Player Matchup

Hun Batz
Hun Batz
DM_reggiedabear
Hun Batz
Level 63
God Stats
3W - 3L
1,345 SR
Queue Stats
122W - 126L
1,435 Elo+
Party 1
Olorun
Olorun
DeadliftHell34
Olorun
Level 29
God Stats
1W - 2L
1,600 SR
Queue Stats
116W - 129L
1,355 Elo+
Party 1
Geb
Geb
pupacchia
Geb
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,336 Elo+
Solo
Team Averages
Level 38
1,482 SR
1,376 Elo+

VS

Team Averages
Level 68
1,535 SR
1,389 Elo+
Cthulhu
Cthulhu
MrPuffkuff
Cthulhu
Level 69
God Stats
26W - 19L
1,519 SR
Queue Stats
130W - 168L
1,400 Elo+
Solo
Da Ji
Da Ji
fenix 2396
Da Ji
Level 28
God Stats
18W - 14L
1,574 SR
Queue Stats
48W - 47L
1,383 Elo+
Solo
Nu Wa
Nu Wa
woolywun
Nu Wa
Level 107
God Stats
194W - 237L
1,512 SR
Queue Stats
591W - 902L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
7 / 5 / 4
9,835
703
13,559
14,554
11,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 3 / 4
9,522
680
10,788
19,439
7,440
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

3
0 / 0 / 1
5,432
388
0
959
299

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrPuffkuff
Cthulhu
12
2 / 7 / 2
9,370
669
8,589
16,408
9,998
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
13
3 / 3 / 4
9,722
694
7,582
12,384
4,279
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
woolywun
Nu Wa
14
3 / 2 / 5
10,378
741
11,696
10,577
7,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
12
Kills
8
8
Deaths
12
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
7
5
4
1.8
L
5
3
4
2.33
W
Cthulhu
MrPuffkuff
Cthulhu
2
7
2
0.43
W
Da Ji
3
3
4
1.67
L
0
0
1
0.5
W
Nu Wa
woolywun
Nu Wa
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,347
Damage
27,867
34,952
Taken
39,369
18,787
Mitigated
21,854
9,240
Healing
12,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
13,559
3,564
0
188
14,554
11,048
0
8,487
6,067
0
43,062
L
10,788
4,999
728
8,324
19,439
7,440
0
11,206
8,233
51,058
0
W
Cthulhu
MrPuffkuff
Cthulhu
8,589
441
2,505
2,209
16,408
9,998
423
3,926
12,482
30,011
0
W
Da Ji
7,582
414
1,379
2,981
12,384
4,279
498
3,826
7,534
0
32,644
L
0
0
0
0
959
299
0
959
0
0
0
W
Nu Wa
woolywun
Nu Wa
11,696
7,249
1,816
1,911
10,577
7,577
1,395
3,574
7,003
34,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,789
Gold Earned
29,470
118
Minions Killed
129
3
Camps Cleared
9
473,316
Distance Traveled
738,544
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,835
703
47
3
1
241,495
2
L
Olorun
9,522
680
71
5
2
231,821
1
W
Cthulhu
9,370
669
32
2
2
253,755
0
W
Da Ji
9,722
694
55
4
7
260,908
1
L
Geb
5,432
388
0
0
0
0
0
W
Nu Wa
10,378
741
42
3
0
223,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role