Player Matchup

Khepri
Khepri
AangTheLegend
Khepri
Level 26
God Stats
0W - 2L
1,895 SR
Queue Stats
36W - 39L
1,333 Elo+
Party 1
Izanami
Izanami
MrDrPepper2169
Izanami
Level 28
God Stats
5W - 6L
1,289 SR
Queue Stats
8W - 9L
1,361 Elo+
Party 1
Osiris
Osiris
T_REXX95
Osiris
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 86L
1,334 Elo+
Party 1
Sun Wukong
Sun Wukong
WithYaGranny
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 176L
1,654 Elo+
Solo
Ra
Ra
dehne92
Ra
Level 5
God Stats
1W - 2L
1,698 SR
Queue Stats
11W - 14L
1,470 Elo+
Party 1
Team Averages
Level 22
1,576 SR
1,430 Elo+

VS

Team Averages
Level 24
1,572 SR
1,484 Elo+
Poseidon
Poseidon
A5_Wagu
Poseidon
Level 29
God Stats
4W - 2L
1,637 SR
Queue Stats
81W - 57L
1,627 Elo+
Party 2
Cabrakan
Cabrakan
JusToReal9368
Cabrakan
Level 32
God Stats
1W - 0L
1,588 SR
Queue Stats
95W - 92L
1,531 Elo+
Party 2
Erlang Shen
Erlang Shen
Rangerdanger552
Erlang Shen
Level 30
God Stats
2W - 2L
1,392 SR
Queue Stats
80W - 37L
1,670 Elo+
Party 2
Danzaburou
Danzaburou
SixRedEyedFox
Danzaburou
Level 27
God Stats
3W - 1L
1,741 SR
Queue Stats
47W - 44L
1,441 Elo+
Solo
Loki
Loki
Tommydaboss
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 6
7,701
453
4,122
14,627
12,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 1 / 1
8,247
485
10,549
7,017
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
T_REXX95
Osiris
15
6 / 10 / 1
9,615
566
8,250
17,720
8,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
WithYaGranny
Sun Wukong
10
2 / 3 / 1
7,743
455
5,612
9,182
7,128
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 10 / 2
7,009
412
3,478
11,152
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
A5_Wagu
Poseidon
19
16 / 1 / 4
12,088
711
21,013
11,986
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
JusToReal9368
Cabrakan
12
0 / 3 / 4
7,607
447
2,774
14,310
12,957
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
Rangerdanger552
Erlang Shen
20
11 / 3 / 2
12,119
713
13,870
15,129
12,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
SixRedEyedFox
Danzaburou
13
1 / 4 / 3
7,933
467
5,750
9,190
2,889
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 6 / 2
5,976
352
1,316
3,846
1,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
16
Kills
28
28
Deaths
17
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
A5_Wagu
Poseidon
16
1
4
18
L
0
4
6
0.75
W
Cabrakan
JusToReal9368
Cabrakan
0
3
4
0.67
L
5
1
1
5.5
W
Erlang Shen
Rangerdanger552
Erlang Shen
11
3
2
4
W
Danzaburou
SixRedEyedFox
Danzaburou
1
4
3
0.63
L
Osiris
T_REXX95
Osiris
6
10
1
0.65
W
0
6
2
0.17
L
Sun Wukong
WithYaGranny
Sun Wukong
2
3
1
0.83
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,011
Damage
44,723
59,698
Taken
54,461
33,171
Mitigated
33,980
13,577
Healing
16,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
A5_Wagu
Poseidon
21,013
4,843
0
4,068
11,986
4,428
2,213
4,407
7,450
89,927
0
L
4,122
543
0
3,296
14,627
12,293
0
6,595
7,838
19,606
0
W
Cabrakan
JusToReal9368
Cabrakan
2,774
668
246
2,785
14,310
12,957
86
1,043
13,267
18,539
0
L
10,549
6,479
0
1,763
7,017
2,480
0
1,812
5,191
0
61,867
W
Erlang Shen
Rangerdanger552
Erlang Shen
13,870
7,688
0
6,984
15,129
12,623
2,030
493
14,226
0
91,692
W
Danzaburou
SixRedEyedFox
Danzaburou
5,750
3,920
209
1,726
9,190
2,889
1,464
579
8,611
0
43,655
L
Osiris
T_REXX95
Osiris
8,250
2,485
106
3,801
17,720
8,510
0
6,210
11,283
0
41,625
W
1,316
418
0
266
3,846
1,083
248
1,078
2,768
0
3,768
L
Sun Wukong
WithYaGranny
Sun Wukong
5,612
1,710
0
3,218
9,182
7,128
0
609
8,523
0
28,389
L
3,478
1,035
323
1,070
11,152
2,760
530
7,738
3,076
26,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,315
Gold Earned
45,723
333
Minions Killed
440
0
Camps Cleared
0
1,385,825
Distance Traveled
1,386,228
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,088
711
168
10
0
333,123
0
L
Khepri
7,701
453
32
2
0
346,241
4
W
Cabrakan
7,607
447
23
1
0
265,314
8
L
Izanami
8,247
485
114
7
0
328,976
4
W
Erlang Shen
12,119
713
166
10
0
367,396
2
W
Danzaburou
7,933
467
80
5
0
284,254
2
L
Osiris
9,615
566
83
5
0
273,420
2
W
Loki
5,976
352
3
0
0
136,141
0
L
Sun Wukong
7,743
455
55
3
0
178,577
0
L
Ra
7,009
412
49
3
0
258,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role