Player Matchup

Skadi
Skadi
HarZ_Justin
Skadi
Level 21
God Stats
27W - 28L
1,614 SR
Queue Stats
42W - 45L
1,417 Elo+
Party 2
Ares
Ares
HarZ_OceanMan
Ares
Level 26
God Stats
5W - 3L
1,416 SR
Queue Stats
37W - 33L
1,439 Elo+
Party 2
Sol
Sol
HarZ_Zomb
Sol
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 49L
1,442 Elo+
Party 2
Ymir
Ymir
PKU CrankTank
Ymir
Level 29
God Stats
9W - 6L
1,698 SR
Queue Stats
178W - 208L
1,291 Elo+
Solo
Awilix
Awilix
Xberger_36
Awilix
Level 97
God Stats
3W - 1L
1,263 SR
Queue Stats
604W - 581L
1,426 Elo+
Party 2
Team Averages
Level 40
1,498 SR
1,403 Elo+

VS

Team Averages
Level 15
1,508 SR
1,342 Elo+
Morgan Le Fay
Morgan Le Fay
Alka7iX
Morgan Le Fay
Level 28
God Stats
42W - 46L
1,433 SR
Queue Stats
57W - 51L
1,466 Elo+
Solo
Hades
Hades
Falken174
Hades
Level 17
God Stats
9W - 7L
1,608 SR
Queue Stats
128W - 131L
1,287 Elo+
Party 1
Loki
Loki
Furiacisko
Loki
Level 17
God Stats
10W - 9L
1,737 SR
Queue Stats
17W - 25L
1,314 Elo+
Solo
Cthulhu
Cthulhu
Robe174
Cthulhu
Level 10
God Stats
1W - 2L
1,260 SR
Queue Stats
28W - 36L
1,146 Elo+
Party 1
Bellona
Bellona
jojajuno
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 2
3,761
627
2,479
1,690
551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 3
4,067
678
617
3,449
1,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 3
4,125
688
1,637
2,922
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
2 / 1 / 0
4,413
736
685
2,389
1,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Xberger_36
Awilix
8
5 / 0 / 1
4,970
828
2,252
2,728
687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alka7iX
Morgan Le Fay
6
1 / 4 / 0
3,815
636
2,033
3,809
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
Falken174
Hades
5
1 / 3 / 0
3,453
576
673
2,844
615
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
1 / 1 / 0
3,760
627
199
1,845
544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Robe174
Cthulhu
4
0 / 1 / 0
3,103
517
566
2,123
583
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
jojajuno
Bellona
2
0 / 2 / 0
2,945
491
255
1,693
882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
3
3
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Alka7iX
Morgan Le Fay
1
4
0
0.25
L
Hades
Falken174
Hades
1
3
0
0.33
L
1
1
0
1
W
2
1
2
3
W
1
0
3
2.5
W
1
1
3
2.5
W
2
1
0
2
L
Cthulhu
Robe174
Cthulhu
0
1
0
0
W
Awilix
Xberger_36
Awilix
5
0
1
5.5
L
Bellona
jojajuno
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,670
Damage
3,726
13,178
Taken
12,314
4,784
Mitigated
3,593
3,006
Healing
1,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Alka7iX
Morgan Le Fay
2,033
523
0
389
3,809
969
497
1,314
2,319
12,313
0
L
Hades
Falken174
Hades
673
342
80
254
2,844
615
0
432
2,412
6,588
0
L
199
88
0
488
1,845
544
0
272
1,573
0
8,873
W
2,479
1,243
0
220
1,690
551
0
385
1,305
0
11,622
W
617
69
0
440
3,449
1,669
0
820
2,629
10,067
0
W
1,637
287
0
1,329
2,922
787
0
1,821
1,101
10,208
0
W
685
90
0
517
2,389
1,090
562
0
2,389
13,648
1,440
L
Cthulhu
Robe174
Cthulhu
566
0
24
150
2,123
583
0
185
1,938
4,323
0
W
Awilix
Xberger_36
Awilix
2,252
890
0
500
2,728
687
0
246
2,482
0
22,294
L
Bellona
jojajuno
Bellona
255
126
0
140
1,693
882
0
520
1,133
0
3,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,336
Gold Earned
17,076
136
Minions Killed
68
0
Camps Cleared
0
597,717
Distance Traveled
507,750
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,815
636
17
3
0
112,231
3
L
Hades
3,453
576
12
2
0
104,856
0
L
Loki
3,760
627
23
4
0
138,544
0
W
Skadi
3,761
627
18
3
0
112,708
1
W
Ares
4,067
678
16
3
0
125,100
0
W
Sol
4,125
688
24
4
0
116,614
0
W
Ymir
4,413
736
32
5
0
110,953
1
L
Cthulhu
3,103
517
8
1
0
91,621
0
W
Awilix
4,970
828
46
8
0
132,342
0
L
Bellona
2,945
491
8
1
0
60,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role