Player Matchup

Janus
Janus
GentlePoison
Janus
Level 129
God Stats
6W - 6L
1,342 SR
Queue Stats
896W - 945L
1,430 Elo+
Party 1
Aphrodite
Aphrodite
IzuminKA
Aphrodite
Level 139
God Stats
13W - 9L
1,507 SR
Queue Stats
340W - 368L
1,416 Elo+
Party 1
Ullr
Ullr
RagnarsRage
Ullr
Level 29
God Stats
2W - 0L
1,683 SR
Queue Stats
28W - 55L
1,342 Elo+
Solo
Tsukuyomi
Tsukuyomi
Willis_Squad
Tsukuyomi
Level 28
God Stats
1W - 0L
1,720 SR
Queue Stats
16W - 16L
1,359 Elo+
Solo
Heimdallr
Heimdallr
Мурзилка
Heimdallr
Level 152
God Stats
32W - 30L
1,485 SR
Queue Stats
1,358W - 1,372L
1,408 Elo+
Party 1
Team Averages
Level 95
1,547 SR
1,391 Elo+

VS

Team Averages
Level 72
1,469 SR
1,432 Elo+
Medusa
Medusa
Akuma1086
Medusa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,359 Elo+
Solo
Ymir
Ymir
BJP
Ymir
Level 102
God Stats
6W - 3L
1,703 SR
Queue Stats
385W - 448L
1,436 Elo+
Solo
Agni
Agni
Linklein
Agni
Level 54
God Stats
0W - 1L
1,256 SR
Queue Stats
19W - 23L
1,397 Elo+
Party 2
Ao Kuang
Ao Kuang
SAkim99
Ao Kuang
Level 28
God Stats
0W - 2L
1,385 SR
Queue Stats
98W - 94L
1,478 Elo+
Party 2
Yemoja
Yemoja
StonerRathalos
Yemoja
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 142L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 15
9,618
740
10,903
8,014
3,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
IzuminKA
Aphrodite
17
0 / 2 / 18
9,364
720
7,875
14,398
14,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 2 / 17
9,483
729
10,677
10,632
4,569
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Willis_Squad
Tsukuyomi
19
13 / 2 / 9
11,316
870
24,844
14,355
7,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
17
7 / 5 / 13
10,288
791
16,857
16,119
8,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akuma1086
Medusa
16
3 / 5 / 5
9,307
716
12,989
12,606
5,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
BJP
Ymir
16
2 / 5 / 6
9,190
707
7,282
20,234
24,105
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
16
3 / 5 / 9
9,175
706
18,813
11,729
4,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
SAkim99
Ao Kuang
13
2 / 7 / 6
8,136
626
8,389
16,538
6,846
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 2 / 7
8,753
673
5,847
13,528
10,101
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
45
24
Kills
12
13
Deaths
24
72
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
Akuma1086
Medusa
3
5
5
1.1
L
Ymir
BJP
Ymir
2
5
6
1
W
2
2
15
4.75
W
Aphrodite
IzuminKA
Aphrodite
0
2
18
4.5
L
Agni
3
5
9
1.5
W
2
2
17
5.25
L
Ao Kuang
SAkim99
Ao Kuang
2
7
6
0.71
L
2
2
7
2.75
W
Tsukuyomi
Willis_Squad
Tsukuyomi
13
2
9
8.75
W
Heimdallr
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,156
Damage
53,320
63,518
Taken
74,635
38,038
Mitigated
51,505
37,521
Healing
24,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Akuma1086
Medusa
12,989
5,631
2,343
994
12,606
5,665
750
3,231
9,375
0
24,802
L
Ymir
BJP
Ymir
7,282
115
748
759
20,234
24,105
145
5,721
14,513
24,239
0
W
10,903
922
1,896
1,262
8,014
3,336
603
6,151
1,863
31,368
0
W
Aphrodite
IzuminKA
Aphrodite
7,875
631
11,598
9,456
14,398
14,215
323
9,304
5,094
17,570
0
L
Agni
18,813
889
1,687
886
11,729
4,788
0
2,683
9,043
31,602
0
W
10,677
6,262
2,129
2,777
10,632
4,569
750
8,102
2,530
0
17,289
L
Ao Kuang
SAkim99
Ao Kuang
8,389
1,393
153
4,575
16,538
6,846
468
5,095
11,443
10,810
0
L
5,847
771
9,073
3,634
13,528
10,101
350
2,048
11,480
13,519
0
W
Tsukuyomi
Willis_Squad
Tsukuyomi
24,844
5,679
1,342
2,040
14,355
7,183
756
6,907
7,448
0
33,347
W
Heimdallr
16,857
6,166
1,318
3,703
16,119
8,735
1,286
9,867
6,252
0
31,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,069
Gold Earned
44,561
145
Minions Killed
122
0
Camps Cleared
0
1,239,805
Distance Traveled
1,084,720
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,307
716
33
3
0
194,774
0
L
Ymir
9,190
707
36
3
0
190,052
1
W
Janus
9,618
740
53
4
0
243,582
0
W
Aphrodite
9,364
720
34
3
0
261,075
0
L
Agni
9,175
706
26
2
0
261,503
0
W
Ullr
9,483
729
12
1
0
230,979
2
L
Ao Kuang
8,136
626
9
1
0
214,581
0
L
Yemoja
8,753
673
18
1
0
223,810
0
W
Tsukuyomi
11,316
870
11
1
0
278,248
0
W
Heimdallr
10,288
791
35
3
0
225,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role