Player Matchup

Fenrir
Fenrir
Asgardez
Fenrir
Level 25
God Stats
7W - 6L
1,631 SR
Queue Stats
138W - 154L
1,482 Elo+
Party 3
Loki
Loki
Longdicstyle1
Loki
Level 11
God Stats
6W - 7L
1,556 SR
Queue Stats
11W - 10L
1,580 Elo+
Solo
Osiris
Osiris
RzrX7
Osiris
Level 28
God Stats
5W - 0L
1,907 SR
Queue Stats
152W - 150L
1,534 Elo+
Party 3
Chang'e
Chang'e
TubbyWhale
Chang'e
Level 4
God Stats
4W - 0L
1,811 SR
Queue Stats
29W - 12L
1,571 Elo+
Solo
Cupid
Cupid
aphropu
Cupid
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,506 Elo+
Solo
Team Averages
Level 16
1,681 SR
1,535 Elo+

VS

Team Averages
Level 27
1,560 SR
1,500 Elo+
Terra
Terra
 
Terra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Cadoonio
Morgan Le Fay
Level 47
God Stats
17W - 16L
1,531 SR
Queue Stats
304W - 295L
1,456 Elo+
Party 1
Fenrir
Fenrir
Nameless2930
Fenrir
Level 27
God Stats
16W - 17L
1,524 SR
Queue Stats
53W - 59L
1,462 Elo+
Party 2
Tyr
Tyr
kainharvey20
Tyr
Level 6
God Stats
7W - 7L
1,500 SR
Queue Stats
56W - 46L
1,629 Elo+
Party 1
Izanami
Izanami
raf666999
Izanami
Level 24
God Stats
3W - 6L
1,747 SR
Queue Stats
30W - 33L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Asgardez
Fenrir
12
1 / 5 / 9
8,543
450
7,799
16,204
10,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 3 / 7
10,556
556
8,922
13,324
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
RzrX7
Osiris
17
6 / 2 / 5
11,029
580
11,970
12,371
10,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
TubbyWhale
Chang'e
19
10 / 5 / 6
12,057
635
19,225
17,065
6,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
aphropu
Cupid
13
2 / 6 / 6
8,257
435
10,651
10,437
2,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 1 / 9
8,561
451
4,286
17,433
17,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Cadoonio
Morgan Le Fay
16
6 / 7 / 4
10,630
559
10,661
17,652
7,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
9 / 4 / 0
10,284
541
9,531
15,383
7,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 2
8,417
443
4,554
15,957
15,795
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
raf666999
Izanami
12
5 / 7 / 2
8,263
435
10,961
15,116
5,468
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
25
Kills
20
21
Deaths
25
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
9
4.5
W
Fenrir
Asgardez
Fenrir
1
5
9
1.1
L
Morgan Le Fay
Cadoonio
Morgan Le Fay
6
7
4
1.14
W
6
3
7
3.17
L
Fenrir
9
4
0
2.25
W
Osiris
RzrX7
Osiris
6
2
5
4.25
W
Chang'e
TubbyWhale
Chang'e
10
5
6
2.6
W
Cupid
aphropu
Cupid
2
6
6
0.83
L
0
6
2
0.17
L
Izanami
raf666999
Izanami
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,567
Damage
39,993
69,401
Taken
81,541
36,359
Mitigated
53,304
28,289
Healing
18,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,286
788
2,871
3,795
17,433
17,494
277
3,154
14,279
20,526
0
W
Fenrir
Asgardez
Fenrir
7,799
1,022
0
2,859
16,204
10,786
0
3,050
13,154
348
24,470
L
Morgan Le Fay
Cadoonio
Morgan Le Fay
10,661
780
71
2,897
17,652
7,413
0
8,112
9,540
71,631
0
W
8,922
2,299
0
4,494
13,324
5,132
0
2,181
11,143
0
63,886
L
Fenrir
9,531
1,745
0
1,965
15,383
7,134
0
2,275
13,108
0
67,136
W
Osiris
RzrX7
Osiris
11,970
4,334
141
5,963
12,371
10,817
0
1,439
10,932
0
68,768
W
Chang'e
TubbyWhale
Chang'e
19,225
1,577
2,704
9,855
17,065
6,955
265
5,703
11,362
91,509
0
W
Cupid
aphropu
Cupid
10,651
5,473
532
1,741
10,437
2,669
12
2,574
7,863
0
45,186
L
4,554
560
0
3,294
15,957
15,795
406
3,893
12,064
0
42,685
L
Izanami
raf666999
Izanami
10,961
6,783
0
3,286
15,116
5,468
358
2,027
13,089
0
51,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,442
Gold Earned
46,155
473
Minions Killed
424
0
Camps Cleared
0
1,925,174
Distance Traveled
1,680,703
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,561
451
22
1
0
302,476
1
W
Fenrir
8,543
450
35
2
0
386,448
0
L
Morgan Le Fay
10,630
559
125
7
0
327,564
2
W
Loki
10,556
556
98
5
0
421,486
1
L
Fenrir
10,284
541
94
5
0
376,563
3
W
Osiris
11,029
580
122
6
0
395,595
2
W
Chang'e
12,057
635
156
8
0
384,521
1
W
Cupid
8,257
435
62
3
0
337,124
0
L
Tyr
8,417
443
93
5
0
344,886
4
L
Izanami
8,263
435
90
5
0
329,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role