Player Matchup

Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
ANNAilation
Awilix
Level 106
God Stats
2W - 1L
1,492 SR
Queue Stats
197W - 194L
1,442 Elo+
Party 2
Artio
Artio
ANNAilation01
Artio
Level 69
God Stats
4W - 6L
1,474 SR
Queue Stats
103W - 112L
1,408 Elo+
Party 2
Agni
Agni
BIGTIME_JOKER
Agni
Level 126
God Stats
4W - 12L
1,446 SR
Queue Stats
779W - 783L
1,459 Elo+
Solo
Neith
Neith
R17 LEY
Neith
Level 58
God Stats
8W - 10L
1,432 SR
Queue Stats
40W - 36L
1,493 Elo+
Party 3
Team Averages
Level 92
1,469 SR
1,460 Elo+

VS

Team Averages
Level 91
1,437 SR
1,440 Elo+
Neith
Neith
Jembob2000
Neith
Level 86
God Stats
33W - 32L
1,533 SR
Queue Stats
137W - 130L
1,426 Elo+
Party 1
Ymir
Ymir
TTV_SOLAR_SPEED9
Ymir
Level 60
God Stats
38W - 32L
1,447 SR
Queue Stats
162W - 167L
1,427 Elo+
Party 1
Thanatos
Thanatos
greewoodmick1984
Thanatos
Level 57
God Stats
14W - 19L
1,332 SR
Queue Stats
281W - 277L
1,399 Elo+
Solo
Ra
Ra
lucaselpirata122
Ra
Level 105
God Stats
11W - 11L
1,448 SR
Queue Stats
483W - 501L
1,522 Elo+
Solo
Sylvanus
Sylvanus
teamrocket-Jim
Sylvanus
Level 148
God Stats
14W - 15L
1,427 SR
Queue Stats
301W - 313L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 1 / 4
8,051
537
8,206
13,718
13,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
15
6 / 5 / 6
9,068
605
10,136
11,133
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 3 / 8
6,750
450
3,834
15,494
10,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
9 / 0 / 6
9,681
645
12,644
9,023
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
R17 LEY
Neith
12
1 / 2 / 8
7,398
493
8,054
6,795
2,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
7 / 4 / 2
8,248
550
13,176
11,440
4,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 6 / 6
7,629
509
7,943
19,671
19,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 5 / 3
6,487
432
4,097
10,684
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 0
6,132
409
2,768
5,163
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
14
0 / 2 / 2
8,061
537
9,876
11,913
8,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
20
Kills
11
11
Deaths
20
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
4
5
W
Awilix
6
5
6
1.8
W
1
3
8
1.67
W
9
0
6
12
L
Neith
7
4
2
2
W
Neith
R17 LEY
Neith
1
2
8
2.5
L
3
6
6
1
L
1
5
3
0.5
L
0
3
0
0
L
Sylvanus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,874
Damage
37,860
56,163
Taken
58,871
33,345
Mitigated
36,677
17,423
Healing
18,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,206
1,654
0
4,742
13,718
13,265
41
5,793
7,925
0
44,058
W
Awilix
10,136
4,334
0
3,617
11,133
3,866
1,560
2,123
8,946
0
58,396
W
3,834
833
1,249
3,291
15,494
10,565
341
5,525
9,969
12,796
0
W
12,644
1,246
0
2,234
9,023
3,589
805
3,885
4,984
59,879
0
L
Neith
13,176
6,440
0
3,285
11,440
4,026
72
2,774
8,533
0
48,864
W
Neith
R17 LEY
Neith
8,054
4,070
0
2,290
6,795
2,060
1,563
1,402
5,393
0
40,603
L
7,943
1,269
0
1,980
19,671
19,398
0
7,287
12,189
30,307
0
L
4,097
987
0
6,231
10,684
3,324
0
1,421
9,151
0
28,731
L
2,768
414
50
1,335
5,163
1,457
0
2,089
2,830
27,167
0
L
Sylvanus
9,876
3,638
291
4,932
11,913
8,472
385
2,167
9,690
44,161
12,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,948
Gold Earned
36,557
393
Minions Killed
368
0
Camps Cleared
0
1,465,496
Distance Traveled
1,140,659
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,051
537
101
7
0
309,028
2
W
Awilix
9,068
605
86
6
0
325,224
1
W
Artio
6,750
450
16
1
0
279,694
3
W
Agni
9,681
645
111
7
0
321,328
2
L
Neith
8,248
550
89
6
0
257,472
1
W
Neith
7,398
493
79
5
0
230,222
1
L
Ymir
7,629
509
42
3
0
248,073
2
L
Thanatos
6,487
432
51
3
0
260,621
1
L
Ra
6,132
409
61
4
0
160,337
1
L
Sylvanus
8,061
537
125
8
0
214,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role