Player Matchup

Fenrir
Fenrir
Nameless2930
Fenrir
Level 26
God Stats
16W - 17L
1,503 SR
Queue Stats
53W - 59L
1,440 Elo+
Party 1
Nemesis
Nemesis
ST_Zaco
Nemesis
Level 28
God Stats
16W - 10L
1,494 SR
Queue Stats
70W - 109L
1,230 Elo+
Party 2
Vamana
Vamana
Shimadax974
Vamana
Level 28
God Stats
9W - 8L
1,292 SR
Queue Stats
75W - 118L
1,215 Elo+
Party 2
Anubis
Anubis
afelitiks
Anubis
Level 29
God Stats
23W - 18L
1,405 SR
Queue Stats
92W - 115L
1,338 Elo+
Solo
Izanami
Izanami
raf666999
Izanami
Level 24
God Stats
3W - 6L
1,680 SR
Queue Stats
30W - 33L
1,444 Elo+
Party 1
Team Averages
Level 27
1,475 SR
1,333 Elo+

VS

Team Averages
Level 18
1,479 SR
1,399 Elo+
Da Ji
Da Ji
 
Da Ji
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
PipStoepsel
Skadi
Level 27
God Stats
4W - 7L
1,374 SR
Queue Stats
8W - 12L
1,343 Elo+
Solo
Guan Yu
Guan Yu
SolitudePrime
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
SplitterNacktx3
Artio
Level 27
God Stats
21W - 14L
1,743 SR
Queue Stats
150W - 143L
1,484 Elo+
Solo
Ra
Ra
iTAKALARI
Ra
Level 6
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 6L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 0 / 1
4,965
621
980
3,980
1,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
ST_Zaco
Nemesis
7
0 / 1 / 0
4,484
561
110
2,552
749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
9
2 / 2 / 0
5,307
663
2,333
5,413
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
afelitiks
Anubis
9
8 / 2 / 1
5,853
732
5,168
4,407
1,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
raf666999
Izanami
8
1 / 1 / 4
4,881
610
1,970
4,608
1,137
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
1 / 1 / 0
4,359
545
1,335
3,713
1,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
3 / 1 / 0
4,941
618
4,318
2,787
493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
3
1 / 4 / 1
3,805
476
1,145
3,775
1,694
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 3 / 3
4,438
555
1,325
4,923
2,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 3 / 1
3,914
489
1,187
2,368
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
12
Kills
5
6
Deaths
12
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
1
0
1
W
Fenrir
1
0
1
1.5
L
3
1
0
3
W
Nemesis
ST_Zaco
Nemesis
0
1
0
0
W
Vamana
2
2
0
1
L
Guan Yu
1
4
1
0.38
L
0
3
3
0.5
W
Anubis
afelitiks
Anubis
8
2
1
4.25
L
0
3
1
0.17
W
Izanami
raf666999
Izanami
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,561
Damage
9,310
20,960
Taken
17,566
7,106
Mitigated
6,682
5,967
Healing
2,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,335
358
0
591
3,713
1,248
0
849
2,864
0
16,748
W
Fenrir
980
253
0
764
3,980
1,227
0
463
3,517
0
23,882
L
4,318
1,466
0
340
2,787
493
633
564
2,223
0
23,633
W
Nemesis
ST_Zaco
Nemesis
110
37
0
648
2,552
749
694
138
2,414
0
17,740
W
Vamana
2,333
1,263
0
1,299
5,413
2,446
1,427
530
4,797
0
28,740
L
Guan Yu
1,145
469
0
485
3,775
1,694
136
1,147
2,628
0
3,941
L
1,325
404
0
910
4,923
2,871
0
2,117
2,806
5,421
0
W
Anubis
afelitiks
Anubis
5,168
406
0
1,638
4,407
1,547
177
365
3,998
21,678
0
L
1,187
118
63
349
2,368
376
116
491
1,877
11,713
0
W
Izanami
raf666999
Izanami
1,970
1,082
0
1,618
4,608
1,137
69
806
3,722
0
19,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,490
Gold Earned
21,457
244
Minions Killed
115
0
Camps Cleared
0
717,861
Distance Traveled
715,753
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,359
545
35
4
0
179,739
0
W
Fenrir
4,965
621
56
7
0
145,801
2
L
Skadi
4,941
618
33
4
0
160,925
0
W
Nemesis
4,484
561
44
6
0
156,998
0
W
Vamana
5,307
663
67
8
0
130,965
0
L
Guan Yu
3,805
476
6
1
0
78,493
1
L
Artio
4,438
555
10
1
0
154,277
2
W
Anubis
5,853
732
38
5
0
145,572
0
L
Ra
3,914
489
31
4
0
142,319
0
W
Izanami
4,881
610
39
5
0
138,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role