Player Matchup

Cupid
Cupid
Cl3anKillx
Cupid
Level 138
God Stats
3W - 2L
1,391 SR
Queue Stats
171W - 155L
1,495 Elo+
Party 1
Arachne
Arachne
Jaskierek
Arachne
Level 95
God Stats
2W - 4L
1,296 SR
Queue Stats
19W - 19L
1,498 Elo+
Party 2
Sol
Sol
Rocketman100
Sol
Level 148
God Stats
5W - 4L
1,445 SR
Queue Stats
137W - 137L
1,498 Elo+
Party 1
Ymir
Ymir
StulejkowyPotwor
Ymir
Level 52
God Stats
18W - 17L
1,532 SR
Queue Stats
169W - 157L
1,515 Elo+
Party 2
Sylvanus
Sylvanus
seksikpl
Sylvanus
Level 62
God Stats
11W - 5L
1,581 SR
Queue Stats
202W - 187L
1,542 Elo+
Party 2
Team Averages
Level 99
1,449 SR
1,510 Elo+

VS

Team Averages
Level 112
1,489 SR
1,517 Elo+
Odin
Odin
 
Odin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AinsOulGon
Ah Puch
Level 112
God Stats
4W - 3L
1,621 SR
Queue Stats
215W - 208L
1,472 Elo+
Party 3
Ymir
Ymir
Dolota
Ymir
Level 140
God Stats
2W - 3L
1,493 SR
Queue Stats
187W - 167L
1,542 Elo+
Party 3
Thanatos
Thanatos
Jilinonk
Thanatos
Level 79
God Stats
5W - 4L
1,346 SR
Queue Stats
373W - 356L
1,538 Elo+
Solo
Izanami
Izanami
Voltanutaya
Izanami
Level 142
God Stats
16W - 11L
1,487 SR
Queue Stats
172W - 152L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
0 / 2 / 0
6,086
553
2,627
5,205
1,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Jaskierek
Arachne
10
2 / 3 / 1
6,254
569
2,865
7,877
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 1 / 0
7,123
648
5,455
4,756
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 4 / 3
5,306
482
2,875
11,598
4,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
seksikpl
Sylvanus
10
2 / 4 / 2
6,199
564
6,323
7,589
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 1 / 1
5,178
471
1,048
6,635
3,612
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
AinsOulGon
Ah Puch
11
4 / 0 / 1
6,677
607
4,492
3,752
1,414
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Dolota
Ymir
9
2 / 1 / 8
5,867
533
4,068
4,806
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Jilinonk
Thanatos
13
6 / 2 / 1
7,373
670
5,994
9,176
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Voltanutaya
Izanami
10
2 / 2 / 5
6,510
592
7,652
6,617
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
14
14
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
1
1
0.5
W
Ah Puch
AinsOulGon
Ah Puch
4
0
1
4.5
L
Cupid
0
2
0
0
W
Ymir
Dolota
Ymir
2
1
8
6
L
Arachne
Jaskierek
Arachne
2
3
1
0.83
W
Thanatos
Jilinonk
Thanatos
6
2
1
3.25
L
2
1
0
2
L
0
4
3
0.38
W
Izanami
Voltanutaya
Izanami
2
2
5
2.25
L
Sylvanus
seksikpl
Sylvanus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,145
Damage
23,254
37,025
Taken
30,986
12,608
Mitigated
12,647
11,451
Healing
15,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,048
186
0
1,770
6,635
3,612
139
3,803
2,832
0
19,336
W
Ah Puch
AinsOulGon
Ah Puch
4,492
263
0
1,866
3,752
1,414
392
683
3,069
38,758
0
L
Cupid
2,627
1,131
0
1,082
5,205
1,524
0
2,329
2,876
0
30,192
W
Ymir
Dolota
Ymir
4,068
941
0
1,105
4,806
2,319
70
3,477
1,329
14,440
0
L
Arachne
Jaskierek
Arachne
2,865
2,509
0
2,921
7,877
2,323
0
1,601
6,276
0
27,442
W
Thanatos
Jilinonk
Thanatos
5,994
1,491
0
8,203
9,176
3,516
832
3,582
5,594
0
44,947
L
5,455
1,082
0
2,916
4,756
1,010
666
273
4,243
43,102
0
L
2,875
987
0
2,269
11,598
4,731
0
1,673
9,925
14,887
0
W
Izanami
Voltanutaya
Izanami
7,652
5,029
0
2,094
6,617
1,786
856
2,199
4,418
0
48,301
L
Sylvanus
seksikpl
Sylvanus
6,323
2,392
770
1,493
7,589
3,020
0
2,684
4,905
26,007
6,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,968
Gold Earned
31,605
324
Minions Killed
314
0
Camps Cleared
0
990,178
Distance Traveled
1,037,603
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,178
471
41
4
0
210,651
4
W
Ah Puch
6,677
607
78
7
0
214,872
2
L
Cupid
6,086
553
81
7
0
188,705
1
W
Ymir
5,867
533
24
2
0
211,469
2
L
Arachne
6,254
569
66
6
0
237,112
4
W
Thanatos
7,373
670
82
7
0
205,006
0
L
Sol
7,123
648
90
8
0
197,440
1
L
Ymir
5,306
482
17
2
0
185,365
5
W
Izanami
6,510
592
89
8
0
195,605
2
L
Sylvanus
6,199
564
70
6
0
181,556
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role