Player Matchup

Kukulkan
Kukulkan
Silver III
Grim442
Kukulkan
Silver III
Level 53
God Stats
18W - 23L
1,438 SR
Queue Stats
88W - 121L
746 MMR
Solo
Chaac
Chaac
Silver IV
Juan_pollo_
Chaac
Silver IV
Level 81
God Stats
0W - 8L
1,213 SR
Queue Stats
81W - 111L
876 MMR
Solo
Fafnir
Fafnir
Silver III
OhneaI
Fafnir
Silver III
Level 109
God Stats
4W - 5L
1,625 SR
Queue Stats
104W - 124L
1,003 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 81
1,425 SR
875 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 85
1,542 SR
1,246 MMR
Achilles
Achilles
Silver I
Alexgamer9824
Achilles
Silver I
Level 68
God Stats
3W - 0L
1,680 SR
Queue Stats
80W - 85L
1,251 MMR
Party 1
Raijin
Raijin
Gold I
BC OnixFor
Raijin
Gold I
Level 86
God Stats
7W - 1L
1,718 SR
Queue Stats
63W - 59L
1,749 MMR
Party 1
Nemesis
Nemesis
Silver IV
OpTic_Mark17706
Nemesis
Silver IV
Level 102
God Stats
1W - 0L
1,229 SR
Queue Stats
53W - 102L
739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Grim442
Kukulkan
16
1 / 2 / 6
13,116
570
23,071
10,820
5,143
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
5 / 4 / 3
14,083
612
15,636
29,655
29,627
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
OhneaI
Fafnir
15
2 / 4 / 6
14,550
633
8,519
23,693
30,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
GilgameshMorgan Le FayTiamatCabrakanAthena

VS

Bans
CthulhuDanzaburouArtemisMedusaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alexgamer9824
Achilles
18
4 / 3 / 6
14,498
630
20,493
28,350
27,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
BC OnixFor
Raijin
18
5 / 1 / 5
14,656
637
24,965
18,549
6,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 4 / 6
12,884
560
9,896
20,416
8,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
8
Kills
10
10
Deaths
8
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
Alexgamer9824
Achilles
4
3
6
2.33
W
Raijin
BC OnixFor
Raijin
5
1
5
7.5
L
Kukulkan
Grim442
Kukulkan
1
2
6
2
L
5
4
3
1.63
L
Fafnir
OhneaI
Fafnir
2
4
6
1.25
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,226
Damage
55,354
64,168
Taken
67,315
65,445
Mitigated
42,651
14,337
Healing
22,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Alexgamer9824
Achilles
20,493
3,133
1,322
9,563
28,350
27,718
1,293
12,548
15,802
0
57,868
W
Raijin
BC OnixFor
Raijin
24,965
1,860
282
7,100
18,549
6,717
1,030
9,587
8,962
86,180
0
L
Kukulkan
Grim442
Kukulkan
23,071
629
0
2,434
10,820
5,143
0
3,513
6,863
82,621
0
L
15,636
2,885
317
7,567
29,655
29,627
1,302
12,965
15,849
0
46,248
L
Fafnir
OhneaI
Fafnir
8,519
1,987
0
4,019
23,693
30,675
415
8,949
13,589
22,814
0
W
9,896
4,266
0
4,495
20,416
8,216
223
10,949
9,347
0
49,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,749
Gold Earned
42,038
233
Minions Killed
255
4
Camps Cleared
16
1,246,073
Distance Traveled
1,359,380
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,498
630
81
4
6
464,449
2
W
Raijin
14,656
637
115
5
7
416,797
3
L
Kukulkan
13,116
570
161
7
3
412,826
0
L
Chaac
14,083
612
52
2
1
394,093
0
L
Fafnir
14,550
633
20
1
0
439,154
8
W
Nemesis
12,884
560
59
3
3
478,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role