Player Matchup

Jormungandr
Jormungandr
Asbjorn_Brynjar
Jormungandr
Level 63
God Stats
2W - 1L
1,580 SR
Queue Stats
57W - 43L
1,412 Elo+
Party 1
Thoth
Thoth
BloodMoon-Wolf92
Thoth
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,149 Elo+
Solo
Chernobog
Chernobog
The-Royal-Roses
Chernobog
Level 63
God Stats
2W - 1L
1,567 SR
Queue Stats
18W - 21L
1,314 Elo+
Party 1
Team Averages
Level 46
1,549 SR
1,292 Elo+

VS

Team Averages
Level 56
1,434 SR
1,211 Elo+
Arachne
Arachne
GeniuzPR
Arachne
Level 23
God Stats
30W - 38L
1,456 SR
Queue Stats
52W - 90L
1,239 Elo+
Solo
Kukulkan
Kukulkan
MangekyouxX
Kukulkan
Level 129
God Stats
20W - 21L
1,346 SR
Queue Stats
351W - 590L
1,244 Elo+
Solo
Odin
Odin
Sour Ghxst7714
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 49L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Asbjorn_Brynjar
Jormungandr
11
6 / 2 / 5
7,479
935
7,192
5,995
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
2 / 3 / 4
6,002
750
2,092
3,634
932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
The-Royal-Roses
Chernobog
11
3 / 1 / 7
6,778
847
4,518
3,261
1,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GeniuzPR
Arachne
9
3 / 2 / 1
6,780
848
2,038
4,505
1,315
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
MangekyouxX
Kukulkan
9
1 / 4 / 4
5,865
733
3,354
5,454
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 5 / 4
5,469
684
2,053
6,838
2,279
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
5
6
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Asbjorn_Brynjar
Jormungandr
6
2
5
4.25
W
2
3
4
1.33
L
Arachne
GeniuzPR
Arachne
3
2
1
1.75
L
Kukulkan
MangekyouxX
Kukulkan
1
4
4
0.75
L
1
5
4
0.6
W
Chernobog
The-Royal-Roses
Chernobog
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,802
Damage
7,445
12,890
Taken
16,797
6,013
Mitigated
5,278
2,244
Healing
1,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Asbjorn_Brynjar
Jormungandr
7,192
1,703
0
1,694
5,995
3,761
80
1,805
4,034
27,794
0
W
2,092
222
0
0
3,634
932
594
1,354
2,146
7,022
0
L
Arachne
GeniuzPR
Arachne
2,038
1,431
147
503
4,505
1,315
0
2,106
2,399
0
2,617
L
Kukulkan
MangekyouxX
Kukulkan
3,354
156
0
0
5,454
1,684
0
3,014
2,440
17,109
0
L
2,053
1,094
192
323
6,838
2,279
0
4,296
2,542
0
7,024
W
Chernobog
The-Royal-Roses
Chernobog
4,518
2,133
267
283
3,261
1,320
70
258
2,947
0
15,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,259
Gold Earned
18,114
96
Minions Killed
56
5
Camps Cleared
2
412,911
Distance Traveled
358,574
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,479
935
54
7
2
134,511
4
W
Thoth
6,002
750
15
2
1
141,578
0
L
Arachne
6,780
848
6
1
0
120,567
0
L
Kukulkan
5,865
733
40
5
2
128,336
0
L
Odin
5,469
684
10
1
0
109,671
4
W
Chernobog
6,778
847
27
3
2
136,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role