Player Matchup

Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Alina_ina
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,330 Elo+
Party 4
Merlin
Merlin
Helios-Mr
Merlin
Level 42
God Stats
7W - 8L
1,499 SR
Queue Stats
127W - 142L
1,378 Elo+
Party 1
Terra
Terra
L-abex
Terra
Level 29
God Stats
21W - 12L
1,598 SR
Queue Stats
128W - 141L
1,386 Elo+
Party 1
Erlang Shen
Erlang Shen
LURKGrossesNein
Erlang Shen
Level 46
God Stats
2W - 7L
1,198 SR
Queue Stats
205W - 229L
1,340 Elo+
Party 4
Team Averages
Level 38
1,459 SR
1,387 Elo+

VS

Team Averages
Level 61
1,456 SR
1,362 Elo+
Ares
Ares
AiM-31-sweazy
Ares
Level 67
God Stats
2W - 1L
1,478 SR
Queue Stats
253W - 268L
1,511 Elo+
Party 3
Izanami
Izanami
Clanki1
Izanami
Level 48
God Stats
7W - 5L
1,500 SR
Queue Stats
33W - 51L
1,384 Elo+
Party 3
Kali
Kali
JinCampeador
Kali
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 55L
1,324 Elo+
Solo
Raijin
Raijin
SisterElfriede_
Raijin
Level 122
God Stats
2W - 1L
1,414 SR
Queue Stats
148W - 183L
1,298 Elo+
Party 2
Vamana
Vamana
jameshutch
Vamana
Level 24
God Stats
4W - 7L
1,389 SR
Queue Stats
36W - 47L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 7 / 2
11,220
468
11,060
17,190
8,558
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Alina_ina
Ao Kuang
14
0 / 6 / 4
8,879
370
3,143
14,494
3,441
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Helios-Mr
Merlin
15
2 / 9 / 1
9,626
401
12,222
18,893
6,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
L-abex
Terra
13
1 / 8 / 2
8,350
348
3,804
24,572
30,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
LURKGrossesNein
Erlang Shen
19
8 / 5 / 1
12,816
534
20,225
23,865
10,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 16
11,922
497
13,883
20,260
19,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Clanki1
Izanami
19
14 / 1 / 3
12,452
519
25,670
12,924
5,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
6 / 5 / 6
12,312
513
11,208
21,755
10,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 3 / 4
14,001
583
21,223
18,402
9,653
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
jameshutch
Vamana
19
3 / 1 / 3
11,816
492
5,349
16,424
17,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
13
Kills
35
35
Deaths
13
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
7
2
0.43
W
2
3
16
3.33
L
Ao Kuang
Alina_ina
Ao Kuang
0
6
4
0.33
W
Izanami
Clanki1
Izanami
14
1
3
15.5
L
Merlin
Helios-Mr
Merlin
2
9
1
0.28
W
6
5
6
1.8
L
Terra
L-abex
Terra
1
8
2
0.25
L
Erlang Shen
LURKGrossesNein
Erlang Shen
8
5
1
1.7
W
10
3
4
4
W
Vamana
jameshutch
Vamana
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,454
Damage
77,333
99,014
Taken
89,765
60,249
Mitigated
63,068
23,355
Healing
38,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,060
8,592
0
994
17,190
8,558
4,776
6,649
10,227
0
76,905
W
13,883
1,784
2,594
5,415
20,260
19,746
334
6,488
13,736
43,284
0
L
Ao Kuang
Alina_ina
Ao Kuang
3,143
218
0
1,637
14,494
3,441
0
7,581
6,863
22,922
0
W
Izanami
Clanki1
Izanami
25,670
16,108
0
3,511
12,924
5,415
3,278
6,785
6,133
0
113,972
L
Merlin
Helios-Mr
Merlin
12,222
1,261
176
3,575
18,893
6,883
68
7,840
11,053
62,545
0
W
11,208
7,823
0
10,926
21,755
10,632
0
2,351
19,269
0
84,877
L
Terra
L-abex
Terra
3,804
1,300
2,225
4,375
24,572
30,469
31
6,259
18,313
15,390
0
L
Erlang Shen
LURKGrossesNein
Erlang Shen
20,225
10,545
0
10,373
23,865
10,898
0
6,777
16,703
0
102,685
W
21,223
1,530
157
9,280
18,402
9,653
1,170
2,231
16,106
125,146
0
W
Vamana
jameshutch
Vamana
5,349
3,267
0
6,735
16,424
17,622
1,470
1,202
15,010
0
64,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,891
Gold Earned
62,503
471
Minions Killed
643
0
Camps Cleared
0
2,046,400
Distance Traveled
2,195,604
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,220
468
161
7
0
388,196
2
W
Ares
11,922
497
35
1
0
467,661
5
L
Ao Kuang
8,879
370
51
2
0
435,800
1
W
Izanami
12,452
519
198
8
0
428,832
2
L
Merlin
9,626
401
94
4
0
361,808
1
W
Kali
12,312
513
98
4
0
413,859
0
L
Terra
8,350
348
31
1
0
409,658
0
L
Erlang Shen
12,816
534
134
6
0
450,938
4
W
Raijin
14,001
583
202
8
0
413,140
3
W
Vamana
11,816
492
110
5
0
472,112
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role