Player Matchup

Chiron
Chiron
Kingkris_8
Chiron
Level 65
God Stats
1W - 1L
1,279 SR
Queue Stats
115W - 108L
1,382 Elo+
Solo
Nike
Nike
Ob1ehuan
Nike
Level 148
God Stats
3W - 2L
1,395 SR
Queue Stats
523W - 656L
1,356 Elo+
Party 1
Merlin
Merlin
dreamz1987
Merlin
Level 142
God Stats
11W - 10L
1,532 SR
Queue Stats
871W - 1,024L
1,354 Elo+
Party 1
Vulcan
Vulcan
killdrill
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,216 Elo+
Solo
Athena
Athena
laguna44
Athena
Level 64
God Stats
3W - 0L
1,529 SR
Queue Stats
35W - 34L
1,447 Elo+
Solo
Team Averages
Level 90
1,447 SR
1,351 Elo+

VS

Team Averages
Level 43
1,443 SR
1,319 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Deyystar
Anhur
Level 28
God Stats
1W - 1L
1,511 SR
Queue Stats
13W - 20L
1,264 Elo+
Party 2
Bellona
Bellona
Loskaan
Bellona
Level 27
God Stats
0W - 1L
1,205 SR
Queue Stats
7W - 13L
1,059 Elo+
Party 2
Vamana
Vamana
ScentlessVirus
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,466 Elo+
Solo
Bakasura
Bakasura
layyko
Bakasura
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kingkris_8
Chiron
16
9 / 1 / 16
9,592
1,066
14,059
9,157
4,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
14
3 / 1 / 17
8,247
916
4,102
11,404
10,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
dreamz1987
Merlin
15
7 / 2 / 13
9,299
1,033
16,849
7,982
3,850
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
killdrill
Vulcan
16
6 / 2 / 14
9,004
1,000
11,128
6,841
3,380
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
laguna44
Athena
14
3 / 1 / 19
8,625
958
6,366
15,226
17,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 5 / 4
6,507
723
3,973
13,277
8,134
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Deyystar
Anhur
13
2 / 5 / 3
7,485
832
13,132
10,785
3,908
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Loskaan
Bellona
14
2 / 7 / 3
7,717
857
7,225
13,195
9,086
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 5 / 4
7,166
796
5,695
12,102
9,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
layyko
Bakasura
12
2 / 6 / 2
7,145
794
6,708
11,357
4,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
23
28
Kills
7
7
Deaths
28
79
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
5
4
0.4
L
Anhur
Deyystar
Anhur
2
5
3
0.7
W
Chiron
Kingkris_8
Chiron
9
1
16
17
L
Bellona
Loskaan
Bellona
2
7
3
0.5
W
Nike
3
1
17
11.5
L
1
5
4
0.6
W
Merlin
dreamz1987
Merlin
7
2
13
6.75
W
Vulcan
killdrill
Vulcan
6
2
14
6.5
W
Athena
laguna44
Athena
3
1
19
12.5
L
Bakasura
layyko
Bakasura
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,504
Damage
36,733
50,610
Taken
60,716
39,691
Mitigated
35,539
21,255
Healing
16,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,973
915
961
2,671
13,277
8,134
0
6,681
6,596
0
5,817
L
Anhur
Deyystar
Anhur
13,132
7,627
628
2,340
10,785
3,908
0
6,298
4,487
0
23,561
W
Chiron
Kingkris_8
Chiron
14,059
5,121
1,988
3,492
9,157
4,331
1,849
0
9,157
0
28,981
L
Bellona
Loskaan
Bellona
7,225
1,366
466
967
13,195
9,086
0
8,535
4,660
0
13,818
W
Nike
4,102
624
1,401
4,067
11,404
10,449
591
0
10,820
0
11,043
L
5,695
1,781
1,393
3,070
12,102
9,670
0
5,889
6,213
0
11,395
W
Merlin
dreamz1987
Merlin
16,849
1,633
2,545
2,010
7,982
3,850
775
0
7,872
34,952
0
W
Vulcan
killdrill
Vulcan
11,128
3,615
960
547
6,841
3,380
1,217
0
6,841
18,675
0
W
Athena
laguna44
Athena
6,366
2,175
779
3,466
15,226
17,681
518
0
14,801
7,626
0
L
Bakasura
layyko
Bakasura
6,708
4,425
1,073
2,624
11,357
4,741
30
6,940
4,417
0
9,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,767
Gold Earned
36,020
90
Minions Killed
66
0
Camps Cleared
0
887,946
Distance Traveled
792,061
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,507
723
5
1
0
136,939
0
L
Anhur
7,485
832
28
3
0
159,407
0
W
Chiron
9,592
1,066
37
4
0
185,850
1
L
Bellona
7,717
857
14
2
0
170,250
0
W
Nike
8,247
916
6
1
0
139,692
0
L
Vamana
7,166
796
5
1
0
162,695
0
W
Merlin
9,299
1,033
34
4
0
156,553
0
W
Vulcan
9,004
1,000
10
1
0
194,429
0
W
Athena
8,625
958
3
0
0
211,422
0
L
Bakasura
7,145
794
14
2
0
162,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role