Player Matchup

Charybdis
Charybdis
Haside
Charybdis
Level 119
God Stats
4W - 1L
1,643 SR
Queue Stats
41W - 32L
1,650 Elo+
Party 1
Kukulkan
Kukulkan
Maicah
Kukulkan
Level 129
God Stats
3W - 1L
1,700 SR
Queue Stats
56W - 46L
1,600 Elo+
Party 1
Achilles
Achilles
solids89
Achilles
Level 143
God Stats
12W - 5L
1,797 SR
Queue Stats
142W - 107L
1,697 Elo+
Party 1
Team Averages
Level 130
1,713 SR
1,649 Elo+

VS

Team Averages
Level 150
1,500 SR
1,552 Elo+
Horus
Horus
Jeka
Horus
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 61L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Skaechka
Danzaburou
Level 160
God Stats
0W - 2L
1,513 SR
Queue Stats
67W - 66L
1,470 Elo+
Party 2
Eset
Eset
xyinyaaa
Eset
Level 129
God Stats
3W - 2L
1,486 SR
Queue Stats
239W - 157L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Haside
Charybdis
12
7 / 1 / 12
8,670
867
11,445
7,390
2,333
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Maicah
Kukulkan
12
5 / 0 / 12
8,285
829
8,902
4,744
1,472
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
solids89
Achilles
12
8 / 3 / 11
8,762
876
8,869
10,848
13,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jeka
Horus
10
1 / 6 / 2
6,861
686
3,847
12,693
9,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Skaechka
Danzaburou
10
1 / 6 / 1
6,494
649
3,914
11,108
2,761
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
9
2 / 8 / 0
6,963
696
6,712
8,907
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
20
Kills
4
4
Deaths
20
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Haside
Charybdis
7
1
12
13
L
Horus
Jeka
Horus
1
6
2
0.33
W
Kukulkan
Maicah
Kukulkan
5
0
12
11
L
Danzaburou
Skaechka
Danzaburou
1
6
1
0.25
W
Achilles
solids89
Achilles
8
3
11
4.5
L
Eset
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,216
Damage
14,473
22,982
Taken
32,708
16,873
Mitigated
13,928
6,897
Healing
4,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Haside
Charybdis
11,445
6,325
0
2,298
7,390
2,333
1,050
2,287
4,893
0
29,402
L
Horus
Jeka
Horus
3,847
1,718
978
1,421
12,693
9,196
0
3,759
8,583
0
10,627
W
Kukulkan
Maicah
Kukulkan
8,902
1,204
0
213
4,744
1,472
791
1,476
3,130
35,243
0
L
Danzaburou
Skaechka
Danzaburou
3,914
1,213
0
1,660
11,108
2,761
0
3,030
7,606
0
15,512
W
Achilles
solids89
Achilles
8,869
1,846
514
3,872
10,848
13,068
200
2,429
8,193
0
10,259
L
Eset
6,712
359
348
81
8,907
1,971
0
2,551
6,097
17,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,717
Gold Earned
20,318
128
Minions Killed
81
5
Camps Cleared
3
558,111
Distance Traveled
498,321
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,670
867
52
5
2
163,795
2
L
Horus
6,861
686
19
2
0
153,368
1
W
Kukulkan
8,285
829
67
7
3
192,038
4
L
Danzaburou
6,494
649
34
3
2
183,003
3
W
Achilles
8,762
876
9
1
0
202,278
1
L
Eset
6,963
696
28
3
1
161,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role