Player Matchup

Geb
Geb
Silver II
JeremiahWon
Geb
Silver II
Level 38
God Stats
1W - 5L
1,395 SR
Queue Stats
63W - 81L
1,231 MMR
Solo
Merlin
Merlin
Gold IV
MrDrProfChuck
Merlin
Gold IV
Level 141
God Stats
7W - 9L
1,586 SR
Queue Stats
15W - 16L
1,554 MMR
Party 1
Heimdallr
Heimdallr
Silver II
heart-killer69
Heimdallr
Silver II
Level 144
God Stats
0W - 1L
1,274 SR
Queue Stats
11W - 17L
1,287 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,418 SR
1,357 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,536 SR
1,378 MMR
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Silver III
OhneaI
Chiron
Silver III
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 124L
949 MMR
Solo
Persephone
Persephone
Gold II
lemond14
Persephone
Gold II
Level 127
God Stats
13W - 7L
1,608 SR
Queue Stats
27W - 12L
1,685 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
7,139
649
5,769
12,248
10,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 1 / 0
7,105
646
8,104
5,872
2,315
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
heart-killer69
Heimdallr
9
0 / 3 / 2
6,366
579
4,872
8,697
3,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CthulhuAresMedusaChaacZeus

VS

Bans
NeithArtemisBastetDanzaburouSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 0 / 5
7,604
691
4,335
13,976
11,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
OhneaI
Chiron
12
1 / 0 / 6
7,641
695
6,502
4,615
1,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
lemond14
Persephone
12
4 / 2 / 1
8,328
757
10,508
7,102
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
7
7
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
5
4.5
L
0
3
2
0.33
L
2
1
0
2
W
Chiron
OhneaI
Chiron
1
0
6
4
L
Heimdallr
heart-killer69
Heimdallr
0
3
2
0.33
W
Persephone
lemond14
Persephone
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,745
Damage
21,345
26,817
Taken
25,693
15,958
Mitigated
15,602
6,099
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,335
380
300
3,708
13,976
11,704
299
7,739
6,237
15,684
0
L
5,769
260
0
3,722
12,248
10,337
0
6,216
6,032
13,891
0
L
8,104
450
0
1,637
5,872
2,315
0
3,227
2,645
32,281
0
W
Chiron
OhneaI
Chiron
6,502
2,834
1,185
1,657
4,615
1,657
780
3,081
1,534
0
22,222
L
Heimdallr
heart-killer69
Heimdallr
4,872
965
0
740
8,697
3,306
64
5,818
2,879
0
18,820
W
Persephone
lemond14
Persephone
10,508
178
138
930
7,102
2,241
544
3,434
3,666
36,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,610
Gold Earned
23,573
115
Minions Killed
157
3
Camps Cleared
6
617,897
Distance Traveled
681,442
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,604
691
30
3
1
263,649
2
L
Geb
7,139
649
21
2
0
212,846
3
L
Merlin
7,105
646
62
6
3
210,389
3
W
Chiron
7,641
695
49
4
4
210,401
1
L
Heimdallr
6,366
579
32
3
0
194,662
1
W
Persephone
8,328
757
78
7
1
207,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role