Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Savannah96
Kukulkan
Level 47
God Stats
1W - 0L
1,280 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
Silviusus2
Chiron
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ra
Ra
Thiccvirginboi
Ra
Level 16
God Stats
35W - 24L
1,526 SR
Queue Stats
69W - 58L
1,496 Elo+
Solo
Bellona
Bellona
samoo00
Bellona
Level 10
God Stats
8W - 13L
1,509 SR
Queue Stats
77W - 94L
1,453 Elo+
Solo
Team Averages
Level 21
1,463 SR
1,490 Elo+

VS

Team Averages
Level 15
1,442 SR
1,449 Elo+
Thor
Thor
 
Thor
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Devin0981
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,495 Elo+
Solo
Persephone
Persephone
RAWATAMAN8483
Persephone
Level 22
God Stats
2W - 12L
1,212 SR
Queue Stats
26W - 72L
1,257 Elo+
Solo
Bellona
Bellona
theHumanPyramid
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
10 / 1 / 3
9,346
584
9,802
12,373
8,023
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Savannah96
Kukulkan
10
0 / 4 / 3
6,846
428
1,676
7,240
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Silviusus2
Chiron
11
2 / 4 / 1
7,218
451
4,831
11,033
3,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
9 / 1 / 6
10,224
639
11,277
10,242
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
samoo00
Bellona
14
3 / 0 / 6
8,401
525
4,435
10,047
9,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 4 / 6
7,646
478
5,524
9,322
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
 
Terra
9
3 / 7 / 3
6,921
433
4,207
14,686
9,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Devin0981
Artemis
9
1 / 10 / 0
6,043
378
3,366
9,007
2,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
RAWATAMAN8483
Persephone
11
1 / 3 / 2
7,299
456
5,096
5,656
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 2
7,457
466
4,841
8,450
8,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
24
Kills
9
10
Deaths
24
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
1
3
11.5
L
Thor
 
Thor
2
4
6
1.25
L
Terra
 
Terra
3
7
3
0.64
L
Artemis
Devin0981
Artemis
1
10
0
0.1
L
Persephone
RAWATAMAN8483
Persephone
1
3
2
0.67
W
Kukulkan
Savannah96
Kukulkan
0
4
3
0.38
W
Chiron
Silviusus2
Chiron
2
4
1
0.63
W
9
1
6
12
W
Bellona
samoo00
Bellona
3
0
6
6
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,021
Damage
23,034
50,935
Taken
47,121
27,583
Mitigated
27,921
17,189
Healing
6,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,802
1,682
0
4,945
12,373
8,023
1,535
1,597
10,776
0
53,682
L
Thor
 
Thor
5,524
1,723
0
1,141
9,322
5,765
0
2,398
6,762
0
37,801
L
Terra
 
Terra
4,207
833
29
2,273
14,686
9,673
0
6,099
8,261
14,061
0
L
Artemis
Devin0981
Artemis
3,366
1,354
0
405
9,007
2,612
119
2,242
6,661
0
14,518
L
Persephone
RAWATAMAN8483
Persephone
5,096
79
0
878
5,656
1,448
0
1,579
4,020
38,817
0
W
Kukulkan
Savannah96
Kukulkan
1,676
342
0
284
7,240
2,303
1,534
1,395
5,765
22,295
0
W
Chiron
Silviusus2
Chiron
4,831
1,679
380
3,136
11,033
3,640
2,325
2,243
8,730
0
27,550
W
11,277
1,854
1,790
4,280
10,242
4,249
1,226
2,889
7,171
81,050
0
W
Bellona
samoo00
Bellona
4,435
873
0
2,374
10,047
9,368
900
2,000
7,843
8,126
37,201
L
4,841
1,068
0
2,001
8,450
8,423
320
1,220
7,194
9,678
31,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,035
Gold Earned
35,366
445
Minions Killed
260
0
Camps Cleared
0
1,478,927
Distance Traveled
1,508,397
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,346
584
103
6
0
298,466
4
L
Thor
7,646
478
61
4
0
320,725
2
L
Terra
6,921
433
21
1
0
289,575
1
L
Artemis
6,043
378
24
2
0
282,941
0
L
Persephone
7,299
456
77
5
0
317,912
0
W
Kukulkan
6,846
428
43
3
0
269,685
1
W
Chiron
7,218
451
43
3
0
308,677
1
W
Ra
10,224
639
163
10
0
321,509
1
W
Bellona
8,401
525
93
6
0
280,590
2
L
Bellona
7,457
466
77
5
0
297,244
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role