Player Matchup

Nemesis
Nemesis
GBnath
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,152 Elo+
Solo
Hel
Hel
Grenge
Hel
Level 146
God Stats
1W - 2L
1,567 SR
Queue Stats
71W - 87L
1,494 Elo+
Party 2
Jormungandr
Jormungandr
LettuceTomato20
Jormungandr
Level 20
God Stats
0W - 2L
1,818 SR
Queue Stats
105W - 129L
1,455 Elo+
Party 2
Team Averages
Level 58
1,628 SR
1,367 Elo+

VS

Team Averages
Level 40
1,337 SR
1,518 Elo+
Anubis
Anubis
ByeTreesh
Anubis
Level 89
God Stats
3W - 0L
1,460 SR
Queue Stats
28W - 32L
1,501 Elo+
Party 1
Loki
Loki
MTxVoid
Loki
Level 6
God Stats
1W - 1L
1,238 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
MeloDemonic23
Thoth
Level 26
God Stats
5W - 4L
1,312 SR
Queue Stats
133W - 131L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GBnath
Nemesis
9
2 / 9 / 4
7,714
701
1,460
10,302
2,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hel
Grenge
Hel
12
5 / 7 / 1
8,406
764
9,574
12,794
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
LettuceTomato20
Jormungandr
10
2 / 6 / 5
7,740
704
8,256
11,787
6,888
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ByeTreesh
Anubis
13
10 / 3 / 9
9,396
854
11,394
9,432
4,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
MTxVoid
Loki
11
1 / 5 / 17
7,890
717
5,978
7,922
3,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
11 / 1 / 8
9,776
889
12,626
7,610
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
22
22
Deaths
9
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
ByeTreesh
Anubis
10
3
9
4.83
L
Nemesis
GBnath
Nemesis
2
9
4
0.44
L
Hel
Grenge
Hel
5
7
1
0.79
L
Jormungandr
LettuceTomato20
Jormungandr
2
6
5
0.75
W
Loki
MTxVoid
Loki
1
5
17
1.9
W
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,290
Damage
29,998
34,883
Taken
24,964
12,656
Mitigated
9,787
6,146
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ByeTreesh
Anubis
11,394
303
0
4,429
9,432
4,057
315
6,911
2,521
32,314
0
L
Nemesis
GBnath
Nemesis
1,460
281
0
334
10,302
2,164
0
7,398
2,666
0
4,145
L
Hel
Grenge
Hel
9,574
396
1,478
4,334
12,794
3,604
0
8,686
3,756
31,708
0
L
Jormungandr
LettuceTomato20
Jormungandr
8,256
1,788
0
0
11,787
6,888
0
7,542
3,983
19,644
0
W
Loki
MTxVoid
Loki
5,978
1,766
0
131
7,922
3,376
214
6,032
1,890
0
10,725
W
12,626
455
0
2,463
7,610
2,354
0
5,266
2,344
33,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,860
Gold Earned
27,062
92
Minions Killed
118
3
Camps Cleared
6
555,254
Distance Traveled
597,877
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,396
854
53
5
2
177,557
1
L
Nemesis
7,714
701
8
1
0
212,573
1
L
Hel
8,406
764
60
5
2
176,768
1
L
Jormungandr
7,740
704
24
2
1
165,913
2
W
Loki
7,890
717
10
1
0
199,045
0
W
Thoth
9,776
889
55
5
4
221,275
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role