Player Matchup

Danzaburou
Danzaburou
Met4lic4
Danzaburou
Level 56
God Stats
14W - 16L
1,433 SR
Queue Stats
141W - 149L
1,450 Elo+
Solo
Nemesis
Nemesis
Wanhedaaggie
Nemesis
Level 65
God Stats
4W - 2L
1,700 SR
Queue Stats
143W - 142L
1,465 Elo+
Solo
Guan Yu
Guan Yu
Xx_KeRmiLioN-SEP
Guan Yu
Level 89
God Stats
9W - 6L
1,566 SR
Queue Stats
288W - 302L
1,537 Elo+
Solo
Bacchus
Bacchus
Yamoshi00006
Bacchus
Level 68
God Stats
2W - 4L
1,543 SR
Queue Stats
110W - 112L
1,475 Elo+
Solo
Zeus
Zeus
v1n1cim_v
Zeus
Level 105
God Stats
6W - 1L
2,015 SR
Queue Stats
340W - 344L
1,448 Elo+
Solo
Team Averages
Level 77
1,651 SR
1,475 Elo+

VS

Team Averages
Level 120
1,460 SR
1,464 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Dashirus
Freya
Level 109
God Stats
5W - 2L
1,587 SR
Queue Stats
323W - 330L
1,457 Elo+
Solo
Apollo
Apollo
Ded4lho
Apollo
Level 132
God Stats
48W - 42L
1,544 SR
Queue Stats
536W - 532L
1,475 Elo+
Solo
Achilles
Achilles
Fudeback
Achilles
Level 115
God Stats
2W - 3L
1,290 SR
Queue Stats
305W - 356L
1,394 Elo+
Solo
Cerberus
Cerberus
MeioEdi
Cerberus
Level 141
God Stats
2W - 1L
1,377 SR
Queue Stats
97W - 105L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Met4lic4
Danzaburou
19
3 / 3 / 2
12,237
583
10,086
15,209
5,668
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Wanhedaaggie
Nemesis
17
3 / 2 / 6
10,409
496
6,245
12,834
5,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 3 / 7
12,651
602
10,385
18,972
22,509
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Yamoshi00006
Bacchus
17
3 / 1 / 9
11,241
535
6,965
16,185
20,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
18
9 / 3 / 4
12,207
581
16,733
18,763
8,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
3 / 7 / 4
10,370
494
9,058
15,930
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Dashirus
Freya
19
2 / 1 / 3
10,835
516
8,367
9,514
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Ded4lho
Apollo
18
1 / 8 / 3
10,645
507
11,097
19,597
7,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Fudeback
Achilles
9
0 / 2 / 0
6,855
326
3,290
9,567
6,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
MeioEdi
Cerberus
17
5 / 4 / 4
10,722
511
12,771
19,242
18,054
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
22
Kills
11
12
Deaths
22
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
7
4
0.71
L
Freya
Dashirus
Freya
2
1
3
3.5
L
Apollo
Ded4lho
Apollo
1
8
3
0.31
L
Achilles
Fudeback
Achilles
0
2
0
0
L
Cerberus
MeioEdi
Cerberus
5
4
4
1.75
W
Danzaburou
Met4lic4
Danzaburou
3
3
2
1.33
W
Nemesis
Wanhedaaggie
Nemesis
3
2
6
3
W
4
3
7
2.5
W
Bacchus
Yamoshi00006
Bacchus
3
1
9
7.5
W
Zeus
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,414
Damage
44,583
81,963
Taken
73,850
62,799
Mitigated
40,791
30,433
Healing
20,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,058
878
0
1,536
15,930
5,831
0
7,089
8,841
55,681
0
L
Freya
Dashirus
Freya
8,367
2,731
0
6,540
9,514
3,578
0
1,140
8,374
80,795
0
L
Apollo
Ded4lho
Apollo
11,097
6,928
0
4,732
19,597
7,160
1,310
7,955
11,642
0
94,865
L
Achilles
Fudeback
Achilles
3,290
737
16
1,492
9,567
6,168
0
3,425
6,142
0
16,318
L
Cerberus
MeioEdi
Cerberus
12,771
1,030
0
5,760
19,242
18,054
0
4,089
15,153
66,092
0
W
Danzaburou
Met4lic4
Danzaburou
10,086
4,273
0
7,741
15,209
5,668
1,164
7,211
7,998
0
104,721
W
Nemesis
Wanhedaaggie
Nemesis
6,245
1,841
0
2,816
12,834
5,315
0
4,192
8,642
0
76,650
W
10,385
1,971
432
6,879
18,972
22,509
0
9,856
9,116
0
90,785
W
Bacchus
Yamoshi00006
Bacchus
6,965
915
0
2,551
16,185
20,833
1,250
4,629
11,556
48,604
0
W
Zeus
16,733
2,118
0
10,014
18,763
8,474
1,607
4,638
14,125
87,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,745
Gold Earned
49,427
677
Minions Killed
618
0
Camps Cleared
0
1,971,911
Distance Traveled
1,751,153
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,370
494
108
5
0
388,545
7
L
Freya
10,835
516
150
7
0
419,522
5
L
Apollo
10,645
507
151
7
0
372,835
9
L
Achilles
6,855
326
21
1
0
224,878
6
L
Cerberus
10,722
511
188
9
0
345,373
0
W
Danzaburou
12,237
583
188
9
0
372,917
2
W
Nemesis
10,409
496
92
4
0
428,716
5
W
Guan Yu
12,651
602
178
8
0
440,549
4
W
Bacchus
11,241
535
68
3
0
390,585
4
W
Zeus
12,207
581
151
7
0
339,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role