Player Matchup

The Morrigan
The Morrigan
Doido159
The Morrigan
Level 64
God Stats
3W - 4L
1,016 SR
Queue Stats
91W - 185L
1,260 Elo+
Solo
Serqet
Serqet
Felipe_442
Serqet
Level 127
God Stats
1W - 1L
1,287 SR
Queue Stats
137W - 144L
1,477 Elo+
Party 1
Bellona
Bellona
Zz_Eric_442
Bellona
Level 104
God Stats
1W - 2L
1,664 SR
Queue Stats
105W - 109L
1,490 Elo+
Party 1
Team Averages
Level 98
1,322 SR
1,409 Elo+

VS

Team Averages
Level 36
1,401 SR
1,485 Elo+
Hades
Hades
GiulioLissoni
Hades
Level 45
God Stats
3W - 5L
1,448 SR
Queue Stats
76W - 84L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SCAP03
Ah Muzen Cab
Level 14
God Stats
0W - 5L
1,255 SR
Queue Stats
1W - 9L
1,318 Elo+
Solo
Yemoja
Yemoja
SweetzVodka
Yemoja
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Doido159
The Morrigan
16
5 / 4 / 10
13,584
647
17,939
7,705
4,782
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Serqet
Felipe_442
Serqet
17
7 / 3 / 10
14,157
674
19,378
18,461
15,040
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Zz_Eric_442
Bellona
19
9 / 1 / 9
14,542
692
17,195
21,999
30,767
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 3
12,780
609
11,493
23,548
13,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
SCAP03
Ah Muzen Cab
15
2 / 9 / 5
12,185
580
15,210
18,945
8,074
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
15
2 / 3 / 5
13,106
624
7,874
18,868
26,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
21
Kills
8
8
Deaths
21
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Doido159
The Morrigan
5
4
10
2.5
W
Serqet
Felipe_442
Serqet
7
3
10
4
L
4
9
3
0.61
L
Ah Muzen Cab
SCAP03
Ah Muzen Cab
2
9
5
0.5
L
Yemoja
2
3
5
1.5
W
Bellona
Zz_Eric_442
Bellona
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,512
Damage
34,577
48,165
Taken
61,361
50,589
Mitigated
47,853
4,903
Healing
15,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Doido159
The Morrigan
17,939
646
1,134
1,318
7,705
4,782
481
3,685
3,973
41,449
0
W
Serqet
Felipe_442
Serqet
19,378
3,850
0
1,360
18,461
15,040
1,360
8,119
10,342
0
43,245
L
11,493
1,724
328
4,980
23,548
13,361
358
6,135
16,618
54,276
0
L
Ah Muzen Cab
SCAP03
Ah Muzen Cab
15,210
5,723
0
3,650
18,945
8,074
496
6,739
12,206
0
76,103
L
Yemoja
7,874
2,235
3,087
3,056
18,868
26,418
220
6,175
10,467
22,879
0
W
Bellona
Zz_Eric_442
Bellona
17,195
3,384
0
1,091
21,999
30,767
778
8,060
13,939
0
62,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,283
Gold Earned
38,071
244
Minions Killed
222
8
Camps Cleared
8
1,180,090
Distance Traveled
1,023,298
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,584
647
91
4
1
355,820
0
W
Serqet
14,157
674
65
3
2
403,121
1
L
Hades
12,780
609
98
5
2
301,096
3
L
Ah Muzen Cab
12,185
580
97
5
4
350,665
7
L
Yemoja
13,106
624
27
1
2
371,537
0
W
Bellona
14,542
692
88
4
5
421,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role