Player Matchup

Tsukuyomi
Tsukuyomi
Kókú
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,550 Elo+
Solo
Olorun
Olorun
MasonsPeleIsBad
Olorun
Level 3
God Stats
7W - 0L
1,500 SR
Queue Stats
128W - 30L
1,777 Elo+
Solo
King Arthur
King Arthur
NyanJustin
King Arthur
Level 26
God Stats
6W - 3L
1,203 SR
Queue Stats
125W - 138L
1,501 Elo+
Solo
Sobek
Sobek
SilentBlejd
Sobek
Level 28
God Stats
7W - 6L
1,509 SR
Queue Stats
65W - 77L
1,513 Elo+
Party 1
Neith
Neith
The_Sebik123
Neith
Level 29
God Stats
12W - 8L
1,334 SR
Queue Stats
57W - 69L
1,533 Elo+
Party 1
Team Averages
Level 23
1,409 SR
1,575 Elo+

VS

Team Averages
Level 25
1,480 SR
1,477 Elo+
Fenrir
Fenrir
 
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Eughuau
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,613 Elo+
Party 2
Poseidon
Poseidon
Islandboi123
Poseidon
Level 25
God Stats
11W - 21L
1,293 SR
Queue Stats
193W - 231L
1,402 Elo+
Party 2
Ares
Ares
Rumpel4thkin
Ares
Level 15
God Stats
1W - 1L
1,701 SR
Queue Stats
29W - 21L
1,583 Elo+
Party 2
Odin
Odin
Zetsuichinoma
Odin
Level 6
God Stats
2W - 3L
1,405 SR
Queue Stats
4W - 5L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kókú
Tsukuyomi
14
4 / 0 / 4
7,705
700
5,460
5,818
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
8 / 0 / 1
8,081
735
8,395
6,487
2,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
NyanJustin
King Arthur
12
5 / 1 / 2
7,154
650
7,723
7,271
6,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 4
5,895
536
2,417
10,045
5,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 0 / 5
6,332
576
4,103
2,735
862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 3 / 1
5,233
476
2,566
9,535
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Eughuau
Rama
9
2 / 3 / 0
5,658
514
3,225
6,283
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Islandboi123
Poseidon
10
0 / 4 / 0
5,470
497
1,687
6,488
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 2
4,837
440
3,653
11,195
6,085
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 5 / 1
5,301
482
1,154
8,339
3,601
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
20
Kills
2
3
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
1
0.17
L
Rama
Eughuau
Rama
2
3
0
0.67
L
Poseidon
Islandboi123
Poseidon
0
4
0
0
W
Tsukuyomi
Kókú
Tsukuyomi
4
0
4
6
W
8
0
1
8.5
W
King Arthur
NyanJustin
King Arthur
5
1
2
6
L
0
5
2
0.2
W
1
2
4
1.5
W
2
0
5
4.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,098
Damage
12,285
32,356
Taken
41,840
17,495
Mitigated
16,192
15,155
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,566
653
0
3,862
9,535
3,044
0
2,679
6,856
0
25,894
L
Rama
Eughuau
Rama
3,225
2,698
0
390
6,283
1,661
0
2,262
4,021
0
39,758
L
Poseidon
Islandboi123
Poseidon
1,687
105
0
1,324
6,488
1,801
0
3,543
2,945
32,122
0
W
Tsukuyomi
Kókú
Tsukuyomi
5,460
1,643
0
3,694
5,818
1,847
0
1,012
4,806
0
51,144
W
8,395
4,357
170
4,441
6,487
2,307
702
1,860
4,627
54,195
0
W
King Arthur
NyanJustin
King Arthur
7,723
722
0
1,404
7,271
6,996
68
0
6,911
0
34,881
L
3,653
192
130
940
11,195
6,085
0
2,328
8,867
13,981
0
W
2,417
367
0
4,469
10,045
5,483
263
1,820
8,225
9,225
0
W
4,103
1,909
0
977
2,735
862
1,549
648
2,087
0
33,464
L
1,154
367
0
1,816
8,339
3,601
0
0
8,339
0
17,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,167
Gold Earned
26,499
349
Minions Killed
259
0
Camps Cleared
0
1,114,451
Distance Traveled
1,052,161
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,233
476
62
6
0
231,209
0
L
Rama
5,658
514
73
7
0
197,386
2
L
Poseidon
5,470
497
65
6
0
212,739
2
W
Tsukuyomi
7,705
700
98
9
0
281,026
2
W
Olorun
8,081
735
102
9
0
212,262
2
W
King Arthur
7,154
650
63
6
0
234,656
0
L
Ares
4,837
440
23
2
0
210,672
1
W
Sobek
5,895
536
9
1
0
216,266
3
W
Neith
6,332
576
77
7
0
170,241
1
L
Odin
5,301
482
36
3
0
200,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role