Player Matchup

Yemoja
Yemoja
Platinum V
Antonio_frostice
Yemoja
Platinum V
Level 158
God Stats
8W - 14L
1,498 SR
Queue Stats
204W - 204L
1,803 MMR
Solo
Hel
Hel
Platinum II
EaZyGrEaSy
Hel
Platinum II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 145L
1,809 MMR
Solo
Chaac
Chaac
Platinum IV
IsDeanOk
Chaac
Platinum IV
Level 126
God Stats
6W - 2L
1,500 SR
Queue Stats
356W - 338L
1,785 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Jackin Factotum
Tsukuyomi
Platinum III
Level 158
God Stats
9W - 12L
1,543 SR
Queue Stats
366W - 384L
1,817 MMR
Solo
Neith
Neith
Platinum III
robotninjaattack
Neith
Platinum III
Level 158
God Stats
2W - 6L
1,595 SR
Queue Stats
258W - 259L
1,807 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,527 SR
1,804 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,666 SR
1,804 MMR
Hachiman
Hachiman
Platinum V
Kohdde
Hachiman
Platinum V
Level 139
God Stats
6W - 7L
1,509 SR
Queue Stats
540W - 532L
1,806 MMR
Solo
Sol
Sol
Platinum III
Maxaronie
Sol
Platinum III
Level 128
God Stats
15W - 7L
1,581 SR
Queue Stats
123W - 112L
1,720 MMR
Party 1
Geb
Geb
Gold I
Mystical-Sun-Tzu
Geb
Gold I
Level 148
God Stats
32W - 27L
1,662 SR
Queue Stats
160W - 163L
1,743 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
SirLagsAndFrags
Cthulhu
Diamond IV
Level 158
God Stats
10W - 2L
1,827 SR
Queue Stats
148W - 135L
1,927 MMR
Party 1
Bastet
Bastet
Platinum III
Wilkins_YT
Bastet
Platinum III
Level 96
God Stats
15W - 16L
1,753 SR
Queue Stats
377W - 367L
1,825 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,895
556
877
3,639
1,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
4,341
620
480
2,320
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
IsDeanOk
Chaac
6
0 / 1 / 0
3,752
536
1,565
3,936
1,637
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Jackin Factotum
Tsukuyomi
7
0 / 0 / 1
4,169
596
1,092
2,791
668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
1 / 0 / 0
3,926
561
2,693
3,004
654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
TiamatGilgameshOdinArtemisAthena

VS

Bans
ArtioHeimdallrCerberusDanzaburouChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kohdde
Hachiman
7
0 / 0 / 0
4,090
584
2,832
2,555
562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 0 / 0
4,262
609
880
1,446
309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 1 / 0
3,792
542
1,042
3,613
1,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 0
4,508
644
2,332
2,609
1,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Wilkins_YT
Bastet
7
0 / 0 / 1
4,218
603
1,018
4,146
915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
1
Kills
1
1
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
0
0
0
0
L
Chaac
IsDeanOk
Chaac
0
1
0
0
L
Tsukuyomi
Jackin Factotum
Tsukuyomi
0
0
1
0.5
W
Hachiman
Kohdde
Hachiman
0
0
0
0
W
0
0
0
0
W
0
1
0
0
W
1
0
0
1
W
Bastet
Wilkins_YT
Bastet
0
0
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,707
Damage
8,104
15,690
Taken
14,369
4,908
Mitigated
5,044
9,538
Healing
7,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
877
372
569
1,853
3,639
1,365
0
654
2,943
8,466
0
L
480
0
97
2,023
2,320
584
0
800
1,440
19,630
0
L
Chaac
IsDeanOk
Chaac
1,565
332
0
2,047
3,936
1,637
0
1,611
1,913
0
12,129
L
Tsukuyomi
Jackin Factotum
Tsukuyomi
1,092
247
0
1,508
2,791
668
0
81
2,672
0
22,251
W
Hachiman
Kohdde
Hachiman
2,832
899
0
1,429
2,555
562
0
489
2,066
0
21,648
W
880
238
0
339
1,446
309
0
420
966
23,916
0
W
1,042
125
0
1,699
3,613
1,272
0
372
3,241
5,444
0
W
2,332
462
0
1,456
2,609
1,986
0
0
2,568
16,433
0
W
Bastet
Wilkins_YT
Bastet
1,018
307
0
2,679
4,146
915
0
16
4,130
0
17,918
L
2,693
1,152
0
1,441
3,004
654
0
536
2,468
0
16,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,083
Gold Earned
20,870
186
Minions Killed
193
0
Camps Cleared
0
645,688
Distance Traveled
703,664
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,895
556
20
3
0
115,908
1
L
Hel
4,341
620
57
8
0
142,804
4
L
Chaac
3,752
536
26
4
0
114,858
1
L
Tsukuyomi
4,169
596
52
7
0
147,479
2
W
Hachiman
4,090
584
49
7
0
129,187
1
W
Sol
4,262
609
61
9
0
140,188
3
W
Geb
3,792
542
8
1
0
133,589
2
W
Cthulhu
4,508
644
28
4
0
143,043
2
W
Bastet
4,218
603
47
7
0
157,657
0
L
Neith
3,926
561
31
4
0
124,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role