Player Matchup

Medusa
Medusa
Kenjiez
Medusa
Level 122
God Stats
3W - 3L
1,544 SR
Queue Stats
60W - 50L
1,474 Elo+
Solo
Chaac
Chaac
NeoGalax12
Chaac
Level 67
God Stats
5W - 1L
1,707 SR
Queue Stats
234W - 278L
1,440 Elo+
Solo
Khepri
Khepri
Peludomart
Khepri
Level 92
God Stats
15W - 8L
1,552 SR
Queue Stats
432W - 479L
1,452 Elo+
Party 1
Anubis
Anubis
QualityLagerBeer
Anubis
Level 84
God Stats
17W - 21L
1,465 SR
Queue Stats
343W - 420L
1,424 Elo+
Party 1
Odin
Odin
azman987
Odin
Level 45
God Stats
15W - 16L
1,509 SR
Queue Stats
198W - 226L
1,349 Elo+
Solo
Team Averages
Level 82
1,555 SR
1,428 Elo+

VS

Team Averages
Level 83
1,544 SR
1,472 Elo+
Hercules
Hercules
BigBrotherAniki
Hercules
Level 63
God Stats
3W - 4L
1,571 SR
Queue Stats
93W - 75L
1,544 Elo+
Solo
Ao Kuang
Ao Kuang
BlackGriffin23
Ao Kuang
Level 62
God Stats
14W - 24L
1,365 SR
Queue Stats
291W - 346L
1,427 Elo+
Solo
Sol
Sol
Pepelotomer123
Sol
Level 113
God Stats
2W - 3L
1,455 SR
Queue Stats
42W - 41L
1,478 Elo+
Solo
Danzaburou
Danzaburou
TheBlackWolfie
Danzaburou
Level 89
God Stats
8W - 3L
1,600 SR
Queue Stats
65W - 68L
1,473 Elo+
Solo
Odin
Odin
new-36441006
Odin
Level 87
God Stats
1W - 1L
1,729 SR
Queue Stats
28W - 35L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kenjiez
Medusa
18
5 / 2 / 6
10,969
548
14,249
9,388
3,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
18
8 / 1 / 10
11,314
566
13,245
17,499
11,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
Peludomart
Khepri
15
0 / 1 / 18
10,010
501
3,940
10,205
11,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
18 / 3 / 3
12,690
635
28,783
17,134
10,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
15
3 / 7 / 5
9,412
471
7,516
14,482
11,876
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
5 / 4 / 3
10,671
534
6,936
23,744
23,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
14
1 / 10 / 5
9,463
473
6,345
22,707
5,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 10 / 1
11,312
566
11,895
17,095
4,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
TheBlackWolfie
Danzaburou
16
3 / 5 / 1
10,381
519
7,302
15,905
5,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 2
8,187
409
6,609
12,327
6,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
34
Kills
13
14
Deaths
34
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
5
4
3
1.63
L
Ao Kuang
1
10
5
0.35
W
Medusa
Kenjiez
Medusa
5
2
6
4
W
Chaac
8
1
10
13
W
Khepri
Peludomart
Khepri
0
1
18
9
L
4
10
1
0.45
W
18
3
3
6.5
L
Danzaburou
TheBlackWolfie
Danzaburou
3
5
1
0.7
W
Odin
3
7
5
0.79
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,733
Damage
39,087
68,708
Taken
91,778
48,590
Mitigated
45,453
18,857
Healing
27,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,936
1,735
0
10,881
23,744
23,302
0
8,975
14,769
0
47,127
L
Ao Kuang
6,345
1,529
0
4,474
22,707
5,142
0
10,957
11,750
52,458
0
W
Medusa
Kenjiez
Medusa
14,249
7,448
0
500
9,388
3,636
1,381
792
8,596
0
88,657
W
Chaac
13,245
2,469
0
5,623
17,499
11,109
674
4,554
12,945
0
85,052
W
Khepri
Peludomart
Khepri
3,940
351
0
1,728
10,205
11,047
88
1,713
8,416
21,441
0
L
11,895
3,690
0
5,086
17,095
4,972
2,312
5,851
11,244
73,528
7,214
W
28,783
1,380
0
10,196
17,134
10,922
292
8,081
8,921
94,144
0
L
Danzaburou
TheBlackWolfie
Danzaburou
7,302
4,506
0
5,522
15,905
5,449
0
3,923
11,982
0
69,042
W
Odin
7,516
1,428
0
810
14,482
11,876
660
2,104
12,378
6,910
25,379
L
6,609
694
0
1,222
12,327
6,588
0
5,610
6,717
0
34,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,395
Gold Earned
50,014
505
Minions Killed
497
0
Camps Cleared
0
1,884,703
Distance Traveled
1,766,639
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,671
534
103
5
0
384,766
0
L
Ao Kuang
9,463
473
81
4
0
324,222
0
W
Medusa
10,969
548
146
7
0
351,847
8
W
Chaac
11,314
566
122
6
0
435,145
0
W
Khepri
10,010
501
28
1
0
383,456
8
L
Sol
11,312
566
129
6
0
333,649
8
W
Anubis
12,690
635
132
7
0
360,483
8
L
Danzaburou
10,381
519
111
6
0
352,473
7
W
Odin
9,412
471
77
4
0
353,772
0
L
Odin
8,187
409
73
4
0
371,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role