Player Matchup

Apollo
Apollo
Airampro12344
Apollo
Level 15
God Stats
1W - 2L
1,466 SR
Queue Stats
4W - 10L
1,236 Elo+
Party 1
Merlin
Merlin
Ayo42
Merlin
Level 16
God Stats
6W - 3L
1,733 SR
Queue Stats
13W - 25L
1,365 Elo+
Party 1
Tiamat
Tiamat
Glossolalia
Tiamat
Level 22
God Stats
12W - 9L
1,488 SR
Queue Stats
20W - 20L
1,522 Elo+
Solo
Loki
Loki
Pinkman8812
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,270 Elo+
Solo
Danzaburou
Danzaburou
SlimJim2100
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,563 Elo+
Solo
Team Averages
Level 17
1,537 SR
1,391 Elo+

VS

Team Averages
Level 19
1,432 SR
1,445 Elo+
Olorun
Olorun
Caramelitto21
Olorun
Level 17
God Stats
13W - 11L
1,224 SR
Queue Stats
13W - 11L
1,150 Elo+
Solo
Thanatos
Thanatos
MaincrahSteve777
Thanatos
Level 27
God Stats
11W - 6L
1,500 SR
Queue Stats
50W - 35L
1,530 Elo+
Solo
Janus
Janus
SmellmyMeatballz
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 52L
1,582 Elo+
Solo
Hercules
Hercules
iWaXo
Hercules
Level 16
God Stats
8W - 8L
1,385 SR
Queue Stats
32W - 26L
1,441 Elo+
Solo
Apollo
Apollo
lncredibleL
Apollo
Level 28
God Stats
26W - 29L
1,549 SR
Queue Stats
223W - 197L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 2
4,891
489
5,172
8,195
2,152
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Ayo42
Merlin
9
2 / 5 / 1
5,415
542
1,965
3,853
704
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
9
0 / 0 / 1
5,265
527
1,677
3,672
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 2 / 0
3,994
399
1,364
3,447
844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
SlimJim2100
Danzaburou
8
0 / 2 / 0
4,884
488
4,678
5,349
1,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 3 / 3
6,820
682
4,091
5,818
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
8 / 0 / 1
7,444
744
5,249
7,942
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 4
6,893
689
2,285
3,696
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
iWaXo
Hercules
8
1 / 0 / 5
5,538
554
1,416
4,475
3,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Apollo
11
2 / 0 / 0
6,522
652
3,291
7,658
2,290
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
17
17
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Merlin
Ayo42
Merlin
2
5
1
0.5
W
6
3
3
2.5
L
Tiamat
0
0
1
0.5
W
8
0
1
8.5
L
0
2
0
0
L
Danzaburou
SlimJim2100
Danzaburou
0
2
0
0
W
0
0
4
2
W
Hercules
iWaXo
Hercules
1
0
5
3.5
W
Apollo
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,856
Damage
16,332
24,516
Taken
29,589
6,128
Mitigated
11,934
5,595
Healing
18,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,172
3,642
0
1,181
8,195
2,152
0
3,781
4,382
0
14,913
L
Merlin
Ayo42
Merlin
1,965
225
0
151
3,853
704
0
1,124
2,681
17,927
0
W
4,091
2,441
139
1,831
5,818
1,787
1,971
2,117
3,701
30,625
0
L
Tiamat
1,677
178
0
2,158
3,672
1,092
357
616
2,916
28,044
0
W
5,249
1,091
0
9,368
7,942
3,372
0
343
7,599
0
62,785
L
1,364
440
0
455
3,447
844
0
107
3,300
0
10,536
L
Danzaburou
SlimJim2100
Danzaburou
4,678
2,256
0
1,650
5,349
1,336
510
424
4,861
0
25,856
W
2,285
61
0
1,271
3,696
1,000
422
462
3,234
39,344
0
W
Hercules
iWaXo
Hercules
1,416
505
0
1,600
4,475
3,485
402
248
4,227
438
6,265
W
Apollo
3,291
2,803
0
3,836
7,658
2,290
1,353
626
7,032
0
40,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,449
Gold Earned
33,217
179
Minions Killed
352
0
Camps Cleared
0
961,699
Distance Traveled
1,010,267
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,891
489
25
3
0
174,358
2
L
Merlin
5,415
542
31
3
0
180,718
2
W
Olorun
6,820
682
56
6
0
144,310
0
L
Tiamat
5,265
527
62
6
0
218,705
10
W
Thanatos
7,444
744
96
10
0
223,075
1
L
Loki
3,994
399
18
2
0
204,891
0
L
Danzaburou
4,884
488
43
4
0
183,027
0
W
Janus
6,893
689
102
10
0
226,856
3
W
Hercules
5,538
554
16
2
0
216,720
2
W
Apollo
6,522
652
82
8
0
199,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role