Player Matchup

Kali
Kali
J4NUSZ3K
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,483 Elo+
Solo
Olorun
Olorun
MaincrahSteve777
Olorun
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 35L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
SmellmyMeatballz
Zhong Kui
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 52L
1,562 Elo+
Solo
Charybdis
Charybdis
ironclyde
Charybdis
Level 25
God Stats
3W - 4L
1,314 SR
Queue Stats
168W - 182L
1,515 Elo+
Solo
Serqet
Serqet
legendawwe
Serqet
Level 27
God Stats
3W - 2L
1,272 SR
Queue Stats
64W - 59L
1,525 Elo+
Solo
Team Averages
Level 20
1,417 SR
1,516 Elo+

VS

Team Averages
Level 14
1,544 SR
1,335 Elo+
Loki
Loki
Beinsitoh
Loki
Level 6
God Stats
0W - 1L
1,716 SR
Queue Stats
10W - 17L
1,138 Elo+
Party 1
The Morrigan
The Morrigan
CyberCorpo
The Morrigan
Level 19
God Stats
1W - 1L
1,706 SR
Queue Stats
24W - 20L
1,516 Elo+
Solo
Fenrir
Fenrir
byJuaN2007
Fenrir
Level 7
God Stats
0W - 2L
1,245 SR
Queue Stats
8W - 19L
1,182 Elo+
Party 1
Merlin
Merlin
o__Robb
Merlin
Level 27
God Stats
1W - 2L
1,812 SR
Queue Stats
112W - 104L
1,527 Elo+
Solo
Ravana
Ravana
sebastianaron300
Ravana
Level 10
God Stats
5W - 9L
1,242 SR
Queue Stats
18W - 32L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
7 / 4 / 13
7,397
672
5,253
8,065
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 0 / 5
7,293
663
7,043
9,177
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
13
15 / 1 / 8
8,529
775
8,876
8,124
4,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
ironclyde
Charybdis
12
3 / 3 / 7
7,203
655
3,667
5,050
1,620
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
legendawwe
Serqet
11
3 / 1 / 12
6,472
588
2,730
7,641
5,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
1 / 7 / 1
4,810
437
1,758
5,908
1,459
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
CyberCorpo
The Morrigan
9
1 / 6 / 1
5,586
508
4,890
8,976
2,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
byJuaN2007
Fenrir
9
5 / 11 / 1
6,186
562
5,709
10,548
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
o__Robb
Merlin
10
2 / 5 / 2
6,364
579
5,516
6,060
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 6 / 2
4,752
432
1,878
6,482
3,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
34
Kills
9
9
Deaths
35
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
1
7
1
0.21
L
The Morrigan
CyberCorpo
The Morrigan
1
6
1
0.25
W
Kali
7
4
13
3.38
W
6
0
5
8.5
W
Zhong Kui
15
1
8
19
L
Fenrir
byJuaN2007
Fenrir
5
11
1
0.5
W
Charybdis
ironclyde
Charybdis
3
3
7
2.17
W
Serqet
legendawwe
Serqet
3
1
12
9
L
Merlin
o__Robb
Merlin
2
5
2
0.6
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,569
Damage
19,751
38,057
Taken
37,974
18,498
Mitigated
13,107
17,860
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
1,758
461
0
118
5,908
1,459
0
1,585
4,240
0
15,074
L
The Morrigan
CyberCorpo
The Morrigan
4,890
1,306
0
2,103
8,976
2,538
0
4,448
3,845
25,466
649
W
Kali
5,253
2,904
0
3,660
8,065
3,618
1,621
1,338
6,727
0
32,148
W
7,043
3,488
512
5,343
9,177
3,271
1,964
3,721
5,456
44,770
0
W
Zhong Kui
8,876
1,532
0
4,312
8,124
4,949
111
2,618
5,506
32,163
0
L
Fenrir
byJuaN2007
Fenrir
5,709
2,737
0
1,003
10,548
4,082
0
3,485
6,978
0
19,673
W
Charybdis
ironclyde
Charybdis
3,667
1,855
0
1,085
5,050
1,620
3,913
243
4,807
0
37,850
W
Serqet
legendawwe
Serqet
2,730
725
0
2,948
7,641
5,040
185
2,048
5,593
228
16,575
L
Merlin
o__Robb
Merlin
5,516
492
0
520
6,060
1,649
378
2,952
2,983
25,598
0
L
1,878
647
15
266
6,482
3,379
92
2,987
3,220
0
9,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,894
Gold Earned
27,698
297
Minions Killed
151
0
Camps Cleared
0
1,045,946
Distance Traveled
947,297
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,810
437
27
2
0
177,260
0
L
The Morrigan
5,586
508
35
3
0
190,024
2
W
Kali
7,397
672
65
6
0
243,717
2
W
Olorun
7,293
663
67
6
0
183,065
1
W
Zhong Kui
8,529
775
51
5
0
222,052
2
L
Fenrir
6,186
562
22
2
0
218,093
0
W
Charybdis
7,203
655
81
7
0
166,606
2
W
Serqet
6,472
588
33
3
0
230,506
4
L
Merlin
6,364
579
48
4
0
181,483
3
L
Ravana
4,752
432
19
2
0
180,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role