Player Matchup

Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Pandalino101
Hel
Level 160
God Stats
6W - 3L
1,558 SR
Queue Stats
322W - 225L
1,629 Elo+
Party 1
Ne Zha
Ne Zha
RallyLegendWRX
Ne Zha
Level 140
God Stats
4W - 0L
1,886 SR
Queue Stats
272W - 250L
1,563 Elo+
Party 1
Artio
Artio
Thetankfrank859
Artio
Level 46
God Stats
2W - 1L
1,507 SR
Queue Stats
60W - 40L
1,575 Elo+
Party 1
Mulan
Mulan
VarisV42
Mulan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Team Averages
Level 105
1,590 SR
1,553 Elo+

VS

Team Averages
Level 56
1,433 SR
1,486 Elo+
King Arthur
King Arthur
Drewshmexy
King Arthur
Level 27
God Stats
0W - 1L
1,344 SR
Queue Stats
2W - 5L
1,732 Elo+
Party 2
Fenrir
Fenrir
GoLdEnKiDd0011
Fenrir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,190 Elo+
Party 2
Hel
Hel
Hanachisoul
Hel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,541 Elo+
Solo
Awilix
Awilix
HeadBeforBed
Awilix
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,220 Elo+
Party 2
Ah Puch
Ah Puch
LadyDemure
Ah Puch
Level 135
God Stats
0W - 2L
1,323 SR
Queue Stats
51W - 42L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
14 / 3 / 13
10,957
1,096
21,413
8,086
4,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 1 / 21
8,872
887
5,701
8,059
3,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
6 / 3 / 18
9,627
963
13,301
9,634
4,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 21
8,571
857
3,409
17,989
16,362
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
VarisV42
Mulan
14
5 / 3 / 16
9,205
921
7,388
13,201
9,419
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Drewshmexy
King Arthur
13
2 / 8 / 3
7,682
768
6,814
16,429
8,995
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 7 / 3
7,339
734
6,629
11,458
7,383
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 5
6,349
635
2,724
4,998
3,614
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
12
1 / 8 / 2
6,914
691
2,783
11,375
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
LadyDemure
Ah Puch
16
6 / 5 / 3
9,577
958
24,882
13,122
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
27
31
Kills
11
11
Deaths
31
89
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
14
3
13
6.83
L
King Arthur
Drewshmexy
King Arthur
2
8
3
0.44
L
2
7
3
0.5
L
0
3
5
0.83
L
Awilix
1
8
2
0.25
L
Ah Puch
LadyDemure
Ah Puch
6
5
3
1.5
W
4
1
21
14.5
W
6
3
18
5
W
2
1
21
12.5
W
Mulan
VarisV42
Mulan
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,212
Damage
43,832
56,969
Taken
57,382
38,276
Mitigated
29,494
27,249
Healing
11,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
21,413
19,023
0
1,979
8,086
4,208
2,120
1,726
6,360
0
36,310
L
King Arthur
Drewshmexy
King Arthur
6,814
998
45
891
16,429
8,995
0
2,544
13,885
0
14,050
L
6,629
1,401
290
592
11,458
7,383
0
3,113
8,345
0
8,748
L
2,724
434
2,034
1,341
4,998
3,614
0
881
4,117
4,080
0
L
Awilix
2,783
581
375
233
11,375
4,459
0
2,204
9,171
0
11,277
L
Ah Puch
LadyDemure
Ah Puch
24,882
826
885
4,701
13,122
5,043
0
2,175
10,947
40,257
0
W
5,701
492
8,952
4,114
8,059
3,958
1,008
5,070
2,989
11,548
0
W
13,301
4,074
912
1,372
9,634
4,329
830
4,677
4,957
0
27,258
W
3,409
552
2,709
4,751
17,989
16,362
290
7,909
8,988
6,266
0
W
Mulan
VarisV42
Mulan
7,388
687
696
1,764
13,201
9,419
115
8,224
4,977
6,296
9,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,232
Gold Earned
37,861
112
Minions Killed
78
0
Camps Cleared
0
944,505
Distance Traveled
755,884
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,957
1,096
48
5
0
164,890
0
L
King Arthur
7,682
768
16
2
0
161,710
0
L
Fenrir
7,339
734
6
1
0
172,695
1
L
Hel
6,349
635
2
0
0
96,235
0
L
Awilix
6,914
691
16
2
0
163,225
0
L
Ah Puch
9,577
958
38
4
0
162,019
2
W
Hel
8,872
887
14
1
0
184,790
0
W
Ne Zha
9,627
963
13
1
0
184,757
2
W
Artio
8,571
857
12
1
0
211,132
0
W
Mulan
9,205
921
25
3
0
198,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role