Player Matchup

Medusa
Medusa
Dhyno5
Medusa
Level 12
God Stats
2W - 5L
1,720 SR
Queue Stats
16W - 21L
1,549 Elo+
Party 1
Guan Yu
Guan Yu
andrei47ru
Guan Yu
Level 15
God Stats
2W - 1L
1,740 SR
Queue Stats
26W - 37L
1,621 Elo+
Party 2
Anubis
Anubis
andreiluga
Anubis
Level 44
God Stats
22W - 10L
1,614 SR
Queue Stats
66W - 82L
1,478 Elo+
Party 2
Nemesis
Nemesis
barak266
Nemesis
Level 16
God Stats
6W - 6L
1,250 SR
Queue Stats
87W - 101L
971 Elo+
Solo
Ymir
Ymir
juninho53
Ymir
Level 31
God Stats
15W - 14L
1,533 SR
Queue Stats
168W - 201L
1,362 Elo+
Party 1
Team Averages
Level 24
1,571 SR
1,396 Elo+

VS

Team Averages
Level 18
1,482 SR
1,437 Elo+
Merlin
Merlin
ARNAU_S_G
Merlin
Level 26
God Stats
9W - 7L
1,464 SR
Queue Stats
27W - 32L
1,399 Elo+
Solo
Pele
Pele
Ceppe21
Pele
Level 25
God Stats
9W - 4L
1,677 SR
Queue Stats
43W - 33L
1,519 Elo+
Solo
Artemis
Artemis
Dr--13--
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,440 Elo+
Solo
Janus
Janus
Kaer_Ron
Janus
Level 29
God Stats
14W - 24L
1,270 SR
Queue Stats
193W - 277L
1,221 Elo+
Solo
Guan Yu
Guan Yu
abdelmalekleguer
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dhyno5
Medusa
19
7 / 5 / 7
12,605
485
8,894
13,055
5,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
andrei47ru
Guan Yu
19
6 / 5 / 12
13,420
516
11,294
17,257
15,966
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
andreiluga
Anubis
20
23 / 5 / 8
16,172
622
27,073
25,295
13,350
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
barak266
Nemesis
20
8 / 7 / 8
13,584
522
7,540
20,437
8,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
19
6 / 4 / 15
13,212
508
12,776
15,886
18,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ARNAU_S_G
Merlin
17
5 / 9 / 7
12,304
473
19,034
18,574
3,792
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Ceppe21
Pele
20
17 / 4 / 5
15,102
581
29,852
21,565
11,461
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Dr--13--
Artemis
17
2 / 11 / 0
11,090
427
6,794
15,985
4,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Kaer_Ron
Janus
17
2 / 10 / 6
11,082
426
7,936
15,407
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 21 / 2
8,464
326
3,458
23,274
13,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
46
50
Kills
26
26
Deaths
55
50
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
ARNAU_S_G
Merlin
5
9
7
0.94
L
Pele
Ceppe21
Pele
17
4
5
4.88
W
Medusa
Dhyno5
Medusa
7
5
7
2.1
L
Artemis
Dr--13--
Artemis
2
11
0
0.18
L
Janus
Kaer_Ron
Janus
2
10
6
0.5
L
0
21
2
0.05
W
Guan Yu
andrei47ru
Guan Yu
6
5
12
2.4
W
Anubis
andreiluga
Anubis
23
5
8
5.4
W
Nemesis
barak266
Nemesis
8
7
8
1.71
W
Ymir
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,577
Damage
67,074
91,930
Taken
94,805
61,269
Mitigated
37,229
33,182
Healing
14,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ARNAU_S_G
Merlin
19,034
1,765
127
2,389
18,574
3,792
745
10,018
8,556
72,472
0
L
Pele
Ceppe21
Pele
29,852
7,007
0
5,606
21,565
11,461
0
7,302
14,263
0
121,181
W
Medusa
Dhyno5
Medusa
8,894
4,079
0
2,889
13,055
5,469
3,656
3,085
9,752
0
76,733
L
Artemis
Dr--13--
Artemis
6,794
2,903
0
3,137
15,985
4,146
906
6,507
9,478
0
65,154
L
Janus
Kaer_Ron
Janus
7,936
351
0
1,153
15,407
3,859
130
7,057
8,350
63,610
0
L
3,458
661
366
1,239
23,274
13,971
111
9,633
13,641
0
26,668
W
Guan Yu
andrei47ru
Guan Yu
11,294
1,580
994
6,178
17,257
15,966
1,537
4,040
13,135
0
65,695
W
Anubis
andreiluga
Anubis
27,073
1,370
0
14,291
25,295
13,350
559
11,421
13,860
104,146
0
W
Nemesis
barak266
Nemesis
7,540
3,433
0
6,332
20,437
8,012
1,451
4,427
15,936
0
92,773
W
Ymir
12,776
2,383
0
2,498
15,886
18,472
408
3,519
12,036
40,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,993
Gold Earned
58,042
570
Minions Killed
532
0
Camps Cleared
0
2,302,664
Distance Traveled
2,096,342
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,304
473
104
4
0
413,568
0
L
Pele
15,102
581
171
7
0
546,938
3
W
Medusa
12,605
485
148
6
0
426,893
0
L
Artemis
11,090
427
97
4
0
347,983
2
L
Janus
11,082
426
124
5
0
385,866
1
L
Guan Yu
8,464
326
36
1
0
401,987
2
W
Guan Yu
13,420
516
122
5
0
487,290
5
W
Anubis
16,172
622
142
5
0
435,383
4
W
Nemesis
13,584
522
129
5
0
496,095
2
W
Ymir
13,212
508
29
1
0
457,003
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role