Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Fïre
Ra
Level 160
God Stats
36W - 6L
1,745 SR
Queue Stats
563W - 164L
1,910 Elo+
Party 1
Yemoja
Yemoja
ItsMeJuicy
Yemoja
Level 42
God Stats
14W - 8L
1,637 SR
Queue Stats
16W - 8L
1,716 Elo+
Party 1
Team Averages
Level 106
1,627 SR
1,709 Elo+

VS

Team Averages
Level 106
1,619 SR
1,596 Elo+
Ymir
Ymir
TheDenbot
Ymir
Level 109
God Stats
4W - 3L
1,797 SR
Queue Stats
86W - 85L
1,584 Elo+
Party 2
Hel
Hel
Tripod2322
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
495W - 541L
1,578 Elo+
Solo
Cupid
Cupid
iceagelimit
Cupid
Level 145
God Stats
0W - 1L
1,561 SR
Queue Stats
51W - 47L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
6 / 0 / 8
8,399
840
10,816
12,518
7,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ra
13
7 / 0 / 7
8,744
874
12,574
5,890
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
ItsMeJuicy
Yemoja
11
1 / 3 / 7
7,717
772
4,533
6,996
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 4 / 1
6,217
622
3,613
10,048
9,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 6 / 0
6,110
611
4,162
11,081
4,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 4 / 1
6,471
647
6,536
10,225
3,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
3
3
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
0
8
10
W
Ra
7
0
7
10.5
W
Yemoja
ItsMeJuicy
Yemoja
1
3
7
1.5
L
Ymir
1
4
1
0.38
L
1
6
0
0.17
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,923
Damage
14,311
25,404
Taken
31,354
14,080
Mitigated
17,976
14,209
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,816
4,767
0
5,138
12,518
7,336
741
3,910
8,608
0
23,316
W
Ra
12,574
1,290
2,205
4,422
5,890
2,078
561
2,251
3,639
43,684
0
W
Yemoja
ItsMeJuicy
Yemoja
4,533
378
908
1,536
6,996
4,666
574
1,940
5,056
16,238
0
L
Ymir
3,613
703
249
1,680
10,048
9,957
0
5,970
3,786
12,956
0
L
4,162
620
2,181
3,136
11,081
4,412
0
6,865
3,906
11,024
0
L
6,536
4,146
50
971
10,225
3,607
0
4,609
5,310
0
27,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,860
Gold Earned
18,798
131
Minions Killed
94
6
Camps Cleared
3
544,771
Distance Traveled
494,047
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,399
840
27
3
4
195,587
3
W
Ra
8,744
874
86
9
2
190,468
4
W
Yemoja
7,717
772
18
2
0
158,716
1
L
Ymir
6,217
622
19
2
0
156,710
3
L
Hel
6,110
611
14
1
0
163,704
0
L
Cupid
6,471
647
61
6
3
173,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role