Player Matchup

Janus
Janus
DimosPhronimos78
Janus
Level 104
God Stats
71W - 85L
1,490 SR
Queue Stats
515W - 490L
1,482 Elo+
Party 2
Artio
Artio
GLOCK-IZI
Artio
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
donderstorm115
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
emekturkeli
Bellona
Level 15
God Stats
2W - 1L
1,525 SR
Queue Stats
5W - 2L
1,486 Elo+
Solo
Hun Batz
Hun Batz
gato2019feo
Hun Batz
Level 23
God Stats
4W - 3L
1,439 SR
Queue Stats
25W - 32L
1,183 Elo+
Solo
Team Averages
Level 30
1,491 SR
1,430 Elo+

VS

Team Averages
Level 12
1,465 SR
1,186 Elo+
Vulcan
Vulcan
Dutudrg
Vulcan
Level 18
God Stats
1W - 2L
1,397 SR
Queue Stats
28W - 35L
1,306 Elo+
Solo
Yemoja
Yemoja
Furiacisko
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,353 Elo+
Solo
Thanatos
Thanatos
GIUSEPPEmdr
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,019 Elo+
Solo
Persephone
Persephone
JxstCallMeAJ
Persephone
Level 16
God Stats
33W - 36L
1,325 SR
Queue Stats
123W - 149L
1,126 Elo+
Party 1
Hun Batz
Hun Batz
mini_keys
Hun Batz
Level 7
God Stats
7W - 16L
1,602 SR
Queue Stats
141W - 160L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,232
657
7,435
4,640
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artio
GLOCK-IZI
Artio
10
4 / 0 / 6
6,232
567
3,466
4,810
3,501
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 2 / 1
4,796
436
861
3,565
1,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bellona
emekturkeli
Bellona
9
2 / 2 / 1
5,608
510
2,429
5,659
3,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
gato2019feo
Hun Batz
9
3 / 1 / 1
5,950
541
2,863
6,030
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dutudrg
Vulcan
7
0 / 6 / 1
4,822
438
1,979
5,935
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Furiacisko
Yemoja
7
0 / 1 / 2
4,814
438
1,246
3,948
1,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
GIUSEPPEmdr
Thanatos
7
2 / 4 / 0
5,344
486
2,323
5,966
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
JxstCallMeAJ
Persephone
6
0 / 2 / 1
4,514
410
2,031
4,949
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
mini_keys
Hun Batz
8
3 / 3 / 0
5,732
521
2,554
6,279
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
17
Kills
5
5
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Vulcan
Dutudrg
Vulcan
0
6
1
0.08
L
Yemoja
Furiacisko
Yemoja
0
1
2
1
L
Thanatos
GIUSEPPEmdr
Thanatos
2
4
0
0.5
W
Artio
GLOCK-IZI
Artio
4
0
6
7
L
Persephone
JxstCallMeAJ
Persephone
0
2
1
0.25
W
2
2
1
1.25
W
Bellona
emekturkeli
Bellona
2
2
1
1.25
W
Hun Batz
gato2019feo
Hun Batz
3
1
1
3.5
L
Hun Batz
mini_keys
Hun Batz
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,054
Damage
10,133
24,704
Taken
27,077
10,635
Mitigated
9,591
9,075
Healing
6,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,435
462
0
1,983
4,640
1,301
1,501
1,127
3,321
51,516
0
L
Vulcan
Dutudrg
Vulcan
1,979
582
0
22
5,935
1,816
776
3,841
1,772
15,657
0
L
Yemoja
Furiacisko
Yemoja
1,246
57
787
859
3,948
1,904
836
1,952
1,968
5,014
0
L
Thanatos
GIUSEPPEmdr
Thanatos
2,323
725
0
2,653
5,966
2,308
576
961
5,005
0
15,481
W
Artio
GLOCK-IZI
Artio
3,466
350
262
2,631
4,810
3,501
754
851
3,873
23,394
0
L
Persephone
JxstCallMeAJ
Persephone
2,031
108
0
403
4,949
1,269
974
2,803
1,988
13,267
0
W
861
91
0
444
3,565
1,084
0
702
2,823
0
10,458
W
Bellona
emekturkeli
Bellona
2,429
408
0
977
5,659
3,110
244
1,771
3,728
3,706
12,418
W
Hun Batz
gato2019feo
Hun Batz
2,863
493
0
2,778
6,030
1,639
0
291
5,703
0
30,592
L
Hun Batz
mini_keys
Hun Batz
2,554
1,040
0
1,424
6,279
2,294
0
1,083
5,178
0
22,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,818
Gold Earned
25,226
260
Minions Killed
141
0
Camps Cleared
0
1,070,038
Distance Traveled
993,961
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,232
657
110
10
0
205,016
3
L
Vulcan
4,822
438
33
3
0
194,042
0
L
Yemoja
4,814
438
8
1
0
183,199
0
L
Thanatos
5,344
486
33
3
0
175,480
0
W
Artio
6,232
567
36
3
0
214,281
2
L
Persephone
4,514
410
23
2
0
195,911
0
W
Nemesis
4,796
436
20
2
0
231,453
1
W
Bellona
5,608
510
28
3
0
196,175
0
W
Hun Batz
5,950
541
66
6
0
223,113
0
L
Hun Batz
5,732
521
44
4
0
245,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role