Player Matchup

Ares
Ares
DHG Skriller
Ares
Level 16
God Stats
4W - 2L
1,744 SR
Queue Stats
15W - 20L
1,460 Elo+
Party 2
Sun Wukong
Sun Wukong
Mel0dy11
Sun Wukong
Level 5
God Stats
3W - 5L
1,376 SR
Queue Stats
5W - 8L
1,377 Elo+
Solo
Thanatos
Thanatos
Oni Zatoichi
Thanatos
Level 5
God Stats
2W - 1L
1,792 SR
Queue Stats
2W - 1L
1,809 Elo+
Solo
Ratatoskr
Ratatoskr
Ricky5370
Ratatoskr
Level 14
God Stats
3W - 2L
1,628 SR
Queue Stats
33W - 29L
1,499 Elo+
Solo
Ymir
Ymir
Solo HT
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 8
1,608 SR
1,529 Elo+

VS

Team Averages
Level 16
1,555 SR
1,424 Elo+
Artemis
Artemis
 
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Dragon003000
Geb
Level 6
God Stats
7W - 4L
1,500 SR
Queue Stats
117W - 122L
1,285 Elo+
Party 1
Heimdallr
Heimdallr
LokiIsBest37
Heimdallr
Level 5
God Stats
4W - 1L
1,537 SR
Queue Stats
42W - 27L
1,445 Elo+
Party 1
Raijin
Raijin
Scrapper142
Raijin
Level 15
God Stats
3W - 1L
1,798 SR
Queue Stats
83W - 95L
1,463 Elo+
Solo
Ravana
Ravana
gabrieleop95
Ravana
Level 28
God Stats
14W - 13L
1,441 SR
Queue Stats
89W - 89L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 6
9,404
940
4,303
18,700
14,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
Mel0dy11
Sun Wukong
15
1 / 5 / 3
8,695
870
5,391
21,354
11,803
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Oni Zatoichi
Thanatos
16
4 / 10 / 4
10,493
1,049
12,751
17,567
8,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Ricky5370
Ratatoskr
16
1 / 9 / 6
9,775
978
8,129
18,653
7,811
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Solo HT
Ymir
15
2 / 12 / 2
9,336
934
5,093
21,805
24,645
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
8 / 2 / 13
11,628
1,163
17,349
7,533
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 0 / 25
11,107
1,111
13,444
7,851
7,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
LokiIsBest37
Heimdallr
18
15 / 3 / 16
12,658
1,266
30,463
12,796
5,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
17
2 / 3 / 15
10,200
1,020
8,299
6,339
2,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
18
9 / 0 / 15
12,254
1,225
16,962
6,299
2,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
122
8
Kills
38
40
Deaths
8
21
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
2
13
7.25
L
0
4
6
0.75
W
4
0
25
16.5
W
Heimdallr
LokiIsBest37
Heimdallr
15
3
16
7.67
L
Sun Wukong
Mel0dy11
Sun Wukong
1
5
3
0.5
L
Thanatos
Oni Zatoichi
Thanatos
4
10
4
0.6
L
Ratatoskr
Ricky5370
Ratatoskr
1
9
6
0.44
W
Raijin
2
3
15
3.17
L
Ymir
Solo HT
Ymir
2
12
2
0.25
W
Ravana
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,667
Damage
86,517
98,079
Taken
40,818
67,340
Mitigated
22,891
7,261
Healing
9,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,349
8,593
0
1,868
7,533
4,837
0
1,502
6,031
0
35,956
L
4,303
549
1,037
694
18,700
14,500
0
4,866
13,834
17,169
0
W
13,444
1,091
0
2,864
7,851
7,960
0
2,310
5,541
22,157
0
W
Heimdallr
LokiIsBest37
Heimdallr
30,463
16,241
0
2,893
12,796
5,098
0
2,603
10,193
0
47,530
L
Sun Wukong
Mel0dy11
Sun Wukong
5,391
792
0
581
21,354
11,803
0
5,163
16,191
0
19,890
L
Thanatos
Oni Zatoichi
Thanatos
12,751
1,957
0
4,576
17,567
8,581
0
3,856
13,711
0
26,428
L
Ratatoskr
Ricky5370
Ratatoskr
8,129
2,503
0
73
18,653
7,811
0
4,301
14,348
0
21,020
W
Raijin
8,299
1,878
0
12
6,339
2,179
0
369
5,970
22,683
0
L
Ymir
Solo HT
Ymir
5,093
1,806
0
300
21,805
24,645
0
3,557
16,811
15,032
0
W
Ravana
16,962
10,986
0
2,293
6,299
2,817
0
2,612
3,687
0
40,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,703
Gold Earned
57,847
103
Minions Killed
194
4
Camps Cleared
11
936,503
Distance Traveled
870,605
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,628
1,163
39
4
5
153,521
1
L
Ares
9,404
940
7
1
0
174,315
2
W
Geb
11,107
1,111
8
1
0
210,794
0
W
Heimdallr
12,658
1,266
41
4
0
179,108
0
L
Sun Wukong
8,695
870
29
3
1
158,615
1
L
Thanatos
10,493
1,049
26
3
2
218,814
0
L
Ratatoskr
9,775
978
23
2
1
252,935
1
W
Raijin
10,200
1,020
39
4
2
136,467
2
L
Ymir
9,336
934
18
2
0
131,824
0
W
Ravana
12,254
1,225
67
7
4
190,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role