Player Matchup

Chiron
Chiron
BiancaMC3633
Chiron
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 91L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Cräsh
Cthulhu
Level 18
God Stats
8W - 5L
1,397 SR
Queue Stats
96W - 98L
1,496 Elo+
Party 1
Thor
Thor
POLISHJUNGLEDIFF
Thor
Level 8
God Stats
7W - 3L
1,500 SR
Queue Stats
106W - 89L
1,536 Elo+
Solo
Zeus
Zeus
Phocron
Zeus
Level 18
God Stats
2W - 1L
1,700 SR
Queue Stats
106W - 105L
1,496 Elo+
Party 1
Chaac
Chaac
Yongenitales1
Chaac
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 204L
1,493 Elo+
Solo
Team Averages
Level 18
1,519 SR
1,495 Elo+

VS

Team Averages
Level 26
1,534 SR
1,375 Elo+
Artemis
Artemis
Cchompskin
Artemis
Level 19
God Stats
2W - 1L
1,732 SR
Queue Stats
7W - 7L
1,393 Elo+
Party 2
Hel
Hel
Danniina
Hel
Level 12
God Stats
3W - 1L
1,435 SR
Queue Stats
6W - 6L
1,167 Elo+
Party 2
Freya
Freya
PrimyFritzellz
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,393 Elo+
Party 2
Bellona
Bellona
WholesomePiglet
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,532 Elo+
Party 2
Da Ji
Da Ji
lycanwolfza
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
8
5 / 2 / 5
5,667
567
3,804
4,744
1,707
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Cräsh
Cthulhu
8
2 / 2 / 11
5,351
535
1,919
4,172
2,719
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
6 / 0 / 3
6,361
636
6,387
6,222
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Phocron
Zeus
9
4 / 1 / 7
5,547
555
5,931
3,765
1,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
6 / 1 / 10
6,034
603
4,365
7,354
4,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cchompskin
Artemis
7
2 / 2 / 0
4,718
472
2,324
4,615
1,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 3 / 2
4,327
433
1,235
4,222
1,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 6 / 2
4,499
450
3,058
7,946
2,045
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 7 / 4
4,852
485
2,255
6,902
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 5 / 0
5,049
505
2,803
6,267
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
23
Kills
4
6
Deaths
23
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
5
2
5
3.75
L
Artemis
Cchompskin
Artemis
2
2
0
1
W
Cthulhu
Cräsh
Cthulhu
2
2
11
3.75
L
0
3
2
0.33
W
6
0
3
7.5
W
Zeus
Phocron
Zeus
4
1
7
7.5
L
0
6
2
0.17
L
1
7
4
0.43
W
6
1
10
11
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,406
Damage
11,675
26,257
Taken
29,952
12,601
Mitigated
11,931
9,506
Healing
5,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
3,804
2,584
488
1,797
4,744
1,707
2,105
174
4,570
0
22,205
L
Artemis
Cchompskin
Artemis
2,324
689
0
0
4,615
1,282
90
1,543
3,072
0
11,914
W
Cthulhu
Cräsh
Cthulhu
1,919
238
99
713
4,172
2,719
751
709
3,463
12,501
0
L
1,235
0
731
1,422
4,222
1,884
208
1,166
2,924
8,221
0
W
6,387
2,614
0
2,426
6,222
2,483
0
942
5,280
0
40,572
W
Zeus
Phocron
Zeus
5,931
1,406
0
1,030
3,765
1,333
0
1,440
2,325
21,460
0
L
3,058
1,205
39
1,931
7,946
2,045
190
1,543
6,275
14,968
0
L
2,255
456
0
137
6,902
4,421
0
3,076
3,707
1,957
8,207
W
4,365
1,012
0
2,953
7,354
4,359
157
1,610
5,744
0
20,953
L
2,803
970
0
760
6,267
2,299
0
522
5,666
0
27,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,960
Gold Earned
23,445
214
Minions Killed
142
0
Camps Cleared
0
923,980
Distance Traveled
859,435
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,667
567
42
4
0
165,067
4
L
Artemis
4,718
472
27
3
0
183,461
1
W
Cthulhu
5,351
535
28
3
0
174,480
3
L
Hel
4,327
433
6
1
0
176,511
1
W
Thor
6,361
636
64
6
0
203,664
4
W
Zeus
5,547
555
33
3
0
166,824
4
L
Freya
4,499
450
29
3
0
140,919
2
L
Bellona
4,852
485
24
2
0
173,326
3
W
Chaac
6,034
603
47
5
0
213,945
2
L
Da Ji
5,049
505
56
6
0
185,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role