercules
5,720
728
0
1,203
9,218
8,805
0
2,583
6,635
3,944
10,505
W
4,298
2,094
0
2,271
6,106
2,559
945
1,550
4,556
0
19,543
L
King Arthur
grigorievieru123
King Arthur
7,298
1,975
0
1,933
12,779
4,964
0
4,738
8,041
0
16,072
W
10,733
143
62
1,725
6,107
2,572
583
2,431
3,676
38,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,521
Gold Earned
23,583
102
Minions Killed
123
3
Camps Cleared
6
544,942
Distance Traveled
583,951
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,120
712
49
5
2
173,856
4
W
Gilgamesh
7,931
793
20
2
1
197,623
3
L
Hercules
7,197
720
25
3
0
187,721
3
W
Ullr
7,470
747
41
4
0
195,162
3
L
King Arthur
6,204
620
28
3
1
183,365
3
W
Merlin
8,182
818
62
6
5
191,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role