Player Matchup

Anhur
Anhur
Gzyte
Anhur
Level 27
God Stats
2W - 6L
1,285 SR
Queue Stats
35W - 36L
1,483 Elo+
Party 2
Ymir
Ymir
TagKzZ
Ymir
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,506 Elo+
Party 2
Hercules
Hercules
dutz7
Hercules
Level 28
God Stats
2W - 1L
1,729 SR
Queue Stats
19W - 33L
1,328 Elo+
Party 2
Pele
Pele
evoL41
Pele
Level 38
God Stats
6W - 17L
1,290 SR
Queue Stats
180W - 275L
1,223 Elo+
Solo
Agni
Agni
ninetale59
Agni
Level 125
God Stats
6W - 6L
1,482 SR
Queue Stats
28W - 33L
1,335 Elo+
Party 2
Team Averages
Level 48
1,457 SR
1,375 Elo+

VS

Team Averages
Level 55
1,592 SR
1,566 Elo+
Kukulkan
Kukulkan
Aykaz
Kukulkan
Level 142
God Stats
31W - 17L
1,761 SR
Queue Stats
60W - 36L
1,692 Elo+
Party 3
Heimdallr
Heimdallr
Miks1709
Heimdallr
Level 26
God Stats
12W - 9L
1,641 SR
Queue Stats
160W - 154L
1,489 Elo+
Party 1
Thor
Thor
NiiiR0
Thor
Level 28
God Stats
9W - 7L
1,561 SR
Queue Stats
156W - 147L
1,475 Elo+
Party 1
Ymir
Ymir
SmurfSixtyNine
Ymir
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 44L
1,706 Elo+
Party 3
Osiris
Osiris
TheBestGamerPT
Osiris
Level 54
God Stats
18W - 21L
1,500 SR
Queue Stats
171W - 167L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gzyte
Anhur
14
1 / 9 / 7
9,588
436
8,670
15,065
3,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
TagKzZ
Ymir
13
0 / 8 / 6
8,714
396
5,383
20,922
21,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
dutz7
Hercules
14
1 / 5 / 3
9,338
424
5,607
17,917
18,248
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
evoL41
Pele
17
6 / 10 / 5
11,315
514
12,694
18,153
7,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
11 / 8 / 2
11,707
532
19,134
14,217
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aykaz
Kukulkan
18
8 / 6 / 10
12,098
550
17,388
11,145
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Miks1709
Heimdallr
18
10 / 2 / 5
11,452
521
11,534
11,728
4,756
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
NiiiR0
Thor
14
7 / 3 / 14
10,038
456
11,756
16,723
13,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
8 / 5 / 11
11,648
529
18,555
19,172
11,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
7 / 3 / 8
11,376
517
11,656
14,151
12,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
88
19
Kills
40
40
Deaths
19
23
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aykaz
Kukulkan
8
6
10
2.17
L
Anhur
Gzyte
Anhur
1
9
7
0.5
W
Heimdallr
Miks1709
Heimdallr
10
2
5
6.25
W
Thor
NiiiR0
Thor
7
3
14
4.67
W
8
5
11
2.7
L
Ymir
TagKzZ
Ymir
0
8
6
0.38
W
7
3
8
3.67
L
Hercules
dutz7
Hercules
1
5
3
0.5
L
Pele
evoL41
Pele
6
10
5
0.85
L
11
8
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,488
Damage
70,889
86,274
Taken
72,919
56,734
Mitigated
46,473
13,407
Healing
15,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aykaz
Kukulkan
17,388
1,236
0
650
11,145
4,177
1,656
3,963
7,182
78,533
0
L
Anhur
Gzyte
Anhur
8,670
5,007
0
2,833
15,065
3,609
330
2,820
11,602
0
40,408
W
Heimdallr
Miks1709
Heimdallr
11,534
4,435
1,599
3,922
11,728
4,756
827
1,282
10,446
0
72,684
W
Thor
NiiiR0
Thor
11,756
4,301
0
2,406
16,723
13,830
300
4,565
12,158
301
29,422
W
18,555
5,311
0
3,338
19,172
11,191
0
9,245
9,927
74,507
5,639
L
Ymir
TagKzZ
Ymir
5,383
1,786
0
2,651
20,922
21,357
0
9,572
10,810
23,419
0
W
11,656
2,853
622
3,260
14,151
12,519
1,627
5,865
8,286
0
44,368
L
Hercules
dutz7
Hercules
5,607
2,040
0
4,778
17,917
18,248
388
5,713
11,907
0
37,689
L
Pele
evoL41
Pele
12,694
2,227
0
2,345
18,153
7,746
171
8,418
9,520
0
73,354
L
19,134
1,365
0
800
14,217
5,774
224
7,687
6,265
66,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,662
Gold Earned
56,612
376
Minions Killed
481
0
Camps Cleared
0
2,008,291
Distance Traveled
1,925,889
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,098
550
154
7
0
380,410
12
L
Anhur
9,588
436
72
3
0
425,570
12
W
Heimdallr
11,452
521
122
6
0
418,296
0
W
Thor
10,038
456
25
1
0
350,320
4
W
Ymir
11,648
529
107
5
0
414,340
5
L
Ymir
8,714
396
33
2
0
390,063
7
W
Osiris
11,376
517
73
3
0
362,523
0
L
Hercules
9,338
424
60
3
0
416,408
0
L
Pele
11,315
514
101
5
0
417,203
2
L
Agni
11,707
532
110
5
0
359,047
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role