Player Matchup

Nu Wa
Nu Wa
DeathToDie59
Nu Wa
Level 34
God Stats
0W - 1L
1,156 SR
Queue Stats
91W - 105L
1,467 Elo+
Party 2
Jing Wei
Jing Wei
Edgarchouille
Jing Wei
Level 131
God Stats
1W - 2L
1,736 SR
Queue Stats
99W - 85L
1,529 Elo+
Party 2
Ganesha
Ganesha
SONY59
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,492 Elo+
Party 2
Artio
Artio
TTCDraco
Artio
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 241L
1,481 Elo+
Party 2
Thor
Thor
rayzx123
Thor
Level 48
God Stats
2W - 9L
1,237 SR
Queue Stats
212W - 254L
1,468 Elo+
Party 2
Team Averages
Level 61
1,426 SR
1,488 Elo+

VS

Team Averages
Level 56
1,582 SR
1,465 Elo+
Zhong Kui
Zhong Kui
Greger1337
Zhong Kui
Level 129
God Stats
6W - 5L
1,699 SR
Queue Stats
98W - 83L
1,569 Elo+
Party 1
Bellona
Bellona
Jonez
Bellona
Level 18
God Stats
6W - 4L
1,300 SR
Queue Stats
15W - 14L
1,361 Elo+
Party 1
Anhur
Anhur
Polvooron
Anhur
Level 48
God Stats
4W - 5L
1,481 SR
Queue Stats
120W - 141L
1,439 Elo+
Party 3
Fenrir
Fenrir
STARENt2
Fenrir
Level 35
God Stats
20W - 16L
1,545 SR
Queue Stats
121W - 131L
1,464 Elo+
Party 3
Neith
Neith
SillyPumpkin
Neith
Level 49
God Stats
4W - 0L
1,883 SR
Queue Stats
24W - 30L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 0
9,775
465
12,788
9,628
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Edgarchouille
Jing Wei
16
1 / 2 / 0
9,782
466
7,253
11,138
4,702
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
SONY59
Ganesha
14
0 / 5 / 0
7,559
360
2,690
14,285
13,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
TTCDraco
Artio
17
1 / 2 / 1
10,231
487
9,036
20,902
20,804
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
18
1 / 3 / 1
10,491
500
3,774
14,637
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Greger1337
Zhong Kui
17
3 / 0 / 5
10,878
518
16,396
13,888
10,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Jonez
Bellona
15
2 / 0 / 4
9,341
445
3,550
6,998
6,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Polvooron
Anhur
19
2 / 1 / 0
11,805
562
11,347
12,310
4,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
STARENt2
Fenrir
15
4 / 2 / 3
10,213
486
9,557
16,179
7,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 0 / 3
10,021
477
6,838
8,699
2,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
13
13
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Jing Wei
Edgarchouille
Jing Wei
1
2
0
0.5
W
Zhong Kui
Greger1337
Zhong Kui
3
0
5
5.5
W
Bellona
Jonez
Bellona
2
0
4
4
W
Anhur
Polvooron
Anhur
2
1
0
2
L
Ganesha
SONY59
Ganesha
0
5
0
0
W
Fenrir
STARENt2
Fenrir
4
2
3
2.75
W
2
0
3
3.5
L
Artio
TTCDraco
Artio
1
2
1
0.75
L
Thor
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,541
Damage
47,688
70,590
Taken
58,074
48,113
Mitigated
32,538
18,942
Healing
26,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,788
315
0
1,424
9,628
3,509
0
4,263
5,365
80,995
0
L
Jing Wei
Edgarchouille
Jing Wei
7,253
4,198
0
3,766
11,138
4,702
1,411
1,437
9,701
0
84,381
W
Zhong Kui
Greger1337
Zhong Kui
16,396
2,816
176
7,689
13,888
10,327
2,562
5,539
7,829
90,783
0
W
Bellona
Jonez
Bellona
3,550
226
0
1,518
6,998
6,965
137
2,816
3,906
0
15,531
W
Anhur
Polvooron
Anhur
11,347
4,889
0
4,360
12,310
4,725
510
7,789
4,249
0
90,095
L
Ganesha
SONY59
Ganesha
2,690
252
75
530
14,285
13,466
308
3,026
11,259
29,288
0
W
Fenrir
STARENt2
Fenrir
9,557
1,919
0
8,893
16,179
7,881
0
4,104
11,797
0
82,304
W
6,838
3,478
0
3,538
8,699
2,640
2,101
2,983
5,488
0
62,397
L
Artio
TTCDraco
Artio
9,036
1,129
488
7,749
20,902
20,804
0
3,181
17,721
66,176
0
L
Thor
3,774
729
0
4,910
14,637
5,632
0
4,489
10,148
0
82,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,838
Gold Earned
52,258
645
Minions Killed
584
0
Camps Cleared
0
2,028,039
Distance Traveled
1,971,044
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,775
465
163
8
0
406,034
8
L
Jing Wei
9,782
466
191
9
0
389,544
7
W
Zhong Kui
10,878
518
147
7
0
381,373
6
W
Bellona
9,341
445
24
1
0
415,991
0
W
Anhur
11,805
562
172
8
0
367,005
2
L
Ganesha
7,559
360
6
0
0
383,698
1
W
Fenrir
10,213
486
113
5
0
433,357
0
W
Neith
10,021
477
128
6
0
373,318
0
L
Artio
10,231
487
138
7
0
426,716
1
L
Thor
10,491
500
147
7
0
422,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role