Player Matchup

Ymir
Ymir
Kawree
Ymir
Level 28
God Stats
4W - 0L
1,918 SR
Queue Stats
108W - 99L
1,492 Elo+
Solo
Charybdis
Charybdis
Omega_Storm9
Charybdis
Level 28
God Stats
11W - 5L
1,756 SR
Queue Stats
83W - 76L
1,558 Elo+
Solo
Nemesis
Nemesis
XEnragedWolfX
Nemesis
Level 27
God Stats
6W - 2L
1,574 SR
Queue Stats
40W - 40L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
asiercd-28
Ah Muzen Cab
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,529 Elo+
Solo
Thanatos
Thanatos
deserto_piscante
Thanatos
Level 29
God Stats
22W - 19L
1,515 SR
Queue Stats
133W - 127L
1,542 Elo+
Solo
Team Averages
Level 23
1,653 SR
1,522 Elo+

VS

Team Averages
Level 14
1,584 SR
1,513 Elo+
Fafnir
Fafnir
JosephWheatley
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Literally_Tom
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,586 Elo+
Solo
Jormungandr
Jormungandr
MAGA45Harambe
Jormungandr
Level 23
God Stats
0W - 1L
1,833 SR
Queue Stats
2W - 3L
1,436 Elo+
Solo
Hachiman
Hachiman
OG Tote One
Hachiman
Level 29
God Stats
3W - 12L
1,263 SR
Queue Stats
179W - 177L
1,545 Elo+
Solo
Nemesis
Nemesis
edu163_PR
Nemesis
Level 8
God Stats
0W - 1L
1,822 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kawree
Ymir
6
0 / 1 / 1
3,907
558
894
3,855
1,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Omega_Storm9
Charybdis
9
1 / 0 / 1
5,369
767
1,537
2,318
584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
6
2 / 0 / 4
4,272
610
2,252
3,034
811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
asiercd-28
Ah Muzen Cab
6
1 / 2 / 1
3,817
545
1,211
5,067
837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
6 / 0 / 1
4,816
688
2,466
2,762
782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 4 / 0
3,164
452
170
4,274
2,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Literally_Tom
Baron Samedi
8
0 / 2 / 0
4,170
596
1,685
3,438
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
MAGA45Harambe
Jormungandr
5
0 / 0 / 0
3,408
487
926
2,135
1,053
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hachiman
OG Tote One
Hachiman
8
3 / 2 / 0
4,669
667
5,327
4,395
961
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
edu163_PR
Nemesis
2
0 / 2 / 0
3,060
437
416
1,805
461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
3
3
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Ymir
Kawree
Ymir
0
1
1
0.5
L
Baron Samedi
Literally_Tom
Baron Samedi
0
2
0
0
L
Jormungandr
MAGA45Harambe
Jormungandr
0
0
0
0
L
Hachiman
OG Tote One
Hachiman
3
2
0
1.5
W
Charybdis
Omega_Storm9
Charybdis
1
0
1
1.5
W
Nemesis
2
0
4
4
W
Ah Muzen Cab
asiercd-28
Ah Muzen Cab
1
2
1
0.75
W
6
0
1
6.5
L
Nemesis
edu163_PR
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,360
Damage
8,524
17,036
Taken
16,047
4,545
Mitigated
5,839
7,071
Healing
3,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
170
170
0
159
4,274
2,377
0
392
3,882
3,190
0
W
Ymir
Kawree
Ymir
894
392
0
968
3,855
1,531
0
569
3,286
8,105
0
L
Baron Samedi
Literally_Tom
Baron Samedi
1,685
31
0
1,238
3,438
987
0
115
3,323
22,486
0
L
Jormungandr
MAGA45Harambe
Jormungandr
926
129
0
169
2,135
1,053
50
0
2,135
9,798
0
L
Hachiman
OG Tote One
Hachiman
5,327
2,831
0
1,971
4,395
961
0
387
4,008
0
27,817
W
Charybdis
Omega_Storm9
Charybdis
1,537
1,318
0
960
2,318
584
1,447
142
2,176
0
25,713
W
Nemesis
2,252
1,097
0
274
3,034
811
0
965
2,069
0
13,298
W
Ah Muzen Cab
asiercd-28
Ah Muzen Cab
1,211
650
0
1,510
5,067
837
0
167
4,900
0
13,064
W
2,466
473
0
3,359
2,762
782
0
938
1,824
0
12,799
L
Nemesis
edu163_PR
Nemesis
416
293
0
407
1,805
461
0
0
1,805
0
5,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,181
Gold Earned
18,471
159
Minions Killed
127
0
Camps Cleared
0
642,986
Distance Traveled
548,642
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,164
452
6
1
0
121,408
1
W
Ymir
3,907
558
21
3
0
118,115
1
L
Baron Samedi
4,170
596
43
6
0
114,282
0
L
Jormungandr
3,408
487
12
2
0
130,139
0
L
Hachiman
4,669
667
55
8
0
110,331
0
W
Charybdis
5,369
767
70
10
0
107,708
3
W
Nemesis
4,272
610
29
4
0
148,087
0
W
Ah Muzen Cab
3,817
545
19
3
0
128,481
0
W
Thanatos
4,816
688
20
3
0
140,595
2
L
Nemesis
3,060
437
11
2
0
72,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role