Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Darki
Izanami
Level 29
God Stats
3W - 3L
1,562 SR
Queue Stats
52W - 56L
1,393 Elo+
Party 2
Ra
Ra
PainInCorazon
Ra
Level 11
God Stats
9W - 12L
1,495 SR
Queue Stats
15W - 24L
1,355 Elo+
Solo
Nemesis
Nemesis
Reivan16
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,322 Elo+
Solo
Loki
Loki
huaeerw
Loki
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 10L
1,123 Elo+
Solo
Team Averages
Level 16
1,512 SR
1,339 Elo+

VS

Team Averages
Level 30
1,402 SR
1,355 Elo+
Amaterasu
Amaterasu
Ipavon
Amaterasu
Level 11
God Stats
7W - 8L
1,256 SR
Queue Stats
15W - 18L
1,133 Elo+
Party 3
Fafnir
Fafnir
Pagpu
Fafnir
Level 15
God Stats
1W - 2L
1,253 SR
Queue Stats
18W - 15L
1,421 Elo+
Solo
Hades
Hades
PonNop
Hades
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,370 Elo+
Party 1
Pele
Pele
Rubendros
Pele
Level 67
God Stats
8W - 3L
1,500 SR
Queue Stats
106W - 96L
1,483 Elo+
Party 3
Chiron
Chiron
thesurpuppa
Chiron
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 6 / 6
8,127
452
8,333
16,145
9,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Darki
Izanami
13
5 / 4 / 1
8,578
477
17,275
16,073
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 3 / 1
9,556
531
11,772
13,231
5,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Reivan16
Nemesis
16
2 / 4 / 2
9,683
538
7,326
12,174
6,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
huaeerw
Loki
7
1 / 10 / 0
6,254
347
2,590
8,516
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ipavon
Amaterasu
16
1 / 3 / 4
9,448
525
4,254
9,289
7,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
Pagpu
Fafnir
15
4 / 0 / 11
10,326
574
7,663
17,111
16,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
PonNop
Hades
16
4 / 1 / 4
9,735
541
9,194
11,840
6,488
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
14
9 / 2 / 6
9,343
519
11,742
12,198
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
14
8 / 5 / 4
8,835
491
15,626
13,830
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
11
Kills
26
27
Deaths
11
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
6
6
0.5
L
Izanami
Darki
Izanami
5
4
1
1.38
W
Amaterasu
Ipavon
Amaterasu
1
3
4
1
W
Fafnir
Pagpu
Fafnir
4
0
11
9.5
L
3
3
1
1.17
W
Hades
PonNop
Hades
4
1
4
6
L
Nemesis
Reivan16
Nemesis
2
4
2
0.75
W
Pele
9
2
6
6
L
Loki
huaeerw
Loki
1
10
0
0.1
W
Chiron
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,296
Damage
48,479
66,139
Taken
64,268
27,791
Mitigated
39,822
23,861
Healing
21,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,333
1,399
4,026
6,828
16,145
9,609
306
5,845
10,300
31,279
0
L
Izanami
Darki
Izanami
17,275
11,526
0
2,871
16,073
4,286
494
4,044
12,029
0
56,179
W
Amaterasu
Ipavon
Amaterasu
4,254
1,895
0
1,384
9,289
7,326
530
0
8,663
0
49,550
W
Fafnir
Pagpu
Fafnir
7,663
1,697
0
3,394
17,111
16,231
854
6,644
10,379
27,143
0
L
11,772
3,365
1,447
6,048
13,231
5,014
90
5,632
7,599
73,488
0
W
Hades
PonNop
Hades
9,194
1,281
258
8,340
11,840
6,488
617
7,275
4,240
55,865
0
L
Nemesis
Reivan16
Nemesis
7,326
2,259
0
2,231
12,174
6,090
0
800
11,374
0
53,894
W
Pele
11,742
1,898
0
2,880
12,198
5,244
0
2,792
9,167
0
52,386
L
Loki
huaeerw
Loki
2,590
575
0
410
8,516
2,792
176
604
7,912
0
7,948
W
Chiron
15,626
7,693
791
4,139
13,830
4,533
2,045
2,992
10,813
0
54,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,198
Gold Earned
47,687
389
Minions Killed
372
0
Camps Cleared
0
1,622,767
Distance Traveled
1,766,875
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,127
452
40
2
0
307,227
1
L
Izanami
8,578
477
77
4
0
292,368
0
W
Amaterasu
9,448
525
87
5
0
389,888
0
W
Fafnir
10,326
574
36
2
0
360,005
3
L
Ra
9,556
531
133
7
0
333,842
1
W
Hades
9,735
541
98
5
0
317,862
1
L
Nemesis
9,683
538
129
7
0
355,126
3
W
Pele
9,343
519
61
3
0
385,859
4
L
Loki
6,254
347
10
1
0
334,204
2
W
Chiron
8,835
491
90
5
0
313,261
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role