Player Matchup

Set
Set
 
Set
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Porabaniec
Kukulkan
Level 125
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
madarina
Ares
Level 148
God Stats
2W - 8L
1,241 SR
Queue Stats
174W - 203L
1,491 Elo+
Solo
Team Averages
Level 116
1,485 SR
1,498 Elo+

VS

Team Averages
Level 80
1,553 SR
1,539 Elo+
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Jaskierek
Izanami
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 19L
1,482 Elo+
Party 1
Sylvanus
Sylvanus
Naanhathan
Sylvanus
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 37L
1,678 Elo+
Solo
Khepri
Khepri
StulejkowyPotwor
Khepri
Level 52
God Stats
7W - 4L
1,638 SR
Queue Stats
169W - 157L
1,505 Elo+
Party 1
Artemis
Artemis
seksikpl
Artemis
Level 62
God Stats
17W - 12L
1,625 SR
Queue Stats
202W - 187L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
2 / 1 / 1
6,342
577
3,454
6,761
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
 
Danzaburou
10
2 / 3 / 1
5,768
524
5,102
6,483
1,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
10
0 / 3 / 0
5,653
514
695
5,959
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Porabaniec
Kukulkan
9
0 / 6 / 1
5,279
480
2,971
5,851
1,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
9
2 / 5 / 2
5,772
525
4,571
11,043
7,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 1 / 1
7,712
701
4,216
6,840
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Jaskierek
Izanami
13
5 / 0 / 3
8,313
756
6,143
6,264
2,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Naanhathan
Sylvanus
13
5 / 1 / 0
7,725
702
4,045
7,536
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
2 / 2 / 6
6,283
571
2,631
7,117
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
seksikpl
Artemis
10
0 / 2 / 8
6,211
565
6,785
7,163
2,118
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
18
18
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
1
1
2.5
L
Danzaburou
 
Danzaburou
2
3
1
0.83
L
Morgan Le Fay
 
Morgan Le Fay
0
3
0
0
W
Fenrir
 
Fenrir
6
1
1
6.5
W
Izanami
Jaskierek
Izanami
5
0
3
6.5
W
Sylvanus
Naanhathan
Sylvanus
5
1
0
5
L
Kukulkan
Porabaniec
Kukulkan
0
6
1
0.08
W
2
2
6
2.5
L
Ares
2
5
2
0.6
W
Artemis
seksikpl
Artemis
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,793
Damage
23,820
36,097
Taken
34,920
15,415
Mitigated
17,279
9,020
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,454
945
0
2,325
6,761
2,758
0
460
6,301
0
35,926
L
Danzaburou
 
Danzaburou
5,102
3,155
0
1,949
6,483
1,556
502
1,168
5,315
0
29,406
L
Morgan Le Fay
 
Morgan Le Fay
695
103
0
1,260
5,959
1,630
0
0
5,959
30,986
0
W
Fenrir
 
Fenrir
4,216
652
0
1,893
6,840
2,723
0
1,297
5,543
0
47,160
W
Izanami
Jaskierek
Izanami
6,143
4,441
0
2,374
6,264
2,313
576
1,606
4,658
0
59,081
W
Sylvanus
Naanhathan
Sylvanus
4,045
1,341
1,086
4,667
7,536
4,847
390
2,328
5,208
30,642
9,252
L
Kukulkan
Porabaniec
Kukulkan
2,971
607
0
452
5,851
1,692
0
3,660
2,191
25,618
0
W
2,631
536
0
1,554
7,117
5,278
78
3,530
3,587
10,668
0
L
Ares
4,571
359
209
2,825
11,043
7,779
0
939
10,104
18,620
0
W
Artemis
seksikpl
Artemis
6,785
3,553
0
2,861
7,163
2,118
1,146
2,993
4,170
0
32,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,814
Gold Earned
36,244
280
Minions Killed
360
0
Camps Cleared
0
1,056,497
Distance Traveled
1,100,544
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,342
577
74
7
0
244,734
2
L
Danzaburou
5,768
524
61
6
0
202,029
1
L
Morgan Le Fay
5,653
514
70
6
0
217,688
2
W
Fenrir
7,712
701
83
8
0
245,743
3
W
Izanami
8,313
756
119
11
0
238,108
6
W
Sylvanus
7,725
702
76
7
0
216,548
3
L
Kukulkan
5,279
480
52
5
0
190,439
2
W
Khepri
6,283
571
13
1
0
216,553
11
L
Ares
5,772
525
23
2
0
201,607
4
W
Artemis
6,211
565
69
6
0
183,592
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role