Player Matchup

Zeus
Zeus
Slpknot2012
Zeus
Level 141
God Stats
1W - 3L
1,217 SR
Queue Stats
9W - 15L
1,587 Elo+
Solo
Fenrir
Fenrir
josi2003
Fenrir
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 89L
1,432 Elo+
Solo
Osiris
Osiris
rafgasterio
Osiris
Level 121
God Stats
26W - 24L
1,559 SR
Queue Stats
397W - 403L
1,635 Elo+
Solo
Team Averages
Level 123
1,425 SR
1,551 Elo+

VS

Team Averages
Level 102
1,616 SR
1,547 Elo+
Ymir
Ymir
CozAKx_x_PsyKo
Ymir
Level 144
God Stats
0W - 1L
1,751 SR
Queue Stats
4W - 7L
1,557 Elo+
Solo
Persephone
Persephone
Hirezluvkidz
Persephone
Level 62
God Stats
10W - 10L
1,719 SR
Queue Stats
215W - 145L
1,646 Elo+
Solo
Danzaburou
Danzaburou
HoSoDe
Danzaburou
Level 99
God Stats
0W - 2L
1,377 SR
Queue Stats
98W - 169L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 5
9,563
797
10,188
4,664
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
josi2003
Fenrir
12
3 / 1 / 10
8,362
697
6,026
6,014
2,117
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
13
5 / 2 / 10
8,892
741
8,467
9,705
6,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
7,030
586
3,512
11,850
6,950
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
Hirezluvkidz
Persephone
11
1 / 4 / 3
7,721
643
7,231
7,728
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
HoSoDe
Danzaburou
11
2 / 5 / 1
7,546
629
2,962
8,538
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
4
4
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Persephone
Hirezluvkidz
Persephone
1
4
3
0.63
L
Danzaburou
HoSoDe
Danzaburou
2
5
1
0.5
W
8
1
5
10.5
W
Fenrir
josi2003
Fenrir
3
1
10
8
W
Osiris
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,681
Damage
13,705
20,383
Taken
28,116
9,864
Mitigated
12,749
5,541
Healing
2,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,512
573
0
750
11,850
6,950
0
3,159
8,362
11,055
0
L
Persephone
Hirezluvkidz
Persephone
7,231
202
0
1,247
7,728
2,556
0
3,043
4,477
24,057
0
L
Danzaburou
HoSoDe
Danzaburou
2,962
1,035
0
650
8,538
3,243
0
3,287
4,946
0
22,226
W
10,188
252
0
1,427
4,664
1,605
392
2,612
2,052
37,839
0
W
Fenrir
josi2003
Fenrir
6,026
1,704
0
1,144
6,014
2,117
714
3,210
2,804
0
16,015
W
Osiris
8,467
2,727
0
2,970
9,705
6,142
331
5,399
4,306
95
34,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,817
Gold Earned
22,297
139
Minions Killed
114
9
Camps Cleared
3
702,293
Distance Traveled
630,429
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,030
586
11
1
0
213,005
5
L
Persephone
7,721
643
48
4
1
206,264
2
L
Danzaburou
7,546
629
55
5
2
211,160
2
W
Zeus
9,563
797
71
6
2
217,061
4
W
Fenrir
8,362
697
22
2
3
242,485
3
W
Osiris
8,892
741
46
4
4
242,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role