Player Matchup

Fenrir
Fenrir
IsWhatILike
Fenrir
Level 27
God Stats
5W - 4L
1,610 SR
Queue Stats
30W - 23L
1,393 Elo+
Solo
Ra
Ra
PainInCorazon
Ra
Level 11
God Stats
9W - 12L
1,539 SR
Queue Stats
15W - 24L
1,371 Elo+
Solo
Jormungandr
Jormungandr
pollogalactico1
Jormungandr
Level 3
God Stats
1W - 1L
1,646 SR
Queue Stats
1W - 2L
1,415 Elo+
Solo
Neith
Neith
unagimaqi
Neith
Level 4
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo
Bellona
Bellona
xshumnovx
Bellona
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 28L
1,308 Elo+
Solo
Team Averages
Level 10
1,513 SR
1,341 Elo+

VS

Team Averages
Level 24
1,471 SR
1,435 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AntonioLaCena
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,449 Elo+
Party 1
Thanatos
Thanatos
DefNotASmurfName
Thanatos
Level 13
God Stats
2W - 2L
1,305 SR
Queue Stats
23W - 15L
1,504 Elo+
Party 1
Ymir
Ymir
Fiksaaa
Ymir
Level 29
God Stats
10W - 11L
1,459 SR
Queue Stats
106W - 136L
1,315 Elo+
Solo
Bellona
Bellona
Pistachlo
Bellona
Level 28
God Stats
5W - 2L
1,590 SR
Queue Stats
109W - 118L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
4 / 4 / 0
5,399
675
3,923
7,225
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 1
4,733
592
2,534
6,019
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
pollogalactico1
Jormungandr
3
0 / 2 / 0
3,366
421
882
3,328
1,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
unagimaqi
Neith
5
0 / 5 / 1
3,622
453
1,326
4,058
479
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
xshumnovx
Bellona
7
0 / 4 / 1
4,004
501
1,946
4,985
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 1 / 4
5,064
633
1,351
2,677
995
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
10
5 / 1 / 3
5,925
741
4,417
4,701
1,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
8 / 2 / 2
5,932
742
7,446
7,147
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Fiksaaa
Ymir
8
1 / 0 / 1
4,627
578
1,786
4,519
1,561
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Pistachlo
Bellona
10
4 / 0 / 1
6,347
793
3,269
4,507
3,465
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
19
19
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
4
3
W
Artemis
5
1
3
6.5
W
8
2
2
4.5
W
Ymir
Fiksaaa
Ymir
1
0
1
1.5
L
Fenrir
4
4
0
1
L
0
4
1
0.13
W
Bellona
Pistachlo
Bellona
4
0
1
4.5
L
Jormungandr
pollogalactico1
Jormungandr
0
2
0
0
L
Neith
unagimaqi
Neith
0
5
1
0.1
L
Bellona
xshumnovx
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,611
Damage
18,269
25,615
Taken
23,551
8,321
Mitigated
10,071
5,296
Healing
11,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,351
330
159
314
2,677
995
638
821
1,804
15,316
0
W
Artemis
4,417
2,904
0
1,971
4,701
1,375
693
153
4,548
0
30,139
W
7,446
2,595
0
5,817
7,147
2,675
0
1,197
5,738
0
28,987
W
Ymir
Fiksaaa
Ymir
1,786
248
0
1,242
4,519
1,561
108
328
4,168
16,337
0
L
Fenrir
3,923
1,262
0
2,017
7,225
1,972
0
1,558
5,581
0
16,059
L
2,534
208
159
1,689
6,019
1,497
87
1,084
4,890
24,104
0
W
Bellona
Pistachlo
Bellona
3,269
709
0
2,008
4,507
3,465
347
737
3,724
2,846
26,840
L
Jormungandr
pollogalactico1
Jormungandr
882
284
0
675
3,328
1,419
0
234
3,051
5,682
0
L
Neith
unagimaqi
Neith
1,326
1,047
0
388
4,058
479
0
0
4,058
0
7,637
L
Bellona
xshumnovx
Bellona
1,946
784
0
368
4,985
2,954
0
678
4,307
0
12,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,124
Gold Earned
27,895
124
Minions Killed
268
0
Camps Cleared
0
667,559
Distance Traveled
745,327
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,064
633
40
5
0
147,146
0
W
Artemis
5,925
741
54
7
0
146,330
0
W
Thanatos
5,932
742
49
6
0
151,576
0
W
Ymir
4,627
578
36
5
0
139,974
0
L
Fenrir
5,399
675
32
4
0
150,499
0
L
Ra
4,733
592
48
6
0
145,483
0
W
Bellona
6,347
793
89
11
0
160,301
2
L
Jormungandr
3,366
421
11
1
0
100,984
1
L
Neith
3,622
453
10
1
0
114,516
0
L
Bellona
4,004
501
23
3
0
156,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role