Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
SleepyAndFluffs
Achilles
Level 28
God Stats
5W - 5L
1,502 SR
Queue Stats
51W - 40L
1,520 Elo+
Party 2
Ra
Ra
Thiccvirginboi
Ra
Level 16
God Stats
35W - 24L
1,540 SR
Queue Stats
69W - 58L
1,509 Elo+
Solo
Bakasura
Bakasura
TurtleHam
Bakasura
Level 27
God Stats
2W - 0L
1,702 SR
Queue Stats
51W - 40L
1,520 Elo+
Party 2
Neith
Neith
ZumzDeer
Neith
Level 28
God Stats
8W - 2L
1,838 SR
Queue Stats
51W - 40L
1,520 Elo+
Party 2
Team Averages
Level 25
1,616 SR
1,514 Elo+

VS

Team Averages
Level 17
1,459 SR
1,471 Elo+
Da Ji
Da Ji
Chereno
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,459 Elo+
Party 1
Chang'e
Chang'e
HunneeBadger
Chang'e
Level 29
God Stats
2W - 2L
1,583 SR
Queue Stats
146W - 149L
1,465 Elo+
Party 3
Nemesis
Nemesis
KDriuss
Nemesis
Level 26
God Stats
0W - 3L
1,214 SR
Queue Stats
60W - 69L
1,496 Elo+
Party 3
Loki
Loki
Scapped
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,436 Elo+
Solo
Ra
Ra
Siqior
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
2 / 1 / 1
6,253
568
3,159
6,159
4,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
9
5 / 0 / 4
6,155
560
3,022
5,029
3,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 1 / 0
6,973
634
4,147
5,753
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
TurtleHam
Bakasura
9
0 / 1 / 4
5,677
516
3,337
6,457
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
ZumzDeer
Neith
10
5 / 0 / 6
6,407
582
4,772
4,016
1,094
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chereno
Da Ji
6
0 / 4 / 0
4,443
404
1,417
5,181
1,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
HunneeBadger
Chang'e
9
1 / 2 / 1
5,581
507
4,081
6,826
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
KDriuss
Nemesis
11
0 / 2 / 1
5,797
527
3,347
7,770
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Scapped
Loki
10
1 / 1 / 0
5,586
508
3,591
5,062
1,480
Heavy Mace

Heavy Mace

+30
Physical Power

Ra
6
1 / 6 / 1
4,650
423
3,204
5,992
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
3
3
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
1
2.5
L
Da Ji
Chereno
Da Ji
0
4
0
0
L
Chang'e
HunneeBadger
Chang'e
1
2
1
0.75
L
Nemesis
KDriuss
Nemesis
0
2
1
0.25
L
Loki
Scapped
Loki
1
1
0
1
L
Ra
1
6
1
0.25
W
Achilles
5
0
4
7
W
3
1
0
3
W
Bakasura
TurtleHam
Bakasura
0
1
4
2
W
Neith
ZumzDeer
Neith
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,437
Damage
15,640
27,414
Taken
30,831
13,070
Mitigated
8,632
10,373
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,159
1,581
0
750
6,159
4,248
0
853
5,306
24,785
0
L
Da Ji
Chereno
Da Ji
1,417
418
0
250
5,181
1,539
0
302
4,764
0
13,913
L
Chang'e
HunneeBadger
Chang'e
4,081
204
228
2,773
6,826
1,986
232
1,706
4,701
24,458
0
L
Nemesis
KDriuss
Nemesis
3,347
1,801
0
3,528
7,770
2,314
0
1,361
6,267
0
33,658
L
Loki
Scapped
Loki
3,591
1,139
0
500
5,062
1,480
0
2,192
2,821
0
28,780
L
Ra
3,204
481
329
957
5,992
1,313
0
1,843
3,950
14,649
0
W
Achilles
3,022
325
0
1,437
5,029
3,475
240
1,679
3,204
4,134
7,624
W
4,147
341
226
3,087
5,753
1,756
0
1,890
3,737
47,250
0
W
Bakasura
TurtleHam
Bakasura
3,337
2,101
0
3,180
6,457
2,497
0
871
5,540
0
28,121
W
Neith
ZumzDeer
Neith
4,772
2,210
0
1,693
4,016
1,094
1,788
1,530
2,342
0
25,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,465
Gold Earned
26,057
300
Minions Killed
225
0
Camps Cleared
0
1,072,040
Distance Traveled
1,037,455
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,253
568
62
6
0
212,689
3
L
Da Ji
4,443
404
23
2
0
201,985
2
L
Chang'e
5,581
507
47
4
0
189,172
3
L
Nemesis
5,797
527
76
7
0
221,990
1
L
Loki
5,586
508
53
5
0
222,458
0
L
Ra
4,650
423
26
2
0
201,850
3
W
Achilles
6,155
560
24
2
0
232,609
3
W
Ra
6,973
634
101
9
0
229,678
3
W
Bakasura
5,677
516
75
7
0
242,531
2
W
Neith
6,407
582
38
3
0
154,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role