Player Matchup

Chaac
Chaac
Call 911 Eureka
Chaac
Level 147
God Stats
2W - 1L
1,682 SR
Queue Stats
43W - 50L
1,602 Elo+
Party 1
Khepri
Khepri
TacticalFeeds
Khepri
Level 158
God Stats
3W - 2L
1,674 SR
Queue Stats
585W - 139L
1,911 Elo+
Party 1
Ah Puch
Ah Puch
TheLusho
Ah Puch
Level 126
God Stats
2W - 1L
1,733 SR
Queue Stats
53W - 40L
1,704 Elo+
Solo
Team Averages
Level 144
1,696 SR
1,739 Elo+

VS

Team Averages
Level 112
1,648 SR
1,623 Elo+
Guan Yu
Guan Yu
Nynn07
Guan Yu
Level 128
God Stats
2W - 3L
1,586 SR
Queue Stats
296W - 376L
1,472 Elo+
Solo
Discordia
Discordia
Tibault
Discordia
Level 160
God Stats
5W - 9L
1,539 SR
Queue Stats
904W - 937L
1,674 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tevoshu
Ah Muzen Cab
Level 49
God Stats
7W - 4L
1,819 SR
Queue Stats
142W - 110L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 8
14,501
659
23,752
37,584
26,057
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 1 / 11
13,978
635
9,598
20,601
28,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ah Puch
TheLusho
Ah Puch
17
6 / 4 / 8
13,937
634
26,036
23,058
8,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nynn07
Guan Yu
14
1 / 5 / 6
11,392
518
8,816
21,991
23,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Tibault
Discordia
18
6 / 5 / 3
13,757
625
29,837
23,580
7,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
tevoshu
Ah Muzen Cab
15
3 / 6 / 2
12,408
564
29,384
22,419
9,038
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
16
Kills
10
10
Deaths
16
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
5
8
2.4
L
Guan Yu
Nynn07
Guan Yu
1
5
6
0.8
W
2
1
11
7.5
W
Ah Puch
TheLusho
Ah Puch
6
4
8
2.5
L
Discordia
Tibault
Discordia
6
5
3
1.5
L
Ah Muzen Cab
tevoshu
Ah Muzen Cab
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,386
Damage
68,037
81,243
Taken
67,990
62,617
Mitigated
39,811
27,559
Healing
22,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,752
5,500
0
13,795
37,584
26,057
1,012
13,146
23,007
0
55,044
L
Guan Yu
Nynn07
Guan Yu
8,816
1,406
3,402
6,081
21,991
23,078
0
11,783
10,208
403
18,536
W
9,598
487
1,647
3,232
20,601
28,152
315
5,076
14,623
28,579
0
W
Ah Puch
TheLusho
Ah Puch
26,036
2,107
448
8,437
23,058
8,408
1,450
10,132
12,038
82,622
0
L
Discordia
Tibault
Discordia
29,837
1,768
281
8,858
23,580
7,695
0
11,604
11,976
69,296
0
L
Ah Muzen Cab
tevoshu
Ah Muzen Cab
29,384
8,820
0
4,286
22,419
9,038
174
12,624
9,795
0
82,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,416
Gold Earned
37,557
251
Minions Killed
249
7
Camps Cleared
12
1,186,236
Distance Traveled
1,182,128
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,501
659
78
4
2
397,792
1
L
Guan Yu
11,392
518
31
1
1
420,112
0
W
Khepri
13,978
635
48
2
0
420,271
5
W
Ah Puch
13,937
634
125
6
5
368,173
6
L
Discordia
13,757
625
83
4
7
351,057
6
L
Ah Muzen Cab
12,408
564
135
6
4
410,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role