Player Matchup

Bellona
Bellona
AaronWasHere724
Bellona
Level 8
God Stats
2W - 0L
1,711 SR
Queue Stats
7W - 6L
1,462 Elo+
Solo
Artemis
Artemis
Greg909
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Pajonier6275
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,258 Elo+
Solo
Ymir
Ymir
segi-segisyri
Ymir
Level 28
God Stats
6W - 3L
1,738 SR
Queue Stats
74W - 73L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
vSqubi
Gilgamesh
Level 15
God Stats
14W - 9L
1,712 SR
Queue Stats
34W - 30L
1,481 Elo+
Solo
Team Averages
Level 12
1,632 SR
1,427 Elo+

VS

Team Averages
Level 17
1,623 SR
1,435 Elo+
Osiris
Osiris
NotCabbagee
Osiris
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,477 Elo+
Solo
Hachiman
Hachiman
Phil_345
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 58L
1,412 Elo+
Solo
Thoth
Thoth
adsymoli
Thoth
Level 27
God Stats
4W - 3L
1,937 SR
Queue Stats
90W - 86L
1,452 Elo+
Party 1
Ra
Ra
jesus931165
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,363 Elo+
Solo
Odin
Odin
max123456789243
Odin
Level 28
God Stats
6W - 3L
1,676 SR
Queue Stats
125W - 110L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 6
11,370
632
10,877
12,686
7,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
Greg909
Artemis
3
0 / 2 / 0
5,617
312
0
1,112
99
Olorun
13
1 / 7 / 3
8,648
480
3,600
14,263
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
9 / 2 / 6
10,901
606
9,984
12,438
9,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
vSqubi
Gilgamesh
17
11 / 3 / 3
11,177
621
11,320
12,533
5,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
5
1 / 4 / 0
5,753
320
1,702
4,022
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
Phil_345
Hachiman
11
2 / 6 / 1
7,224
401
4,671
11,458
3,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
adsymoli
Thoth
12
1 / 7 / 4
7,369
409
5,740
11,603
3,471
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 7 / 4
8,303
461
6,879
10,575
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 6 / 1
9,960
553
11,260
13,744
6,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
30
Kills
14
15
Deaths
30
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
W
Artemis
Greg909
Artemis
0
2
0
0
L
Osiris
1
4
0
0.25
W
Olorun
1
7
3
0.36
L
Hachiman
Phil_345
Hachiman
2
6
1
0.42
L
Thoth
adsymoli
Thoth
1
7
4
0.43
L
1
7
4
0.43
L
9
6
1
1.58
W
9
2
6
6
W
Gilgamesh
vSqubi
Gilgamesh
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,781
Damage
30,252
53,032
Taken
51,402
27,480
Mitigated
18,677
16,507
Healing
8,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,877
3,571
1,006
2,489
12,686
7,740
105
849
11,797
0
75,001
W
Artemis
Greg909
Artemis
0
0
0
0
1,112
99
0
105
1,007
0
363
L
Osiris
1,702
801
0
224
4,022
1,903
0
0
4,022
0
7,560
W
Olorun
3,600
2,252
0
4,654
14,263
4,729
762
5,448
8,261
40,657
0
L
Hachiman
Phil_345
Hachiman
4,671
2,879
0
3,664
11,458
3,756
439
4,208
7,250
0
37,286
L
Thoth
adsymoli
Thoth
5,740
1,199
48
1,298
11,603
3,471
60
4,654
6,949
28,260
0
L
6,879
829
96
1,952
10,575
3,544
672
2,778
7,797
44,322
0
L
11,260
6,300
0
1,179
13,744
6,003
0
1,944
11,800
0
52,542
W
9,984
1,942
0
3,902
12,438
9,532
0
4,413
8,025
48,671
0
W
Gilgamesh
vSqubi
Gilgamesh
11,320
2,980
0
4,456
12,533
5,380
2,100
1,374
11,145
0
83,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,713
Gold Earned
38,609
429
Minions Killed
289
0
Camps Cleared
0
1,348,881
Distance Traveled
1,239,313
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,370
632
119
7
0
350,485
0
W
Artemis
5,617
312
1
0
0
39,122
0
L
Osiris
5,753
320
18
1
0
98,013
1
W
Olorun
8,648
480
77
4
0
253,339
0
L
Hachiman
7,224
401
61
3
0
257,617
0
L
Thoth
7,369
409
39
2
0
290,266
0
L
Ra
8,303
461
93
5
0
228,212
0
L
Odin
9,960
553
78
4
0
365,205
1
W
Ymir
10,901
606
92
5
0
340,253
2
W
Gilgamesh
11,177
621
140
8
0
365,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role