Player Matchup

Cerberus
Cerberus
Platinum III
 
Cerberus
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
 
Cabrakan
Platinum IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold I
LökiOrInt
Tyr
Gold I
Level 105
God Stats
13W - 22L
1,493 SR
Queue Stats
211W - 210L
1,706 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Nappygohan
Hou Yi
Platinum V
Level 148
God Stats
32W - 25L
1,547 SR
Queue Stats
705W - 684L
1,736 MMR
Party 1
Ravana
Ravana
Gold II
rcyN90
Ravana
Gold II
Level 105
God Stats
1W - 1L
1,445 SR
Queue Stats
141W - 145L
1,660 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,497 SR
1,621 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,644 SR
1,682 MMR
Artio
Artio
Platinum V
 
Artio
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum V
CaptainLumpa
Aphrodite
Platinum V
Level 159
God Stats
3W - 3L
1,708 SR
Queue Stats
421W - 407L
1,743 MMR
Solo
Khepri
Khepri
Gold IV
DerTolu
Khepri
Gold IV
Level 123
God Stats
2W - 0L
1,825 SR
Queue Stats
14W - 11L
1,684 MMR
Solo
Da Ji
Da Ji
Platinum IV
Molojong
Da Ji
Platinum IV
Level 139
God Stats
3W - 3L
1,623 SR
Queue Stats
567W - 568L
1,733 MMR
Solo
Chiron
Chiron
Platinum II
korwanjo
Chiron
Platinum II
Level 149
God Stats
2W - 1L
1,566 SR
Queue Stats
81W - 73L
1,749 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
12 / 7 / 3
12,739
510
28,104
34,340
35,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cabrakan
 
Cabrakan
15
0 / 6 / 8
10,236
409
6,349
21,873
31,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 3 / 5
12,308
492
15,245
28,919
26,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Nappygohan
Hou Yi
17
6 / 5 / 6
11,391
456
21,718
20,304
7,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ravana
rcyN90
Ravana
17
1 / 7 / 7
10,982
439
11,691
13,476
7,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Morgan Le FayTsukuyomiTiamatGilgameshAthena

VS

Bans
GebLokiHeimdallrPersephoneArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
20
6 / 1 / 10
13,519
541
22,479
31,115
44,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
CaptainLumpa
Aphrodite
17
2 / 10 / 15
12,326
493
15,543
23,764
14,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Khepri
DerTolu
Khepri
17
2 / 1 / 20
12,869
515
6,640
16,779
24,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
Molojong
Da Ji
20
6 / 3 / 9
14,366
575
16,923
22,935
12,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
korwanjo
Chiron
20
12 / 6 / 7
14,420
577
23,288
22,104
9,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
89
21
Kills
28
28
Deaths
21
29
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
12
7
3
1.93
L
Cabrakan
 
Cabrakan
0
6
8
0.67
W
Artio
 
Artio
6
1
10
11
W
Aphrodite
CaptainLumpa
Aphrodite
2
10
15
0.95
W
Khepri
DerTolu
Khepri
2
1
20
12
L
2
3
5
1.5
W
Da Ji
Molojong
Da Ji
6
3
9
3.5
L
Hou Yi
Nappygohan
Hou Yi
6
5
6
1.8
W
Chiron
korwanjo
Chiron
12
6
7
2.58
L
Ravana
rcyN90
Ravana
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,107
Damage
84,873
118,912
Taken
116,697
108,382
Mitigated
104,507
40,590
Healing
55,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
28,104
1,667
0
15,497
34,340
35,809
0
14,396
19,944
96,681
0
L
Cabrakan
 
Cabrakan
6,349
780
0
1,764
21,873
31,135
0
7,332
14,541
24,958
0
W
Artio
 
Artio
22,479
1,513
1,514
14,668
31,115
44,378
370
8,393
22,722
94,031
0
W
Aphrodite
CaptainLumpa
Aphrodite
15,543
1,782
6,116
11,136
23,764
14,514
604
11,638
12,126
66,962
0
W
Khepri
DerTolu
Khepri
6,640
1,777
0
4,288
16,779
24,368
508
6,823
9,956
31,018
0
L
15,245
2,939
0
12,633
28,919
26,468
151
14,448
14,471
0
78,414
W
Da Ji
Molojong
Da Ji
16,923
3,869
0
7,073
22,935
12,158
772
7,034
15,901
0
139,570
L
Hou Yi
Nappygohan
Hou Yi
21,718
13,278
0
8,069
20,304
7,588
3,574
4,552
15,752
0
88,198
W
Chiron
korwanjo
Chiron
23,288
9,087
1,989
8,877
22,104
9,089
5,734
7,382
14,722
0
105,877
L
Ravana
rcyN90
Ravana
11,691
3,225
0
2,627
13,476
7,382
1,282
4,728
8,748
0
76,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,656
Gold Earned
67,500
585
Minions Killed
601
0
Camps Cleared
0
2,250,479
Distance Traveled
2,360,573
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,739
510
169
7
0
430,008
4
L
Cabrakan
10,236
409
26
1
0
440,846
13
W
Artio
13,519
541
151
6
0
495,516
2
W
Aphrodite
12,326
493
93
4
0
434,079
5
W
Khepri
12,869
515
40
2
0
480,941
8
L
Tyr
12,308
492
144
6
0
478,420
3
W
Da Ji
14,366
575
183
7
0
514,642
7
L
Hou Yi
11,391
456
118
5
0
408,443
5
W
Chiron
14,420
577
134
5
0
435,395
6
L
Ravana
10,982
439
128
5
0
492,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role