Player Matchup

Xing Tian
Xing Tian
Meliodas7s
Xing Tian
Level 25
God Stats
2W - 0L
1,773 SR
Queue Stats
17W - 13L
1,525 Elo+
Party 2
Serqet
Serqet
Sebdelou
Serqet
Level 103
God Stats
1W - 1L
1,223 SR
Queue Stats
91W - 87L
1,501 Elo+
Party 2
Vulcan
Vulcan
audreyf
Vulcan
Level 88
God Stats
9W - 3L
1,772 SR
Queue Stats
79W - 68L
1,492 Elo+
Party 2
Team Averages
Level 72
1,589 SR
1,506 Elo+

VS

Team Averages
Level 53
1,489 SR
1,515 Elo+
Susano
Susano
AZ_Werkillers
Susano
Level 8
God Stats
4W - 4L
1,534 SR
Queue Stats
7W - 7L
1,547 Elo+
Party 1
Anubis
Anubis
HERONE-SHADOW
Anubis
Level 126
God Stats
2W - 8L
1,496 SR
Queue Stats
313W - 287L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
bonbonch
Cthulhu
Level 26
God Stats
0W - 2L
1,437 SR
Queue Stats
7W - 10L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Meliodas7s
Xing Tian
15
4 / 3 / 15
11,656
729
8,531
15,018
13,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Sebdelou
Serqet
18
13 / 1 / 9
13,388
837
15,820
15,473
11,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
audreyf
Vulcan
15
5 / 8 / 8
11,178
699
12,310
13,277
3,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 8
9,434
590
9,028
14,372
7,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
11 / 7 / 1
11,697
731
17,713
16,407
7,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
bonbonch
Cthulhu
10
0 / 7 / 8
8,872
555
6,587
17,027
8,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
22
Kills
12
12
Deaths
22
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
8
8
0.63
L
11
7
1
1.64
W
Xing Tian
Meliodas7s
Xing Tian
4
3
15
3.83
W
Serqet
Sebdelou
Serqet
13
1
9
17.5
W
Vulcan
audreyf
Vulcan
5
8
8
1.13
L
Cthulhu
bonbonch
Cthulhu
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,661
Damage
33,328
43,768
Taken
47,806
28,822
Mitigated
23,712
7,063
Healing
8,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,028
1,576
0
250
14,372
7,693
0
5,959
6,957
0
23,172
L
17,713
671
0
6,659
16,407
7,081
123
4,370
9,881
55,328
0
W
Xing Tian
Meliodas7s
Xing Tian
8,531
796
215
1,817
15,018
13,767
40
7,472
7,205
19,672
0
W
Serqet
Sebdelou
Serqet
15,820
3,000
0
2,296
15,473
11,491
623
7,664
7,346
0
39,212
W
Vulcan
audreyf
Vulcan
12,310
4,026
0
2,735
13,277
3,564
984
8,458
4,526
55,280
0
L
Cthulhu
bonbonch
Cthulhu
6,587
321
359
1,298
17,027
8,938
23
9,960
6,208
18,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,222
Gold Earned
30,003
161
Minions Killed
152
7
Camps Cleared
6
875,302
Distance Traveled
735,517
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,434
590
31
2
1
266,446
2
L
Anubis
11,697
731
100
6
5
212,364
1
W
Xing Tian
11,656
729
29
2
0
249,594
0
W
Serqet
13,388
837
45
3
2
350,866
4
W
Vulcan
11,178
699
87
5
5
274,842
0
L
Cthulhu
8,872
555
21
1
0
256,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role