Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Hedronics
Camazotz
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 92L
1,573 Elo+
Solo
Neith
Neith
NewSamdadude
Neith
Level 18
God Stats
5W - 5L
1,432 SR
Queue Stats
154W - 153L
1,553 Elo+
Solo
Persephone
Persephone
Raulfl6
Persephone
Level 25
God Stats
3W - 2L
1,724 SR
Queue Stats
76W - 68L
1,554 Elo+
Solo
Chaac
Chaac
lolrofllmao
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,666 Elo+
Solo
Team Averages
Level 18
1,531 SR
1,569 Elo+

VS

Team Averages
Level 25
1,571 SR
1,612 Elo+
Fenrir
Fenrir
CryptoPanic
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,749 Elo+
Solo
Bellona
Bellona
HeliosD
Bellona
Level 28
God Stats
17W - 10L
1,746 SR
Queue Stats
167W - 149L
1,579 Elo+
Solo
Ra
Ra
Sjango
Ra
Level 27
God Stats
5W - 10L
1,511 SR
Queue Stats
74W - 79L
1,571 Elo+
Solo
Ymir
Ymir
ross just owns
Ymir
Level 33
God Stats
63W - 49L
1,597 SR
Queue Stats
100W - 75L
1,533 Elo+
Party 1
Charybdis
Charybdis
xGirk
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 67L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
1 / 4 / 3
4,406
441
2,714
6,563
3,755
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Hedronics
Camazotz
9
4 / 1 / 1
5,390
539
4,819
7,624
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 2 / 2
5,649
565
3,753
4,904
1,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Raulfl6
Persephone
8
2 / 5 / 2
5,300
530
2,877
4,737
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 0 / 1
5,302
530
3,579
6,714
6,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
8 / 4 / 1
6,358
636
8,078
10,153
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
HeliosD
Bellona
11
0 / 0 / 0
6,276
628
3,311
5,497
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
10
2 / 2 / 3
6,166
617
3,014
5,165
2,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 1 / 4
5,344
534
2,184
7,817
2,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
xGirk
Charybdis
8
2 / 3 / 2
5,179
518
4,329
5,010
1,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
9
Kills
12
12
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
3
0.63
W
Fenrir
8
4
1
2.13
L
Camazotz
Hedronics
Camazotz
4
1
1
4.5
W
Bellona
HeliosD
Bellona
0
0
0
0
L
2
2
2
1.5
L
Persephone
Raulfl6
Persephone
2
5
2
0.6
W
Ra
2
2
3
1.75
L
0
0
1
0.5
W
0
1
4
2
W
Charybdis
xGirk
Charybdis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,742
Damage
20,916
30,542
Taken
33,642
14,360
Mitigated
12,554
11,087
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,714
296
0
1,444
6,563
3,755
137
1,836
4,727
8,903
0
W
Fenrir
8,078
2,716
0
550
10,153
2,953
0
1,259
8,727
0
18,211
L
Camazotz
Hedronics
Camazotz
4,819
1,620
0
5,089
7,624
1,757
0
860
6,764
0
24,761
W
Bellona
HeliosD
Bellona
3,311
1,515
0
1,040
5,497
3,120
0
348
4,455
0
39,342
L
3,753
1,830
0
852
4,904
1,706
478
649
4,255
0
31,204
L
Persephone
Raulfl6
Persephone
2,877
238
0
431
4,737
1,068
0
1,451
3,281
20,716
0
W
Ra
3,014
145
22
1,293
5,165
2,402
701
931
4,164
28,916
0
L
3,579
399
0
3,271
6,714
6,074
0
401
6,313
0
28,900
W
2,184
589
855
2,365
7,817
2,641
0
1,636
6,168
20,785
0
W
Charybdis
xGirk
Charybdis
4,329
1,880
161
908
5,010
1,438
440
1,148
3,810
0
21,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,047
Gold Earned
29,323
226
Minions Killed
254
0
Camps Cleared
0
954,379
Distance Traveled
1,267,705
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,406
441
13
1
0
192,607
0
W
Fenrir
6,358
636
22
2
0
519,632
0
L
Camazotz
5,390
539
44
4
0
206,291
0
W
Bellona
6,276
628
102
10
0
212,690
4
L
Neith
5,649
565
65
7
0
174,028
0
L
Persephone
5,300
530
40
4
0
189,328
1
W
Ra
6,166
617
58
6
0
165,481
2
L
Chaac
5,302
530
64
6
0
192,125
3
W
Ymir
5,344
534
30
3
0
190,644
4
W
Charybdis
5,179
518
42
4
0
179,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role