Player Matchup

Rama
Rama
DieToTheRhythm
Rama
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 100L
1,506 Elo+
Solo
Nu Wa
Nu Wa
InpliedTie
Nu Wa
Level 103
God Stats
2W - 6L
1,442 SR
Queue Stats
83W - 102L
1,425 Elo+
Solo
Achilles
Achilles
Ruptur3
Achilles
Level 89
God Stats
17W - 21L
1,289 SR
Queue Stats
136W - 140L
1,427 Elo+
Solo
Team Averages
Level 70
1,410 SR
1,453 Elo+

VS

Team Averages
Level 68
1,619 SR
1,439 Elo+
Mercury
Mercury
KSIxSpeed
Mercury
Level 16
God Stats
2W - 3L
1,576 SR
Queue Stats
17W - 10L
1,390 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Khumbhakarna
Kumbhakarna
Level 108
God Stats
11W - 6L
1,623 SR
Queue Stats
102W - 90L
1,509 Elo+
Party 1
Merlin
Merlin
SunnyCanoe54249
Merlin
Level 81
God Stats
38W - 52L
1,657 SR
Queue Stats
161W - 228L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 5
8,897
741
9,363
7,982
2,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
12
2 / 2 / 7
7,883
657
8,314
5,031
1,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Ruptur3
Achilles
13
7 / 1 / 5
8,991
749
9,840
11,293
11,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KSIxSpeed
Mercury
10
1 / 9 / 2
7,123
594
6,256
10,953
3,387
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Khumbhakarna
Kumbhakarna
11
3 / 2 / 0
7,702
642
3,704
11,752
10,754
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 3
7,203
600
5,394
9,363
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
4
4
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
W
Nu Wa
2
2
7
2.75
L
Mercury
KSIxSpeed
Mercury
1
9
2
0.22
L
Kumbhakarna
Khumbhakarna
Kumbhakarna
3
2
0
1.5
W
Achilles
Ruptur3
Achilles
7
1
5
9.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,517
Damage
15,354
24,306
Taken
32,068
15,589
Mitigated
16,823
6,475
Healing
5,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,363
7,637
0
2,403
7,982
2,851
829
3,739
4,243
0
26,578
W
Nu Wa
8,314
3,567
0
348
5,031
1,659
448
2,276
2,755
27,312
0
L
Mercury
KSIxSpeed
Mercury
6,256
2,936
0
370
10,953
3,387
0
3,171
7,417
0
23,211
L
Kumbhakarna
Khumbhakarna
Kumbhakarna
3,704
440
369
2,199
11,752
10,754
0
2,602
8,644
8,836
0
W
Achilles
Ruptur3
Achilles
9,840
1,788
248
3,476
11,293
11,079
60
3,549
7,744
0
24,633
L
5,394
484
0
2,067
9,363
2,682
0
2,991
6,080
42,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,771
Gold Earned
22,028
123
Minions Killed
134
5
Camps Cleared
5
604,209
Distance Traveled
650,025
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,897
741
51
4
1
193,736
3
W
Nu Wa
7,883
657
41
3
3
192,620
3
L
Mercury
7,123
594
46
4
4
226,190
4
L
Kumbhakarna
7,702
642
7
1
0
236,502
1
W
Achilles
8,991
749
31
3
1
217,853
2
L
Merlin
7,203
600
81
7
1
187,333
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role