Player Matchup

Ao Kuang
Ao Kuang
Ao_Ku_Ang
Ao Kuang
Level 16
God Stats
8W - 5L
1,499 SR
Queue Stats
32W - 23L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Thaymin9
Nu Wa
Level 20
God Stats
1W - 7L
1,218 SR
Queue Stats
26W - 30L
1,445 Elo+
Solo
Skadi
Skadi
Web_340
Skadi
Level 29
God Stats
16W - 19L
1,500 SR
Queue Stats
272W - 290L
1,395 Elo+
Solo
Odin
Odin
miguelitogamer49
Odin
Level 29
God Stats
6W - 6L
1,694 SR
Queue Stats
154W - 176L
1,397 Elo+
Solo
Yemoja
Yemoja
vmoraesac
Yemoja
Level 27
God Stats
13W - 10L
1,625 SR
Queue Stats
21W - 26L
1,406 Elo+
Solo
Team Averages
Level 24
1,507 SR
1,430 Elo+

VS

Team Averages
Level 15
1,646 SR
1,502 Elo+
Neith
Neith
Deaf_Aequitas
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Charybdis
Charybdis
Faze_Juani_x___x
Charybdis
Level 29
God Stats
8W - 7L
1,471 SR
Queue Stats
169W - 230L
1,303 Elo+
Solo
Arachne
Arachne
NicolasCagezao
Arachne
Level 14
God Stats
5W - 2L
1,728 SR
Queue Stats
16W - 14L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TragicPrince
Morgan Le Fay
Level 22
God Stats
3W - 4L
1,659 SR
Queue Stats
21W - 26L
1,455 Elo+
Solo
Sol
Sol
iBrownnie
Sol
Level 3
God Stats
7W - 3L
1,873 SR
Queue Stats
16W - 8L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ao_Ku_Ang
Ao Kuang
15
6 / 10 / 1
9,679
538
11,227
18,174
6,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Thaymin9
Nu Wa
13
5 / 9 / 4
8,453
470
10,517
11,093
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Web_340
Skadi
13
3 / 8 / 3
8,725
485
7,503
12,497
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

2
0 / 0 / 0
4,994
277
104
910
411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
vmoraesac
Yemoja
14
4 / 9 / 4
9,005
500
6,792
15,077
9,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
7,599
422
164
8,839
2,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
17
2 / 2 / 4
10,972
610
2,756
9,353
3,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
16 / 4 / 8
12,836
713
18,171
17,669
8,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TragicPrince
Morgan Le Fay
16
7 / 2 / 5
11,359
631
9,751
11,737
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
11 / 2 / 3
12,717
707
17,480
13,505
5,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
18
Kills
36
36
Deaths
19
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Ao_Ku_Ang
Ao Kuang
6
10
1
0.65
W
0
9
1
0.06
W
Charybdis
2
2
4
2
W
16
4
8
5
L
Nu Wa
Thaymin9
Nu Wa
5
9
4
0.78
W
Morgan Le Fay
TragicPrince
Morgan Le Fay
7
2
5
4.75
L
Skadi
Web_340
Skadi
3
8
3
0.56
W
11
2
3
6.25
L
0
0
0
0
L
Yemoja
vmoraesac
Yemoja
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,143
Damage
48,322
57,751
Taken
61,103
23,538
Mitigated
23,804
5,432
Healing
20,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Ao_Ku_Ang
Ao Kuang
11,227
2,826
0
3,108
18,174
6,602
0
9,010
9,164
49,560
9,527
W
164
164
0
282
8,839
2,331
785
4,923
3,610
0
6,904
W
Charybdis
2,756
908
0
2,660
9,353
3,225
3,944
1,763
7,418
0
65,925
W
18,171
12,004
0
7,205
17,669
8,183
1,055
7,875
9,396
0
68,833
L
Nu Wa
Thaymin9
Nu Wa
10,517
1,697
0
999
11,093
2,812
82
4,468
6,625
36,751
0
W
Morgan Le Fay
TragicPrince
Morgan Le Fay
9,751
1,240
48
3,080
11,737
4,456
1,306
5,096
6,449
60,833
0
L
Skadi
Web_340
Skadi
7,503
3,292
0
520
12,497
3,741
192
2,950
9,547
0
41,939
W
17,480
6,340
0
7,515
13,505
5,609
10,278
6,793
6,446
100,578
8,772
L
104
0
0
246
910
411
0
292
618
0
823
L
Yemoja
vmoraesac
Yemoja
6,792
1,326
238
321
15,077
9,972
792
9,428
5,649
34,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,856
Gold Earned
55,483
283
Minions Killed
513
0
Camps Cleared
0
1,120,176
Distance Traveled
1,645,603
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,679
538
98
5
0
291,596
0
W
Neith
7,599
422
17
1
0
353,391
0
W
Charybdis
10,972
610
113
6
0
302,453
1
W
Arachne
12,836
713
102
6
0
363,024
4
L
Nu Wa
8,453
470
64
4
0
267,746
2
W
Morgan Le Fay
11,359
631
119
7
0
342,453
7
L
Skadi
8,725
485
70
4
0
297,013
2
W
Sol
12,717
707
162
9
0
284,282
1
L
Odin
4,994
277
3
0
0
17,584
0
L
Yemoja
9,005
500
48
3
0
246,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role