Player Matchup

Cerberus
Cerberus
Dae-Monss
Cerberus
Level 19
God Stats
22W - 22L
1,517 SR
Queue Stats
32W - 36L
1,475 Elo+
Solo
Artemis
Artemis
DarkGhostly
Artemis
Level 26
God Stats
17W - 8L
1,588 SR
Queue Stats
24W - 18L
1,466 Elo+
Solo
Charybdis
Charybdis
GravesRPG
Charybdis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,408 Elo+
Solo
Arachne
Arachne
THEBESTGUNN
Arachne
Level 27
God Stats
25W - 12L
1,673 SR
Queue Stats
126W - 120L
1,493 Elo+
Solo
Loki
Loki
ovelha3105
Loki
Level 8
God Stats
3W - 3L
1,174 SR
Queue Stats
7W - 11L
1,170 Elo+
Solo
Team Averages
Level 17
1,490 SR
1,402 Elo+

VS

Team Averages
Level 18
1,518 SR
1,454 Elo+
Jing Wei
Jing Wei
Odnanref1
Jing Wei
Level 29
God Stats
2W - 3L
1,513 SR
Queue Stats
47W - 58L
1,411 Elo+
Solo
Izanami
Izanami
Wolfie_Szy
Izanami
Level 21
God Stats
36W - 31L
1,793 SR
Queue Stats
139W - 165L
1,475 Elo+
Solo
Loki
Loki
XLocalBotX
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,406 Elo+
Solo
Tiamat
Tiamat
breadface55
Tiamat
Level 17
God Stats
7W - 15L
1,404 SR
Queue Stats
63W - 64L
1,472 Elo+
Solo
Ymir
Ymir
d_dingus
Ymir
Level 17
God Stats
4W - 7L
1,379 SR
Queue Stats
149W - 161L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dae-Monss
Cerberus
16
3 / 3 / 8
10,770
490
4,767
16,942
20,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
DarkGhostly
Artemis
14
2 / 4 / 2
9,075
413
3,325
7,868
2,910
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
GravesRPG
Charybdis
15
2 / 4 / 7
9,449
430
8,848
12,002
4,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
THEBESTGUNN
Arachne
20
21 / 0 / 2
14,890
677
21,709
17,178
8,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 10 / 2
8,417
383
3,617
13,608
4,342
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Odnanref1
Jing Wei
17
11 / 4 / 3
10,769
490
17,639
13,380
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Wolfie_Szy
Izanami
15
3 / 10 / 5
10,201
464
6,569
13,513
4,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

6
1 / 9 / 1
6,759
307
2,842
8,040
1,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
11
2 / 4 / 1
8,251
375
6,133
5,730
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
14
4 / 4 / 11
10,039
456
10,691
16,151
19,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
29
Kills
21
21
Deaths
31
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dae-Monss
Cerberus
3
3
8
2.33
W
Artemis
DarkGhostly
Artemis
2
4
2
0.75
W
Charybdis
GravesRPG
Charybdis
2
4
7
1.38
L
Jing Wei
Odnanref1
Jing Wei
11
4
3
3.13
W
Arachne
THEBESTGUNN
Arachne
21
0
2
22
L
Izanami
Wolfie_Szy
Izanami
3
10
5
0.55
L
1
9
1
0.17
L
Tiamat
2
4
1
0.63
L
Ymir
4
4
11
2.38
W
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,266
Damage
43,874
67,598
Taken
56,814
40,334
Mitigated
34,002
22,748
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dae-Monss
Cerberus
4,767
485
1,164
3,154
16,942
20,073
554
4,509
12,433
39,482
0
W
Artemis
DarkGhostly
Artemis
3,325
1,107
155
483
7,868
2,910
1,032
2,444
5,424
0
39,685
W
Charybdis
GravesRPG
Charybdis
8,848
5,199
0
5,735
12,002
4,193
1,722
2,546
9,456
0
40,521
L
Jing Wei
Odnanref1
Jing Wei
17,639
11,245
0
2,993
13,380
4,195
996
2,750
10,630
0
73,519
W
Arachne
THEBESTGUNN
Arachne
21,709
13,844
0
10,661
17,178
8,816
2,848
4,767
12,411
0
121,254
L
Izanami
Wolfie_Szy
Izanami
6,569
4,076
0
776
13,513
4,386
2,540
52
13,461
0
63,625
L
2,842
1,467
0
81
8,040
1,997
0
31
8,009
0
9,426
L
Tiamat
6,133
660
0
628
5,730
3,753
431
208
5,522
34,775
0
L
Ymir
10,691
2,451
0
1,874
16,151
19,671
305
1,726
14,425
32,091
0
W
3,617
1,901
0
1,396
13,608
4,342
62
2,625
10,983
0
43,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,601
Gold Earned
46,019
469
Minions Killed
366
0
Camps Cleared
0
1,813,518
Distance Traveled
1,583,882
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,770
490
80
4
0
374,857
0
W
Artemis
9,075
413
66
3
0
221,200
5
W
Charybdis
9,449
430
72
3
0
350,864
7
L
Jing Wei
10,769
490
126
6
0
392,471
1
W
Arachne
14,890
677
178
8
0
474,005
2
L
Izanami
10,201
464
140
6
0
311,522
5
L
Loki
6,759
307
10
0
0
318,437
1
L
Tiamat
8,251
375
66
3
0
203,595
3
L
Ymir
10,039
456
24
1
0
357,857
5
W
Loki
8,417
383
73
3
0
392,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role