Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AvinarojaVrajisk
Scylla
Level 128
God Stats
55W - 62L
1,495 SR
Queue Stats
406W - 425L
1,448 Elo+
Solo
Neith
Neith
Mordekai Xx
Neith
Level 63
God Stats
8W - 4L
1,680 SR
Queue Stats
282W - 308L
1,400 Elo+
Solo
Ymir
Ymir
TTV_goblindp
Ymir
Level 106
God Stats
9W - 8L
1,462 SR
Queue Stats
318W - 346L
1,508 Elo+
Solo
Ravana
Ravana
lucaspaiva1001
Ravana
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,279 Elo+
Solo
Team Averages
Level 114
1,527 SR
1,427 Elo+

VS

Team Averages
Level 118
1,581 SR
1,451 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
JSargentoMayson
Anhur
Level 105
God Stats
2W - 2L
1,886 SR
Queue Stats
56W - 72L
1,367 Elo+
Party 1
Yemoja
Yemoja
Lucky_Cat-24
Yemoja
Level 123
God Stats
27W - 19L
1,591 SR
Queue Stats
99W - 108L
1,466 Elo+
Solo
Hercules
Hercules
jandygame
Hercules
Level 125
God Stats
1W - 1L
1,568 SR
Queue Stats
10W - 10L
1,551 Elo+
Solo
Thanatos
Thanatos
math2305assis
Thanatos
Level 76
God Stats
3W - 4L
1,362 SR
Queue Stats
51W - 64L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
3 / 2 / 5
5,909
657
4,391
6,615
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 0 / 4
6,043
671
5,733
3,670
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 0 / 3
5,468
608
3,984
3,409
869
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 5
5,573
619
1,974
5,685
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 1
5,222
580
3,070
4,584
1,778
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 5 / 0
5,393
599
3,158
7,331
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 3 / 0
4,180
464
2,010
4,301
978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
6
0 / 2 / 0
4,384
487
2,535
4,966
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hercules
jandygame
Hercules
9
2 / 1 / 1
5,695
633
2,512
6,423
5,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
math2305assis
Thanatos
6
1 / 5 / 1
4,568
508
1,094
6,361
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
16
Kills
4
4
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
2
5
2.75
L
Sol
 
Sol
1
5
0
0.2
W
6
0
4
8
L
0
3
0
0
L
Yemoja
0
2
0
0
W
4
0
3
5.5
W
2
0
5
4.5
L
Hercules
jandygame
Hercules
2
1
1
2.5
W
1
2
1
0.75
L
Thanatos
math2305assis
Thanatos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,152
Damage
11,309
23,963
Taken
29,382
9,631
Mitigated
13,044
9,520
Healing
9,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,391
1,068
0
3,000
6,615
2,169
27
1,425
5,190
0
27,207
L
Sol
 
Sol
3,158
994
0
2,176
7,331
2,413
933
2,547
4,784
28,533
3,890
W
5,733
169
0
1,181
3,670
1,122
616
1,584
2,086
33,459
0
L
2,010
1,575
0
500
4,301
978
170
1,268
3,033
0
15,080
L
Yemoja
2,535
618
601
1,628
4,966
2,366
0
2,148
2,818
12,647
0
W
3,984
2,223
252
2,175
3,409
869
897
1,082
2,327
0
30,157
W
1,974
804
0
1,490
5,685
3,693
132
1,350
4,335
7,981
0
L
Hercules
jandygame
Hercules
2,512
770
0
1,912
6,423
5,263
0
0
6,423
0
23,177
W
3,070
717
0
1,422
4,584
1,778
785
0
4,584
0
21,916
L
Thanatos
math2305assis
Thanatos
1,094
111
421
1,950
6,361
2,024
0
1,744
4,617
0
10,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,215
Gold Earned
24,220
239
Minions Killed
191
0
Camps Cleared
0
878,924
Distance Traveled
836,688
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,909
657
61
7
0
204,563
3
L
Sol
5,393
599
67
7
0
166,755
3
W
Scylla
6,043
671
54
6
0
187,783
2
L
Anhur
4,180
464
25
3
0
160,281
2
L
Yemoja
4,384
487
19
2
0
134,681
2
W
Neith
5,468
608
67
7
0
156,580
1
W
Ymir
5,573
619
8
1
0
170,125
3
L
Hercules
5,695
633
60
7
0
193,685
4
W
Ravana
5,222
580
49
5
0
159,873
0
L
Thanatos
4,568
508
20
2
0
181,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role