Player Matchup

Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
MrRictus
Charybdis
Level 42
God Stats
0W - 1L
1,200 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
Saltarius
Rama
Level 45
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
SgtVlad
Odin
Level 48
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
setyournamehere
Nu Wa
Level 86
God Stats
0W - 1L
1,478 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 2
Team Averages
Level 50
1,367 SR
1,440 Elo+

VS

Team Averages
Level 89
1,703 SR
1,475 Elo+
Kuzenbo
Kuzenbo
ImAMonsterHaHaHa
Kuzenbo
Level 30
God Stats
1W - 0L
1,819 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
MgNexi
Da Ji
Level 105
God Stats
1W - 0L
1,837 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SaltyCyka
Cthulhu
Level 68
God Stats
1W - 2L
1,635 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Rama
Rama
Tedstr
Rama
Level 129
God Stats
1W - 0L
1,690 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 1
Ra
Ra
ZINOU
Ra
Level 113
God Stats
4W - 3L
1,535 SR
Queue Stats
25W - 33L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 8 / 4
6,438
644
3,996
14,157
12,698
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
MrRictus
Charybdis
12
0 / 8 / 2
6,192
619
3,912
9,946
2,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Rama
13
3 / 8 / 3
8,120
812
3,734
11,420
3,559
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
SgtVlad
Odin
13
3 / 6 / 1
7,803
780
2,197
13,792
6,211
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 8 / 5
7,398
740
10,053
9,273
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 12
9,526
953
7,531
9,969
10,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
MgNexi
Da Ji
17
16 / 3 / 11
11,935
1,194
17,161
7,824
4,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
SaltyCyka
Cthulhu
14
3 / 0 / 15
9,035
904
4,557
6,941
5,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
Tedstr
Rama
18
11 / 0 / 9
11,352
1,135
15,621
7,906
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
15
1 / 1 / 13
8,891
889
4,872
4,247
1,816
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
98
7
Kills
38
38
Deaths
7
15
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
8
4
0.25
W
7
3
12
4.33
W
Da Ji
MgNexi
Da Ji
16
3
11
7.17
L
Charybdis
MrRictus
Charybdis
0
8
2
0.13
L
Rama
3
8
3
0.56
W
Cthulhu
SaltyCyka
Cthulhu
3
0
15
10.5
L
Odin
SgtVlad
Odin
3
6
1
0.58
W
Rama
Tedstr
Rama
11
0
9
15.5
W
Ra
1
1
13
7.5
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,892
Damage
49,742
58,588
Taken
36,887
28,119
Mitigated
24,668
2,988
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,996
1,118
0
0
14,157
12,698
0
4,755
9,079
12,143
0
W
7,531
2,107
0
1,813
9,969
10,081
334
3,742
5,935
12,870
0
W
Da Ji
MgNexi
Da Ji
17,161
6,065
0
1,890
7,824
4,395
344
2,215
5,377
0
29,816
L
Charybdis
MrRictus
Charybdis
3,912
1,174
0
0
9,946
2,936
30
2,636
6,982
0
13,184
L
Rama
3,734
3,291
0
1,155
11,420
3,559
0
2,752
8,452
0
11,569
W
Cthulhu
SaltyCyka
Cthulhu
4,557
425
0
2,012
6,941
5,011
354
2,917
3,912
15,774
0
L
Odin
SgtVlad
Odin
2,197
303
0
1,833
13,792
6,211
0
3,116
10,265
0
14,778
W
Rama
Tedstr
Rama
15,621
10,298
0
3,268
7,906
3,365
3,957
3,371
4,349
0
57,741
W
Ra
4,872
431
526
1,007
4,247
1,816
1,192
1,640
2,515
30,670
0
L
10,053
1,645
0
0
9,273
2,715
1
2,940
5,940
23,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
50,739
119
Minions Killed
259
0
Camps Cleared
15
813,758
Distance Traveled
1,017,447
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,438
644
18
2
0
161,212
0
W
Kuzenbo
9,526
953
9
1
2
192,545
0
W
Da Ji
11,935
1,194
31
3
3
206,153
1
L
Charybdis
6,192
619
27
3
0
159,378
0
L
Rama
8,120
812
18
2
0
146,050
0
W
Cthulhu
9,035
904
35
4
2
221,940
0
L
Odin
7,803
780
24
2
0
185,535
0
W
Rama
11,352
1,135
111
11
6
201,829
1
W
Ra
8,891
889
73
7
2
194,980
3
L
Nu Wa
7,398
740
32
3
0
161,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role